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Recent reviews by Leliel

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
9.7 hrs on record (4.0 hrs at review time)
I am terrible at this game and I love it.

Great example of a small team doing great things with limited resources. For the most part everything takes place in a single environment with a single enemy type. The game is supposed to be short, but the story is on a slow burn and it's very good about gradually introducing new obstacles and mechanics.

My one regret is waiting this long to buy it as it's not really clear where my money is going if the studio is closed :l
Posted 2 July, 2019.
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2 people found this review helpful
6.6 hrs on record (6.0 hrs at review time)
Isometric mech action dripping with cyberpunk atmosphere. Nintendo Hard of yesteryear upgraded for a new audience.

Features one of the best soundtracks found in any game and the most satisfying stomping this side of Dead Space.
Posted 27 November, 2017.
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No one has rated this review as helpful yet
13.2 hrs on record (6.3 hrs at review time)
I saw a preview for Remember Me showing off the memory-altering gameplay a few years ago. The game looked fascinating, but I don't think it garnered much attention as I never heard about it actually getting released. I picked it up during the Capcom sale (2015/05) and see it in the summer sale now, so I thought I'd give it some of the love it deserves.

The game has a few similarities to Mirror's Edge, which I loved, but there are also some key differences. Both games have you running/jumping/climbing around a future dystopia, but while ME's setting is pristine and sterile Remember Me takes place in a dirty, gritty, Blade Runnery Neo-Paris. Navigating the levels is fairly linear and you're fairly limited in your capabilities. There's also a lot of emphasis on unarmed combat, which I found very opaque to start with but makes more sense as more combo possibilities are unlocked. The first few fights feel like a chore, and the boss fights have some QTEs I don't really care for, but the combat feels very good once it all comes together.

The main thing I dislike about the game is the camera, which I found generally awkward. When it's in a fixed location you'll wish you could point it elsewhere; when you have control of it you'll wish you didn't. During combat, sometimes it feels like you're fighting the camera more than the mooks.

The highlight of Remember Me is the aforemention "memory remixes." You rewind and fast forward through a scene in your target's mind, altering certain elements one way or another until you achieve the desired result. It's trial and error to find the right combination, but seeing all the different outcomes makes the 'error' part not feel so punishing. I was surprised to find these sequences actually comprise a very small portion of the gameplay -- fortunately the rest of the game holds up.

Remember Me looks great, has some fantastic music, and does some good storytelling with some unique mechanics. If you think it sounds even remotely interesting, it's worth picking up on sale.
Posted 15 June, 2015.
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1 person found this review helpful
85.0 hrs on record (83.0 hrs at review time)
mage suicide simulator!
Posted 27 December, 2011.
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Showing 1-4 of 4 entries