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Recent reviews by Kuraiholy

Showing 1-3 of 3 entries
1 person found this review helpful
9.6 hrs on record (7.3 hrs at review time)
Super fun game. One of those you easily lose hours to without realizing. It's almost 4am and I didn't even know. The only thing, and maybe I haven't found the option, is a patrol option. Collecting stuff from all the bases gets really tedious.
Posted 11 September, 2016.
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2 people found this review helpful
18.5 hrs on record (4.4 hrs at review time)
This game is like if someone said "What if Batman was in New Orleans during Katrina?" ♥♥♥♥♥♥♥♥♥ I can't see through the rain. The looting and all is pretty spot on.
Posted 25 June, 2015.
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4 people found this review helpful
1 person found this review funny
8.4 hrs on record (7.0 hrs at review time)
/edit I love how I posted this and then they did the 180 on the game like a couple days later. Belief misplaced. I really wish someone would finish this though, it was really fun.


I recommend this game because I believe in Double Fine and really want it to work out. I played the super early super basic demo a long time ago and it's came a long way from that, but still has a lot to go. At this point in early access, you're paying to help support the game's creation as well as beta testing it. There's a lot that needs work, but you can see where it's going.

Some very weird things that happened:
-A room got hit with a meteor, caught on fire, and they would just kind of use the room normally. I thought ok, I'll put a fire extinguisher in there. The guy walks into the fire, builds the extinguisher, walks out, room stayed ablaze until I quit for the night. They would seriously walk in, use the console to research something, and walk out. Hilarious, but buggy.
-Ships would dock with mine, then nothing would happen. Nobody would come from the ship, nobody would go into the ship. Nothing. One time one of my people had a panic attack and ran into all the rooms of the docked ship that allowed me to claim them, but there was nothing in there.
-I had to rezone the Brig to something else so prisoners would maybe leave there and get food instead of starving to death.
-I had an incapacitated invader just kind of chill out in my main room doing nothing. I eventually forced the cop to put him in the brig where he slowly converted to being a member of society, but couldn't figure out how to unbrig him so he also slowly starved to death. Added food processor in the brig, they kind of just decided death was better, and died.

I mean really? Those are bugs, but they're also pretty hilarious. I'm backing this game because it's fun, even in it's buggy state, and I believe Double Fine will hammer this stuff out.
Posted 5 September, 2014. Last edited 19 December, 2014.
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Showing 1-3 of 3 entries