6 people found this review helpful
11 people found this review funny
Not Recommended
0.0 hrs last two weeks / 1,136.2 hrs on record (0.8 hrs at review time)
Posted: 17 Mar, 2022 @ 3:21pm

Ultrawide, first-person, all pro reaistic whatever
+ Fluid first-person view movements and perspective, but still needs adjustment options
+ Haptic feedback on the triggers, Xbox One controller
+ More reliable air action
+ Greatly improved weight and inertia which reward precision
+ Great ultrawide support
+ Incredibly snappy menus
+ Several new components to the track editor
+ The chromatic aberration destructor still applies:

user\AppData\Local\Supercross5\Saved\Config\WindowsNoEditor

engine.ini

add

[SystemSettings]
r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0

- Monster girls not featured sufficiently
- No access to older tracks to use with the new physics
- Lack of stadium choices in the track editor
- Track editor locked to online server and constant nagging when offline (can't afford Denuvo or can't handle the backlash?)
- Can't download created tracks to keep locally (Trials HD came out in 2009?)
- Lack of Monster girls
- Tutorial lessons more loading than playing, worse than Gran Turismo's
- Ricky Carmichael doesn't comment during races
- Ricky Carmichael doesn't justify obvious ramming attempts by the psycho AI
- The AI can't even navigate the standard starting zones in the editor, let alone the track
- Lack of military sponsors around the tracks
- The Monster girls don't look as nice as in real life

Unnecessary online restrictions and lack of Monster girls content do not tank the value of this Official Supercross Racing Product - The New One For This Year, Previous Is Obsolete Vol. 5 thanks to the refined riding experience. Ideally, the 2022 season should be a DLC package for this game at the end of the season when all the tracks have been built.
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