2 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 6.1 hrs on record (2.8 hrs at review time)
Posted: 5 Aug, 2020 @ 11:36am
Updated: 8 Aug, 2020 @ 10:09pm

If you only expect a few hours of fun, for the current price it ain't bad. There's not much to sink your teeth into, and the game is kind of random with who wins or losses. Unless there's a lot more content coming down the pipeline I'd say pass.

It's super colorful and the characters a really cute. The games can get really tense near the end which is a blast. The avatar variety is nice, love playing dress up with little pill dude. There are few good songs, but I'd like for more tracks as they get repetitive quick.

Unless I just have bad rng I've seen every single stage multiple times, and to that end since the controls are very basic the amount of variety between the stages is poor regardless. Maybe some sort of algorithm that picks stages on what's been played the least could help. Some maps are team based, and if you get and uneven amount of players one team is handicapped for no reason. There's a few levels that are so easy it's rare to see anyone get knocked out, which also kills any tension and player agency built.

Collision detection is a little sketchy. The time it takes to get up after falling is random, even when it looks like it shouldn't. Grabbing other players is inconsistent. You can grab onto ledges to help yourself up but only when devs allow it, so no near falls off a ledge or sneaky tactics that could have made the game more interesting. I'd really like to see the ability to crazier stuff, but I do understand this is supposed to be a very accessible game, I think it just hurts the longevity of it.

Matching up with other players almost has no point. A group queue feature where you win or lose together would be a really awesome addition. I think we have enough players to support it.
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