11 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 1.8 hrs on record (0.9 hrs at review time)
Posted: 2 Mar @ 9:48pm
Updated: 15 Apr @ 6:01pm

Early Access Review
Update: Just recorded a session where I spawned, tried to find an MRAP for 30 minutes, found it, got stuck in menus, and had to Alt F4. 10/10 would be scammed again.

Past review:
This game needed more time to marinate.

Now that this game is in the wild, they will be getting all the attention in the world, bad or good.

First, I would remove suppression effects on the soldier animation wise, from the game and based on videos I have seen, this is a major gameplay breaking function right now when this animation gets stuck. Go from there.

Fix the animation getting stuck in your sandbox environment and then add it back later. For now, its not essential for players to experience your game. Look at projects like Squad that added the effects way later on after they had fleshed out their most basic gameplay functionality first.

Fix gamebreaking issues so players can play this game. The weapon menu in this game is not good, I recommend finding someone who understands functional and visually appealing UX design, because the current iteration is not it.

Actually develop good training pages for the player to explain the game and how to play. Add context menus and help spots for the player on the map to explain what is happening in the area they are in at the time.

Having a community for your game is good and I get wanting to have people develop that over a game discord like so many other indie studios are doing recently, but, basic game knowledge should not be walled behind a discord.

Overall I do not recommend purchasing this game in Early Access with its current iteration unless you are willing to be a one way tester, in that you will play and test the game in its current iteration and have to keep coming back as they hopefully improve things.
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