No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 112.3 hrs on record (112.2 hrs at review time)
Posted: 12 Oct, 2022 @ 9:05pm
Updated: 13 Oct, 2022 @ 5:39am

I played the alpha, I played the beta, and now I've played the full version with DLC.
And I had an absolute blast.

The combat is a masterfully done ARPG, extremely polished and very customizable, with a quite high skill ceiling.
The bosses, especially the optional ones, were way harder than I ever expected, thankfully not due to unfairness at any point.

The maps are ENORMOUS, filled with chests, puzzles, quests and a ton of plants, ♥♥♥♥♥♥♥♥♥ there are plants everywhere.
Quite interesting usage of the MMO setting to have random players walk around all the time showing the path through the areas while keeping things alive.

The side quests were very dense with funny puns and references, and I personally loved it, as it populated the world while keeping the tone quite light.
Hell, I fought Sephisloth and The Goatfather, it can't get better than that.

My only real complaint is that the Jungle dungeons were too long and unintuitive.
They rest as a traumatic experience amidst the joy I felt playing this.
I hope more players are patient in regards to that, because what comes after it is very much worth the trouble.

Despite being an amnesiac silent protagonist, Lea is EXTREMELY expressive and lovable. Her personality grows in a very clear way from every new character she meets, it's pleasant to watch.
Emilie ended up very dear to me, mostly due to her authentic comments and role in the story. She was always a joy to have in the party.
Other main characters had quite distinct personalities, but from all of those uncited ones, Sergey takes the cake, being the somehow not annoying ever present guide.

The story was genuine.
It was emotional, especially thanks to Lea's expressiveness.
It had twists, although most were predictable.
It got interesting, with non-cliched interesting takes on certain subjects.
And most of all, it was engaging and made me want to know more.


I absolutely loved CrossCode and I wish all the best for the developers.
It was a heartfelt game, and I felt it in my heart.
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