JDR-iwnl
JDR   Norfolk Island
 
 
wus gud!



CS Binds

bind "kp_slash" "buy vest; buy vesthelm;"
bind "kp_multiply" "buy defuser;"
bind "kp_minus" "buy awp;"
bind "kp_plus" "buy ak47; buy m4a1;"
bind "kp_enter" "buy galilar; buy famas;"
bind "kp_end" "buy mac10; buy mp9;"
bind "kp_downarrow" "buy mp7;"
bind "kp_pgdn" "buy p90;"
bind "kp_leftarrow" "buy bizon;"
bind "kp_5" "buy ump45;"
bind "kp_rightarrow" "buy sg556; buy aug;"
bind "kp_home" "buy xm1014;"
bind "kp_uparrow" "buy sawedoff; buy mag7;"
bind "kp_pgup" "buy ssg08;"
bind "kp_ins" "buy tec9; buy fiveseven;"
bind "kp_del" "buy p250;"
bind "ins" "buy flashbang;"
bind "del" "buy smokegrenade;"
bind "home" "buy hegrenade;"
bind "end" "buy molotov; buy incgrenade;"
bind "pgup" "buy molotov; buy incgrenade;"
bind "pgdn" "buy deagle;"
bind "t" "use weapon_c4;drop"
bind capslock +radarzoom;alias +radarzoom "cl_radar_always_centered 0;cl_radar_scale 0";
alias -radarzoom "cl_radar_always_centered 1;cl_radar_scale 0.34"
bind 1 "slot1; cl_righthand 0;
bind 2 "slot2; cl_righthand 0;
bind 3 "slot3; cl_righthand 1;
bind 4 "slot4; cl_righthand 0;
bind 5 "slot5; cl_righthand 0;



CS View Settings (console)

viewmodel_fov 68;
viewmodel_offset_x 3;
viewmodel_offset_y 3;
viewmodel_offset_z -3;
cl_bob_lower_amt 5; cl_bobamt_lat 0.1; cl_bobamt_vert 0.1; cl_bobcycle 0.98; cl_viewmodel_shift_left_amt 0.5; cl_viewmodel_shift_right_amt 0.25;
cl_showloadout 1
mat_monitorgamma 1.5


New binds

bind "leftarrow" "buy ak47; buy m4a1;"
bind "\" " buy defuser;"
bind "uparrow" "buy awp;"
bind "downarrow" "buy galilar; buy famas;"
bind "rightarrow" "buy sg556; buy aug;"
bind "]" "buy deagle; buy revolver;"
bind "End" " buy molotov; buy incgrenade;"
bind "ins" " buy smokegrenade;"
bind "del" " buy flashbang;"
bind "Home" " buy hegrenade;"
bind "pgup" " buy decoy;"
bind "pgdn" " buy vesthelm; buy vest;"
bind "[" "buy mac10; buy mp9;"
bind "/" "buy ssg08;"
bind "," "buy p250;"
bind "." "buy tec9; buy fiveseven;"
bind "semicolon" "buy p90;"
bind "'" "buy ump45;"
bind "=" "buy mp7;"






New Crosshair

cl_crosshairstyle 5
cl_crosshairsize 3
cl_crosshairthickness 1
cl_crosshairgap -2
cl_crosshair_drawoutline 0
cl_crosshairdot 0
cl_crosshair_t 0
cl_crosshairusealpha 1
cl_crosshairalpha 200
cl_crosshair_recoil 0
cl_crosshairgap_useweaponvalue 0
cl_crosshaircolor 2

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