Harle
 
 
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690
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70 heures de jeu
I kind of want everyone to play this.

It's been a little while since a game came along that felt like a revelation - like it's pulled some great ideas out of the ether and made me wonder why nobody had thought to try this before.

Disco Elysium made a promise that I was extremely skeptical it could keep, and holy heck they pulled it off.

The presentation may trick some people into thinking this is a CRPG. It is not. It has some of the trappings, but it's not about combat at all. It's about dialogue, people, interacting with a complex and ridiculously well-realized environment, and spending a lot of your time making elaborate and deep choices not just about how to interact with the world, but what that interaction means.

It is dark a lot of the time, extremely funny sometimes, very introspective, amazingly well-written, and *extremely* smart.

Yes, your decisions matter. Yes, your stats and traits matter. Yes you can fail at things. It all matters. It's not on rails - it may be the least on rails of any adventure game I've ever played. It feels chaotic and yet responsive. Your character is constantly affected by the things that happen or that you choose to allow to happen. Things that wouldn't matter in any other game matter in this one.

I really can't say enough. It deserves enormous praise and I can't wait to see what else this studio can pull off.
Activité récente
33 h en tout
dernière utilisation le 7 avr.
345 h en tout
dernière utilisation le 6 avr.
126 h en tout
dernière utilisation le 5 avr.
Commentaires
Harle 13 mars 2018 à 18h50 
I don't post negative reviews!

Just not that kinda person. I figure there's enough people happy to only post negative reviews, so even if I don't like a game, I'd rather keep that to myself.
Lethe 6 juil. 2011 à 14h14 
More tickets MORE MORE (I don't even own most of those games)