11
Products
reviewed
585
Products
in account

Recent reviews by Levizz

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Showing 1-10 of 11 entries
No one has rated this review as helpful yet
322.3 hrs on record (21.6 hrs at review time)
RTS荣光,谁说RTS过时了
Posted 28 November, 2021.
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44.0 hrs on record (41.7 hrs at review time)
剧情很值得

一定要保持希望
Posted 22 July, 2021.
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2 people found this review helpful
13.5 hrs on record (13.1 hrs at review time)
顶级,真的是顶级
Posted 20 May, 2021.
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No one has rated this review as helpful yet
2.2 hrs on record (1.9 hrs at review time)
这是怎样的designer才能设计出的这些脑瘫设定
想学三国志连皮毛都没学到
制作组的策划们真的玩过游戏吗,很难想象那些玩了几十个小时的玩家是有多大的情怀支持他们玩下去的
Posted 19 January, 2021. Last edited 20 January, 2021.
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No one has rated this review as helpful yet
1 person found this review funny
10.8 hrs on record
当年的剧情永远不过时
Posted 25 November, 2020.
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1 person found this review helpful
15.1 hrs on record
剧情超棒
Posted 20 July, 2020.
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1 person found this review helpful
49.8 hrs on record (13.5 hrs at review time)
总之,远差于预期,但还是给个好评吧,出了15还是会玩的。
优点:
1.将单城的内政值(资金、粮草、兵营)分散到周边各个区域,每个区域任命武将为管理员来养成指定内政值。区域不再仅仅是一个设施建设点,每一格都能提供养成,这样就要求了玩家的区域控制和区域分配,而且玩家可以通过占领周边区域来形成城市包围,增强了战场策略。
2.古代打仗最重要的就是后勤,这一代的后勤做的更加严格且拟真,军队出征在外无需携带粮草而是消耗本城粮草,但是出征时粮草消耗量巨大,远远大于驻扎时消耗,而且距离本城越远消耗越大。这样玩家出征前更需要考量自身后勤实力,而不是像以往几代有兵就出征,这一代往往倾巢出征还没进战就粮草告急,而且在无法主动募兵的机制下伤兵回复率很低,所以战争对粮草量和兵量都是非常大的考验,不能再用莽来欺负AI了。
3.另外,在军队无自身携带粮草的设定下,加入了粮道的机制,军队所在位置需和本土区域相连才能确保粮道,如果地方军队占领己方后方区域导粮道被断,己方军队状态就会立刻告急。这也和第1点说的区域控制相同,在敌方区域稍不注意分分钟被切断补给线,很大程度要求了玩家的战场走位和区域占领(当然在绝对优势的兵力和武将下除外)。
4.剧情事件可由玩家手动触发,且列出了所有剧情事件的触发条件,为了玩家发展方向和短期目标,也避免了玩家对错过剧情事件的担忧。

缺点:
1.内政可操作性低。内政值不再通过委派任务来提升,也没有了城市建筑,而是只需要给每个区域挂职一个武将来养成每回合数值增长,且武将挂职与武将本身行动不冲突,但实际有没有什么能做的行动,任务书根本用不完,如果不打仗每回合基本只有探索和提案能做,内政变为养成+收集。不仅内政可操作性非常低,战争消耗也极大,战争频率少,前中期一场战役能耗费一年(36回合)的积蓄,伤兵少,非常容易形成两败俱伤的局面,所以没有绝对把握不轻易出战,导致游戏大部分时间只是在无情地点击下回合,然后麻木地看着你家城市各项数值上涨。
2.战斗可操作性低。军队按照上一回合玩家预设的行动路线进行,期间玩家不可二次操作,且武将技自动释放,没有10代11代的战场计略,更没有12代13代拉脱走位的操作,只能靠玩家预设走位,一旦进战只能听天由命,在兵力劣势下主动进攻基本就是白给。
3.删除了舌战和单挑,舌战直接取缔了,单挑改为了观战单挑,玩家无法操作。而且单挑触发很迷,基本是武力高的自动向武力低的发起单挑。
Posted 16 January, 2020. Last edited 19 January, 2020.
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No one has rated this review as helpful yet
10.4 hrs on record
简直不能再帅了
Posted 27 November, 2019.
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1 person found this review helpful
2 people found this review funny
5.2 hrs on record (4.5 hrs at review time)
我不是在捡子弹就是在捡子弹的路上
Posted 10 January, 2019.
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No one has rated this review as helpful yet
66.6 hrs on record (45.6 hrs at review time)
MOD丰富,超乎想象
Posted 28 November, 2017.
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Showing 1-10 of 11 entries