15
Products
reviewed
738
Products
in account

Recent reviews by Henpemaz

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Showing 1-10 of 15 entries
4 people found this review helpful
1.1 hrs on record
I was an inanimate object flying through the wind, it sent me through adventures, tragedies and victories, told me metaphors about life.

It's a short game, if I'm not mistaken this is the refined version of JC's graduation project. The settings menu is primitive, the sound effects are a bit rough at times, the controls take persuasion at times to do what you want, the camera has a personality of its own, but it's overall a great game.
Posted 4 July.
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2 people found this review helpful
661.1 hrs on record (647.4 hrs at review time)
It's good, it's creative, it's got a lot of possibilities, has replayability and tons of post-end-game-content.

Noita is two games. One straightforward challenge that presents itself to the player as your traditional rogue-like formula: use what you find, learn what works, die, repeat. Now you know better, but the world has changed and the run is never the same. The skill wall for this bit might be annoying at first but it's fair game. And then once you've beaten it... of if you've wandered too far off the main path... there is simply more and more, it's almost a different game.
Posted 8 June.
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1 person found this review helpful
3.3 hrs on record (0.8 hrs at review time)
Early Access Review
I want there to be more to this game. It's not quite there yet, but lots of potential.

To be noted, this game is a tad expensive for what it currently is but regional-pricing made it accessible for me.

Haven't played the whole thing, I was stopped by getting stuck inside an object. For now, it's a buggy mess with confusing/frustrating levels, but I'm glad it exists.

Loved the "jump to the rhythm" level, wish there was more to it as in more reason to go side-to-side besides barrier stopping you, better visual of where/when to jump, and a "streak" counter for the timed jumps. The idea of arcade-y levels like that that you access from a more open overworld map seems lovely.
Posted 8 June. Last edited 8 June.
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No one has rated this review as helpful yet
643.0 hrs on record (199.8 hrs at review time)
Early Access Review
It's Journey 2, but designed with replayability in mind by having little quests, areas you have to backtrack to, and by being a lifestyle game of the sorts. Better with friends, but you can meet and befriend new people in the game as well.
Posted 27 May.
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No one has rated this review as helpful yet
19.1 hrs on record (9.9 hrs at review time)
This is a story of love and doing your best to care and protect the things you care about, in a gorgeous survival sandbox. You're given the tools to feed and protect your little kids, and it's all on you and your judgement of whats safe and whats danger, to keep them alive and well-fed through this journey.

It's definitely one of those games where you need to go at it with the right mindset to get the right experience. If you don't feel attached to your little family, it breaks the spell. But if you do get it, it's a heartwarming feeling, getting to do your best for them until the end.
Posted 7 August, 2023.
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8 people found this review helpful
1 person found this review funny
251.3 hrs on record (52.7 hrs at review time)
Meadow is a game I've been coming back to every now and then, because I really like its concept. It's a really nice experience, even if it's behind a... uhh... slightly buggy, messy game with sub-optimal player controls and grindy achievements. But don't let that scare you!

Meadow is a tiny mmo, cooperative puzzle, open world exploration, socializing game, that takes space in what looks like the a reshuffled version of the Shelter 1&2 maps sliced together.

No combat, no competitivity, no toxicity, because the game doesn't give you the tools for it, no text, limited gestures, emotes only, it's brilliant. I'm almost convinced that there's no way to have a negative interaction with someone in this game, it can at worst be neutral or passive, and it ends up being positive most of the time, and that for me is huge in an open world mmo.

That promise of having a positive interaction in an otherwise already fun and pretty game is what I really like in this game's concept. The art and environments and the music (oh the music!) are just on point too, it is a pretty and enjoyable game on that regard.

The servers are nowadays almost empty most of the time and seems like that makes some of the achievements more grindy to get than they should, but if you don't care too much about plat'ng games, it's nice to go in and explore and occasionally find someone to explore together with.
Posted 25 May, 2022.
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No one has rated this review as helpful yet
6.7 hrs on record (1.7 hrs at review time)
I fell in love with Abzu a bit ago and this game has been sitting in my to-play list ever since. Glad I finally spared the time for it.

Journey is a journey of observation, (stress-free) puzzle-solving, and apparently companionship, but also a game of being completely immersed in the atmosphere, the sounds and the music, the lovely graphics, the nuance of a story.

The gameplay "is there", it covers the platforming and exploration rather well. It isn't a game about how amazing it is to jump or fly though, it is a game about exploring around, trying things, checking places, which is also how the puzzles worked. Camera behaved suuuper well for a 3d plat/puzzle, steering you ever so slightly on the right direction here and there while not getting in the way of your freedom to explore, real nice.

If you're looking for an atmosphere of mystique and mysteriousness, for ruins and sand to explore your way through, for a good relaxed time in a forgiving game, this will be a nice journey for you.


Thank you RossettiMay16 for making my journey special! I hope you had a great time too
Posted 24 May, 2022.
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5 people found this review helpful
65.9 hrs on record (64.6 hrs at review time)
Probably one of my favorite games of all times. Got to know it through a chill streamer that plays games once in a blue moon.

Cultist Simulator is similar to a virtual tabletop game, as in which there's a bunch of tokens and cards, and the cards play by the rules. It is NOT however turn-based, time is a continuous thing but it flows slowly enough that you don't have to stress over it. It's quite interesting and It felt pretty unique back when I played it.

Now as for the gameplay, understanding the cards and mechanics is important, but I'd not say this is a wiki game. Stuff in this game is delightful to figure out on your own, and things make sense, and there's tools at your disposal to figure out what does what. I almost want to call this an exploration game, you're meant to explore what does what, which card goes where etc, don't ruin that fun for yourself.

Delightful game, delightful soundtrack, do recommend.
Posted 6 March, 2022.
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5 people found this review helpful
15.2 hrs on record (3.7 hrs at review time)
Swim with fishee simulator, 9/10
Visuals 10/10 pretty as holly heck and a whole lot of it.
Controls 9/10 movement is sweet, animations are sweet, timed boost chain, useless spin button that is there just for fun, camera will sometimes not cooperate, doing turns while pitched up/down is weird sometimes
Gameplay 6/10 not a whole lot of it, gotta press the interact button every now and then, the game plays itself for you otherwise (and it's pretty).
Posted 23 September, 2021.
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No one has rated this review as helpful yet
4.6 hrs on record (1.6 hrs at review time)
Extremely simple, minimalist, well-polished.

It's small in scope, but it's 100% of what it proposes itself to be. Good game.
Posted 12 May, 2021.
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Showing 1-10 of 15 entries