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Ulasan terkini oleh HeatedCoffin

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1 orang menganggap ulasan ini membantu
Tercatat 9.2 jam (Telah dimainkan 4.9 jam saat ulasan ditulis)
Devs designed the story mode around 3 players, but forgot to implement useful companion AI. Your AI companions just stand around passively while enemies rush you down, ignoring your "brothers".
The game has amazing qualities in graphics, visuals and style, but it's all for nothing when you can't progress the story because devs are bad at designing AI.
Diposting pada 20 September.
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Tercatat 41.3 jam (Telah dimainkan 36.5 jam saat ulasan ditulis)
Crafting is still a scuffed mess. Creating a single mediocre weapon takes more effort than completing the game's entire story. The game is great, but whichever dev is responsible for crafting deserves unemployment.
Diposting pada 29 Juli.
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Tercatat 3.2 jam
Absolute failure of a game.

You will have to Google every single quest, as the game tells you nothing. The quest markers show incorrect locations. The main story quests have to be discovered, and there is no indication which quests advance the story and unlock new areas.

On gamepad, most games show you A,B,X,Y or similar. This game shows you numbers(!) from 1 to 12. Every game on the planet manages to show you which button to press, but not this game. Their UX designer is evidently the worst on the planet, failing to do what everyone else can do with ease. When being attacked by a wolf, you're supposed to press (x+) and (x-). What buttons are those? 'Press 9 to open Inventory'... on a gamepad?!

Take note of the developers, and never buy anything they make.
Diposting pada 27 Maret.
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Tercatat 236.6 jam
Unique factions and quests do not make up for the rotten quality of mechanics introduced with DLC. For instance, when the espionage-focused faction has spies ("sanctuary") on your planets, the game advises you "invade or hack the [solar] system". Anyone who plays the game knows you can't invade your own planets or hack yourself, yet the devs feed you false information, and you have to turn to google for facts.

Since ES2 is turn-based you spent each turn clicking through 20 obnoxious pop-ups, but they can luckily be turned off for some of them. If you're chasing an opponent, you will not see where they go at the beginning of the turn, as your view is blocked by unavoidable pop-up messages that cover the entire screen.
Diposting pada 16 Maret.
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Tercatat 0.6 jam
Invisible walls and nonsensical hitboxes break the game.

Some devs deserve unemployment, like the ones in charge of this game's combat.

The first boss needs to be meleed, but will fly to safety past an invisible wall. Putting up an invisible wall on an open field is immersion-breaking and lazy. Invisible walls are the crutch of the incompetent developer.

When you finally get in range for a hit, it turns out the enemy's "nose" doesn't have as hitbox, and your blade flies straight through the enemy without doing damage. Knowing these things you can adapt and beat the fight, but the real struggle is dealing with FromSoftware's inpetitude. The devs employed amateurs for this game, and it shows.

Got my refund, will think twice next time the same people release a game.
Diposting pada 28 Agustus 2023.
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Tercatat 18.8 jam
Full of game-breaking bugs. Literally uncompleteable.
Diposting pada 10 Juni 2023.
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Tercatat 2.3 jam (Telah dimainkan 0.9 jam saat ulasan ditulis)
Keeps deleting my furniture. All progress and hard work, gone. Devs don't respect your time.
Diposting pada 21 Februari 2023.
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Tercatat 339.9 jam (Telah dimainkan 227.5 jam saat ulasan ditulis)
What a disappointment after almost 2,5 years in "early access", almost nothing of value has been added.
Combat is still a scuffed mess, which may have been good enough in 2010, but far from acceptable in 2022.

Edit: A year later, combat is still an embarrasment: Try jousting in tournaments - You can't. AI will just follow you around. Mounted combat overall is just as bad as it was in 2010, and devs are either not playing their own game, or too incompetent to do anything about it. There's plenty of games out there that have improved on combat since MB Warband was released ages ago, Chivalry2 and For Honor come to mind. Bannerlord hasn't bothered with improving anyting besides graphics.
Dear devs, stop using "early access" as an excuse to work slowly and inefficiently.
Diposting pada 27 Oktober 2022. Terakhir diedit pada 7 Juli 2023.
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Tercatat 9.2 jam
Avoid at all costs.

There is no guide telling you where to go, what to do - and when you finally do a thing, two ghost ships destroy your progress for no reason.
Diposting pada 23 September 2022.
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Tercatat 0.0 jam
BUYER BEWARE; THIS WILL NOT UNLOCK THE CHARACTER

Buying this did not unlock Medjay in-game. Ubi has failed to inform of any technical issues.
When buying, Ubisoft has you sign off on the purchase being non-refundable. So I can't get a refund on something I never received.
This is theft, and must be punished.
Diposting pada 28 Juli 2022.
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