19
Products
reviewed
1510
Products
in account

Recent reviews by Hawkin

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Showing 1-10 of 19 entries
No one has rated this review as helpful yet
167.0 hrs on record
Dwarf Fortress is the best (only?) game where a dwarf can get in a fight with a coati and have that coati bite his "geldables" off.
Bonus points for the dwarf having the life goal of raising a family.

Thank you, Dwarf Fortress, for years of procedurally generated hilarity.
Posted 21 November, 2023.
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No one has rated this review as helpful yet
330.2 hrs on record (293.6 hrs at review time)
Fly spaceship? Make zoom.
Shoot pirate? Make boom.
Drive exocraft? Make vroom.
Build base? Make room.
Posted 22 November, 2022.
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No one has rated this review as helpful yet
5.4 hrs on record (0.1 hrs at review time)
Completely unplayable due to no key appearing in the key pop-up-bubble prompts in the hub and no ability to remap keys.
Posted 2 February, 2022.
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8 people found this review helpful
4.0 hrs on record
Had some pretty severe control issues, particularly with the guns not wanting to fire in situations where split-second timing was needed. But what really killed it for me was the stupidity of the ending. Rant about a ridiculous plot hole below.

Randall, the protagonist, decides to sacrifice himself in the end to save Stella by chopping a hole in the dock so that she can jump down and swim to the boat and sail away. We've established that he can't swim, so fine, whatever he has to stay behind and die. But why does he have to chop a hole in the dock in the first place, you ask? Because the chain-link gate in the chain-link fence around the dock is locked.
He's been breaking locks like that all game, either with an ax or a gun, both of which he still has at that point (or the whole dock-chopping bit wouldn't happen either). Why is this one suddenly unbreakable? It can't be because he doesn't have time. If he has time to chop a hole in the dock big enough for a person to drop through with a fire ax, he has time to break the lock and/or chain with that same ax.
There is no heroic sacrifice, because they could easily have both gotten on the boat.
He tells Stella to choose to live, and deliberately chooses to die himself for no reason.
Posted 22 January, 2022.
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No one has rated this review as helpful yet
177.3 hrs on record
Do you like killing bugs? Do you wish that killing bugs involved logistics?
Then do I have the game for you.
Posted 25 November, 2020.
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No one has rated this review as helpful yet
8.2 hrs on record
Good game, good story, *great* soundtrack.
Posted 8 May, 2020.
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3 people found this review helpful
1.0 hrs on record
Simple premise that allows for some complexity and doesn't overstay its welcome.

Get it on sale, or not, it's worth a buck if you like puzzles.

Only suggestion I would make: a volume control
Posted 25 April, 2020.
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No one has rated this review as helpful yet
179.9 hrs on record
Fun, relaxing game. Build farm, sell produce, kill monsters, make friends, leave sacrifices to please eldritch beings, go fishing...
Posted 26 November, 2019.
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1 person found this review helpful
289.4 hrs on record (93.7 hrs at review time)
Wide variety of stuff to explore, do, fight, make, etc. Still being updated after all this times.
Posted 28 June, 2019.
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No one has rated this review as helpful yet
3.8 hrs on record (3.7 hrs at review time)
Nominated for the Highest Philosophy-to-Gameplay ratio. If you're looking for excitement-and-explosions madness, you won't find it. But you might get an intersesting think or two out of it.
Posted 25 November, 2017.
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Showing 1-10 of 19 entries