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Recommended
0.0 hrs last two weeks / 69.2 hrs on record (68.1 hrs at review time)
Posted: 28 Aug, 2024 @ 5:32am

Into the Breach is an amazing example how to design achievements and entwine challange into them; achievements in ItB are mostly given to player when they do something extraordinary, something that checks with the overall premise of the current build but somewhat elevated. ItB doesn't put any (mostly) RNG into the trophies, so obtaining a specific conditin feels like a victory
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