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Reseñas recientes de Feufo

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Mostrando 1-10 de 28 aportaciones
Nadie ha calificado este análisis como útil todavía
60.6 h registradas
Perfect
Publicada el 23 de noviembre de 2023.
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Nadie ha calificado este análisis como útil todavía
24.7 h registradas (22.9 h cuando escribió la reseña)
Parfait pour se détendre
Publicada el 23 de noviembre de 2022.
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Nadie ha calificado este análisis como útil todavía
57.3 h registradas (54.5 h cuando escribió la reseña)
Reseña de Acceso anticipado
Bel hommage aux RPG de l'époque, bonne immersion dans l'univers de Noob
Publicada el 24 de noviembre de 2021.
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Nadie ha calificado este análisis como útil todavía
100.7 h registradas (68.3 h cuando escribió la reseña)
L'histoire n'est pas aussi captivante que le 2, mais cela reste dans l'ensemble un bon jeu
Publicada el 26 de noviembre de 2020.
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3.3 h registradas
You will cry before the end.
Publicada el 17 de febrero de 2018.
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Nadie ha calificado este análisis como útil todavía
20.5 h registradas
This game is a bunch of "wtf," "lmao" and "wow"
Publicada el 25 de noviembre de 2016.
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A 4 personas les pareció útil esta reseña
11.2 h registradas (8.7 h cuando escribió la reseña)
The story in a nutshell: there was an explosion at the Blackgate prison, the prisoners rebelled and there are hostages. The prison is divided into three territories controlled by three bosses: Joker, Penguin and Black Mask. Batman arrives to restore order.

Pros
  • The story is quite interesting, pursuing the story of Batman Arkham: Origins
  • Bosses
  • Some gameplay elements of Arkham games: Detective mode, main gadgets, silent takedowns...

Cons
  • Fights are boring: poor IA, collisions, and poor controls - especially the counters, which are undoubtedly the main element in the Arkham games fights, making the final boss fight a real pain in the ass
  • Detective mode is very limited: we must scan manually the area with the Alt key and the mouse to detect any objects we can interact with. In other words we have to stop every 2 meters to scan the screen in order to go further in the area or solve the side quests.
  • We spend our time doing backtracking: we start a first zone, arrived in the middle of the zone we need a gadget that is in the second zone, but arrived in this second zone we require an access code that we can get only in the third zone, then back to the second zone retrieve the necessary gadget to pass the first one and get the gadget needed in the third zone to retrieve the access code for the second one... The whole game is like this: backtracking everytime, for everything.
  • The map is extremely complicated to understand, very confused - which makes backtracking even more annoying
  • 2.5D. We can only move left or right, so entering a room or a vent pipe located on the back wall is sometimes very complicated. Similarly, we will discover some hidden pipes or doors just stepping back from time to time because the camera does not show us everything at once.
Publicada el 2 de febrero de 2016. Última edición: 2 de febrero de 2016.
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Nadie ha calificado este análisis como útil todavía
10.5 h registradas
Fun, but waaaaay too short.

Pros
It's fun: dialogues and jokes, cut-scenes, cool new weapons, superpowers...

Cons
It's Saints Row IV with lava and demons but without scenario and character/vehicle customization. The main quest is made up of the usual secondary activities such as fraud or mayhem. So basically the objective is to control every part of the city and pick up clusters. It will take you about 8 hours to do it, a bit more if you want to do every single challenge.
Publicada el 7 de enero de 2016.
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Nadie ha calificado este análisis como útil todavía
4.0 h registradas (3.9 h cuando escribió la reseña)
Genre: Tower Defense and Platform

The goal: crush your enemies’ castle before they crush yours.

A weapon: You, A big rock ball. With a face.

Some defenses: towers, catapults, cows, elephants…

Simple. Fun. Crazy.
Publicada el 12 de julio de 2015.
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Nadie ha calificado este análisis como útil todavía
36.1 h registradas (9.1 h cuando escribió la reseña)
Symphony is a little game where you control a spaceship and shoot some enemies to get points and bonuses. You can customize your spaceship with up to 4 weapons, which can be automated and oriented in different directions. Nothing very new for now,

The originality is somewhere else: the music makes the level. Before starting a level, you have to choose a music in the list: the rhythm and the length of the music will be the main parameters of the level you will play, in addition to the chosen difficulty. The enemies will appear according to the rhythm of the music (typically, there will be more enemies or they will be faster during the chorus). The length of the level will be the one of the song. The music also define the objectives of the level (different amount of points, rewarded by some medals).

The best of this concept : you can synchronise your musical files, like your favorite playlist for example, which makes the game more interesting. Indeed, you know your songs, you like them, you know when the best part will come, the funniest moments when all the enemies will appear : you experience differently the game and your song at the same time, and this is awesome. The more levels and objectives you achieve, the more weapons and improvements you will have, allowing to put up the difficulty.

Symphony is a pretty easy game, fun, quick to play, perfect to relax.
Publicada el 12 de julio de 2015.
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Mostrando 1-10 de 28 aportaciones