1 person found this review helpful
Recommended
0.0 hrs last two weeks / 23.5 hrs on record (15.8 hrs at review time)
Posted: 28 Jan, 2022 @ 10:39pm

I want to take care to give this game its proper due, to describe how well-executed it is and praise its every choice, but I also want to tell you NOW that this game is a lot of fun and I loved playing it so much. If you're a fan of point-and-click adventures like I am, I recommend this game with my whole, earnest heart.

The tone of this game was pleasant and refreshing throughout. I really enjoyed the subtle lore and story hints constantly being dropped by collectibles. I especially loved collecting the quartets cards, because while just playing quartets with every poor character you happen to cross paths with is a lot of fun, it's even more fun as you begin to notice the card designs and wonder about what they must mean. I love a good collect-em-all, especially when that leads to little story payoffs in-game. Also, I loved that at no point did it feel like the story was making a hard turn in tone or theming. Instead, it seems like the game tells you exactly what its world is right up front, and then spends the game bringing Jeremiah and the player up to speed.

On that note -- Jeremiah! I love this kid! He's a traditional kid-fantasy-protagonist, but he's oddly sweet, and has such wonder towards the world of Mousewood that I can't help but share his delight throughout. He also makes funny little comments to himself which are quite endearing. Honestly, getting to know the denizens of Mousewood and the other assorted characters was a lot of fun in and of itself.

Let's see... a few miscellaneous things I liked. The soundtrack! I don't know much about music, nor do I always notice game soundtracks, but I had to go back and purchase the Night of the Rabbit OST. I find myself pulling it up as background music when I'm doing homework or working in the kitchen. Some of the tracks are so unbelievably evoking and beautiful, with interesting tempos and use of stringed instruments. Another thing; the mechanics of this game are soooo smooth. The central inventory is set up in such a way that I always know what I have access to with regards to magic objects, spells, and the regular everyday objects too. Opening the inventory when I had gotten most of the spells began to be more and more satisfying. Along with that, the double-tap to skip from one area to another became such a convenience as I got deeper into the game, especially when you're doing lots of running around town. I've noticed since playing Night of the Rabbit that that is kind of a staple of Daedalic pointy click games, and I'd like to say I love it, keep up the good work.

I would pay good money for more games even similar to this one (not great money, granted, but I'd be willing to pay full price). Some aspects of the story I found to be a little lacking or rushed-seeming, especially toward the ending, but the world you get to play around in is just so fun and interesting, each new little pocket unlocked bringing a sense of adventure and depth. With the prices Daedalic puts their pointy clicks on sale for during events, consider checking this game out, I promise you won't regret it.
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