1 person found this review helpful
Recommended
0.0 hrs last two weeks / 27.5 hrs on record (23.9 hrs at review time)
Posted: 16 Jul, 2022 @ 8:11pm
Updated: 21 Jul, 2022 @ 10:12am

This gem popped up on my feed, looked interesting and who can so no for $2.69?

This game is fantastic. The pixel art is gorgeous, and the game-play is fun and interesting. It took a little bit to figure out the mechanics, but it was rewarding figuring out how to "game" the game. One of my favorite things was the "hidden" recipes. Some of them are simple, like if you make a skeleton with two crossbows, normal skeleton legs, body, and head, it will save a permanent recipe automatically and whenever you use that recipe those minions get a bonus buff on top of their normal stats. This is really great, PLUS there are some combinations (which I won't reveal) that aren't as apparent, but the cool one I found was called "gargoyle" which includes parts from a couple different monster archetypes.

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My only big issue with this game is the fact that the player minion's AI is terrible (there is no AI for the enemies except for 'run directly towards your base'). Now, I can kind of understand this because you play as a necromancer who is creating minions from body parts on the ground. So your minions would technically be "mindless", so I guess in the story the terrible intelligence makes sense, but for an actual fun game it is terrible. You CAN take control of a single "mindless" minion (you can have up to 15 minions at one time) and fully control their movement to basically do whatever you want. Otherwise, if you do not actively control a minion, it WILL actively work to sabotage you, which I will explain below.

The minion AI works like this: The minion will scan everything around it, and it will select based on the hierarchy of enemy > loot > building > enemy base. Once it finds the closest of those 4 things, it will head directly towards it. When fighting enemies, if your minion has ranged attacks, it doesn't matter. The minion will kamikaze right into the minions killing itself, even though it could have easily killed them from range.

This means that your auto-pilot minions will run around kamikaze-ing into the closest enemies (which is great) but then totally ignore the enemy base that is spawning the enemies if they manage to survive. So if you make a bunch of minions, they will run around and ignore all of the enemy bases until your main base gets overrun and you lose.

The way you counteract this is counter-intuitive to the whole entire idea game (which would be summoning a horde of undead minions to conquer your enemies). The way to play would be that you make the most powerful monster you can with the parts you have, then you either let it go out on its own and baby sit it, or you take direct control of it and do it yourself.

I did fine some arguable 'game breaking' game design when I played (do not read unless you want to ruin the game for yourself):
Monsters do not spawn unless you get close enough to their lair. Meanwhile, whenever a "day" passes, the only thing that happens is that all the buildings you captured generate resources, so coins, ore, body parts, and mana. You can capture a couple of each building, leave the game open for a few hours, come back, and have all of the coins, ore, body parts, and mana you will ever need with no risk. I would really like to see a re-work of this system, so that the player is unable to do this.

Other that the major game design flaw I see, the rest of the game is fantastic. Tons and tons of parts to choose from, millions of combinations, and the best part is that the best monsters aren't typically the ones that use parts from the same set like 'all zombie parts' or 'all skeleton parts' sometimes mixing and matching parts can give you some pretty crazy combinations.

There are also a bunch of different upgrades you can get, spells you can learn, and a story to boot.

I'd love to see this game built on, and would gladly pay for some DLC.

Overall, though, for the cheap price I can see past the flaws and really love this little gem. Would love to see more features added, and I believe this would be worth 5 if not 10 times the price if some of the major issues get fixed, and possibly an "endless" mode gets added.


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The developer has quickly fixed every issue with this game, BUY IT NOW!!!!!!!!!!!!!!!!!!!!!
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