8
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1120
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Recent reviews by Dramcus

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
2.8 hrs on record
I kept hearing a lot of good things about this game so I finally decided to give it a try and needlessly to say I was pleasently surpised.

Short Spoilerfree Resume: A pair of brothers have to save their father from an illness

This game does narrative right in every single way. It allows the world to speak for it self without an single word of cohesive dialogue. The body language of characters and the enviroment tell the story better than anyone could explain. The control system is uniquie if not slightly confusing at times as I lost track of which joystick controll who but it does not interrupt the game in anyway.

If you love good narrative, do yourself a favor and purchase this game. It is worth every penny.

Posted 31 December, 2014.
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1 person found this review helpful
1.4 hrs on record
Forewarning: This game has a DRM system that requires you to register and account, just make sure to uncheck newsletter and it shouldn't bother you.

Anna is a nice and interesting horror tale that is told very though it is not without it's flaws. Aside from the unnecessary DRM, there is: Unskippable cutscenes, which annoyed me a lot once I realised I made a mistake and the game takes control from you during dialogue to which there is a lot of and the mouse control is really slippery by default.

Though it has some really pretty visuals and a good atmosphere. There's some few puzzle mechanics that isn't really that hard once you think about it.

There is not much to say. A horror fan would enjoy it, worth a try at the very least.
Posted 3 February, 2014.
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1 person found this review helpful
3.7 hrs on record
After playing a trilogy of bad, boring and reptitive, this game is a breath of fresh air.

This game really seems to be made on a tight budget and it was confirmed when the credits showed it as a university project and I can see what they wanted to present. They applied physics in its simplest form and used the power of force as the main mechanic and means of progression.

It is your basic platfromer whereas the gravity always pulls you where your feet are no matter what 2D orientation the character faces and it is done pretty well, it is not handholdlingly easy, but it is not punishingly hard either, it finds the good balance of ease and challenge a casual game should.

The graphic and audio shows its indie origin. The music and sound seems to be made by mouth with a few exception and it works very well in conjuction with the paper cut out graphics.

I cannot seem to find a story if there is one, perhaps the story is told through the stage visuals and it may symbolize progression of the soul of man, though I cannot tell for sure.

Verdic: This game is a nice timewaster something I could imagine playing on a laptop with or without touch to pass time and I can recommend it as it has alternate modes for those who like to spice things up.
Posted 2 February, 2014.
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No one has rated this review as helpful yet
4.0 hrs on record
This is a chapter of my gaming carreer that I'm glad thats over.

Alien Breed has always benn a isometric shooter that relied heavily on the bad type of badtracking whilst shoothing a massive amount of aliens and the amount of aliens is a joke at this stage. I've trampled more dead aliens that metal floor and they quickly becomes an annoying inconvience isntead of an actual threat.

The monotamy of the game has been taken to a whole new level and it is because an insane amount of survival moments wherein you wait 2 min for something to boot up or to arrive and it only add to the alien body count that I could sell to an alien butcher and be set for life. The backtracking and progession methods have been made increasingly tedious with tons of water filled rooms which force you to go slowly and they put slow-down enemies at places you must go to progress and spawn them in the 100. The amount of aliens becomes just painful as you will reach a point where you can't take two steps without aliens spawning and sometimes the game locks the camera position which is both annoying because enemies can sneak up on you without you having the ability to see in the midste of the repetitive firefight you have with the other aliens.

All in all:
If you like CoD style, tedious shooter then go ahead and have fun, but if you don't the skip this entire franchise and it is so very boring and reptivive.
Posted 1 February, 2014.
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No one has rated this review as helpful yet
3.3 hrs on record (2.6 hrs at review time)
I believe that Ben "Yahtzee" Croshaw said it best: "A good sequel leaps off the original, spreading silvery wings to explore uncharted shies, while a bad sequel spends most of its run time motherboading the originals tities and rubbing its head in the gravel." and Alien Breed 2: Assault falls head first into the second category.

The game follows the exact same model go from point A to point B and most of the time B.1, B.2 etc to unlock the door leading to B.3 or C whilst shooting a massive hordes of aliens and never deviate from the model. Though this game seems to like Monorail bridges.
Be warned though that there is an escort mission and can be a pain on higher difficulty. Another thing that this game likes as much as monorail bridges is survival rounds wherein you wait somewhere between 30 sec - 1 min and shoot an onslaught of alies much as you do through out the game.

The game works fine from a technical standpoint though I got some massive lag spike after I completed the game, which might just be my computer acting up because it was the only time it happened.

Overall, if you like the CoD fomular in a overhead 3rd person perspective, then you will enjoy this game, if not then I'd say: Stay away from this one and the original as it follows the "If it ain't broke don't fix it model" despite it really needing it.

Posted 30 January, 2014.
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No one has rated this review as helpful yet
4.7 hrs on record
This game reminds me of why I stopped playing Call of Duty.

I came into the game not knowing what to expect and what I got was a lot of repition so much so I was annoyed half way through the game. The game functions perfectly fine from a technical standpoint, I only had to change two keys, but that was only because of the mouse I have.

The visuals are your standard futuristic spaceship, rather lacking in colour but any other way wouldn't fit the theme and the music didn't really captivate me. The atmosphere seems to be aimed at a suspenseful theme and it works in the beginning, but it quickly dies after you've killed your 500th alien from a very linear gameplay much akin to the Call of Duty games; and it is very linear. It is always from point a to point b and then b.1 followed b.2 and so on. The game tries to alternate the paths but it doesn't really feel diffrent when the areas are errily similar and I could have forgived that if i felt that my actions had any impact on the gameplay aside from going paving the way from beginning to end of the stage, again which didn't seem to be the case. There were once that stuck out was when the turrets, how they switched from helping you to try and kill you.

Overall, if you like rather repititive linear shooters, then this is the game for you, but I can't recommend it as I was rather bored and at times annoyed by it's repitition.
Posted 28 January, 2014.
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No one has rated this review as helpful yet
17.0 hrs on record (10.1 hrs at review time)
I remember when I first got my hands on this game, my uncle had this game hidden away in a closet, I had no idea why he had it and he wasn't interested in it so he handed it over to me. I was quiet young at the time and my knowledge within gaming was fairly limited compared to what it is today.

I was intially excited when I head Age of Empires 2 was being remade, but then I started worrying that the remake would hold all sorts of oddities that didn't belong and thankfully it wasn't the case.

This version is more or less a optimized version of the original Age of Empires 2 with all of the old DLC's and support for full HD. The developers claimed that the textures would be improved, though it is rather dissapointing, if you want a real improved textures then get Ozhara's Full Texture Pack, he seems to deliver HD visuals better than the dev team could.
It is still the same Age of Empire 2 aside from that. I couldn't find any noticeable changes to the gameplay, story, visuals ect, the audio seem to have gotten some technical improvements, but otherwise very little is change.

If you own Age of Empire 2 and can still get it to work, then there's no reason to get this game, but if you never had this game and like strategy games and or cannot get the old game to work then I would recommend it as it is a solid historical strategy game that can be entertaining both solo and cooperative.
Posted 27 January, 2014.
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No one has rated this review as helpful yet
4.1 hrs on record
A Virus Named TOM is a simple game, with a simple premise and simple gameplay and it makes good use of it.

The gameplay is in many ways similar to pipe dream with variety to it, some which require both memory and proper timing in order to succeed, both seperately and combined.
The game seems to have a diffrent difficulty curve for each stage as you complete levels it gets progressively harder but reset slightly above the first level of the previous stage after going to the next stage, which can seem confusing as you most likely will have adapted to a high difficulty has will then be put off by a sudden lower diffuculty.

The story is not very deep, but enough motivation considering the main characters nature and was enough for me to justify my actions in the game. The visuals and the audio each are fitting for the setting it is trying to portray, the scores are no master pieces and it is not a visual marvel but it serves the game well. One complaint is that the game resets the music when ever you die or reset the game, which gets rather annyoing, if you reset when you make mistakes

A Virus Named TOM is overall a good but simple game, if you like puzzles and don't mind simple visuals, I can recommend this game, take it in shifs though, I kept getting worse if I did too many in a row.
Posted 27 January, 2014.
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Showing 1-8 of 8 entries