No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 48.7 hrs on record (45.1 hrs at review time)
Posted: 21 Nov, 2023 @ 3:19pm

TLDR: While on the shorter side, this game still offers a plethora of side content and has an excellent story that sets up Infinite Wealth. It's the easiest RGG game to 100%.

Combat: The combat is a massive improvement from Kiwami 2, but still falls short of the series peak of Lost Judgment. Agent and Yakuza style each have their specializations (group and 1v1's) and they do a good job in that regard. Upgrading generally starts off slow, but once you reach the coliseum you start becoming OP quickly.

Story: Having played all the Kiryu games, this game feels like it has the best character development from Kiryu since Yakuza 3. Without spoiling, this game has Kiryu at his lowest and Kiryu's VA gave his single best scene from any Kiryu game so far. It's worth mentioning it's only 5 chapters long. A complaint I have is I felt their was some filler in chapters 3 and 4 to pad out the game. The supporting characters in this game were fantastic and had realistic and sound motivations (for a Yakuza game). Overall, this game had a solid story and felt like a apology for Yakuza 5 and 6's story/ending.

Substories/ Akame Requests: The weakest aspect of the game. While their were some gems, a lot of them felt like padding especially the 6 that are just fighting gangs. Now they're still worth doing it's just compared to other games they're on the weaker side.

Minigames: Besides the standard Yakuza minigames, two big returns are Pocket Circuit Racing and the Coliseum. PCR has a satisfactory story line and for the most part the racing is the same, but something new is the ability to make your own course. The Coliseum on the other hand is by far the best iteration yet. It has big team rumbles, solo tournaments, solo rumbles, and surprisingly the ability to fight past final bosses (their movesets). Cabaret Club also returns but it's the old chat version and not the manager. The gimmick is that it's IRL which means it can be awkward for some people.

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