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Recommended
0.0 hrs last two weeks / 17.7 hrs on record (17.4 hrs at review time)
Posted: 4 Sep, 2022 @ 5:25am

Short Summary:
I would rate it a 7/10. The big standouts for this game are it's superb OST, art style, and the dynamic between Ann and Ayane. The combat is serviceable; while the main story is mediocre at best.

The Great:
1. The music in this game is superb as it features multiple tracks that fit the mood. Their's jazzy noir sounding tracks to synth music that fits with its cyberpunk theme.

2. I enjoyed the relationship(s) between Ann and the people closest to her. Her relationship with her adopted family and Ayane felt wholesome and it served as a good catalyst for story segments. It's worth mentioning if you don't have a positive opinion on Ayane then you won't enjoy the game since I think she talks more than Ann.

3. The art style in this game is fantastic and it certainly hits that cyberpunk itch that people might be craving.

4. The game has four unique "zones" that all have different identities and are a blast to walk through and take in their atmosphere.

5. The voice acting sounded great though it's worth mentioning I used the Japanese audio.

The Alright:
1. The combat was nothing really special in my eyes. For 95% of the game on normal (which is the highest difficulty at this time) it's far too easy as you can just mash buttons and win. Enemy variety is vast along with its bosses. Something I found weird that's worth mentioning is unless you grind for an obscene amount of time, you won't have enough "points" to get every single combat talent. In my eyes, this means by the midway point you must pick which weapon (either light sword or twin swords) you want to stick with since you can't afford to miss more passive talents (like parry and instant kill).

2. This game has side quests and most of them are completed in less than 5 minutes. They do a good job of fleshing out the world and some of its other characters. I just wish their was more of them and they needed some depth to go along with it.

3. Without going into too much detail, the main plot-line is "meh" at best. It borrows VERY heavily from the famous SCP Foundation like a very inordinate amount. At times I was confused due to the game not properly explaining or hiding the explanation in a length text that is missable if you aren't mashing the scan button.

The Bad:
1. Halfway through the game Ann gets a plot related power-up that in cutscenes mows people down like nothing, but in-game it just serves as a free heal. Theirs an upgrade that allows this form to do more damage, but by the time you can get it your base form already surpasses it in terms of raw DPS as long as you maintain your weapons.

2. The main villain didn't have enough interactions with Ann to make me care about them. The villain is the reason why their is conflict in the story, but it's hard to feel anything about them when a majority of their appearances are in cutscenes that don't involve Ann.
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