7
Products
reviewed
303
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Recent reviews by Anonemuss

Showing 1-7 of 7 entries
3 people found this review helpful
12.2 hrs on record
I think the art, voices, character designs and theme is all very good, but it is let down by okay gameplay.

The fights are cool, but the upgrades are boring. Each ability is the same thing from every god but it is charm/deflect projectiles/other thing etc. And it never feels like you can get powerful by coming up with your own combos, you have to get one of the premade synergies.

Cool to play a few times, but not many times
Posted 24 December, 2024.
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No one has rated this review as helpful yet
80.6 hrs on record (58.0 hrs at review time)
Definitely a solid game.
Good:
Loot, vehicles, skill trees, streamlined gameplay, mantling/climbing, you can throw barrels, lots of bosses and enemies, mayhem level 1.

OK:
Story is really long, TVHM is a real struggle.

Bad:
Main villains aren't that great, especially compared to previous games.
Posted 8 September, 2020.
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No one has rated this review as helpful yet
19.1 hrs on record (7.2 hrs at review time)
There are a lot of match 3 type games on the market. Bejeweled, Candy Crush, etc. A lot of the ♥♥♥♥♥♥♥♥ mobile ones tend to just have match 3 mechanics, and then a new game hit the market: HuniePop.

Huniepop has really advanced matching mechanics, instead of just move a tile one unit vertically or horizontally, you can move a tile the entire row horizontally or vertically. There are also lots of items, that give a diverse potential loadout whenever you enter a new match. The matching mechanics aren't really the main focus of huniepop, but anyone who has played it knows that they came for the anime grils and stayed for the puzzleplay.

Now I knew I was going to like this game before I even bought it because they took the matching mechanics that the aforementioned game had worked on, and then they blew it out of the ♥♥♥♥♥♥♥ water. You don't move a tile, you move the entire ♥♥♥♥♥♥♥ row/column. That's not all, for every match you make you can charge up your items, and use them, and the longer your game progresses the more items you get, the more crazy matches you can get. It's also quite easy to set up big combos since you can do any move regardless of whether it gets you a match or not.

My only gripe with this game is that I want to be able to save and exit, as it is now you have to beat the whole dungeon or lose, you can't just play for ten minutes and then leave it until later.

Overall I give it a 4/5
Posted 28 November, 2019.
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No one has rated this review as helpful yet
757.2 hrs on record (285.2 hrs at review time)
Yeah I'd say its pretty good.

Writing this review for the third time, and I still think its pretty good, Repentance is a great addition and there are some even crazier combos you can make.
Posted 2 July, 2019. Last edited 25 November, 2021.
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1 person found this review helpful
6 people found this review funny
74.2 hrs on record (0.9 hrs at review time)
Whilst I have spent a long time away from computer games, seeing an instant classic such as this has broken my hard resolve and I have relapsed. Sometimes you hear of games that can steal the limelight for a year, but these are soon forgotten as the endless monotony of new releases continues. Despite the failures of the industry, Pain Train 2 breaks through all stigma and boundaries to reach a level unseen by any video games for years, or at least since Pain Train 1.

Story: [10/10]
Whilst story might seem to be as simple as killing zombies, and each round seems the same, there is actually a deep mystery to be uncovered within Pain Train 2 that might at first seem farfetched, ludicrous even, but after several attempts at uncovering the secrets, one can be privy to some of the greatest storytelling mankind has yet witnessed. The underlying themes and subliminal plot lines that are intricately woven into each mission tell a story that mirrors many of the great struggles of our time, and provide access to a new outlook on life that many might consider unnatural, but is in fact telling us the story of how life is meant to be lived.

Art: [10/10]
Some scorn the shoddy animation, but these people can be considered to be lacking basic judgement. All those with proper artistic taste will be able to read into each frame, and see the masterpiece that each of the majestically choreographed fight animations bestow upon us gamers of higher analytical ability. The backgrounds contain well hidden references to the greats of our time, in a way that generously displays the intellectual capacity of the art staff, allowing those watching to culturally enrich themselves as the game progresses, allowing them to surpass themselves as people.

Sound: [10/10]
What can one say about the sounds in Pain Train 2 that has not already been said? The background tracks help draw the listener into the nuances of the show, and help in accentuating both the climaxes and decrescendos, whilst the major musical components contribute to the perfect harmony that the show forms, helping to elevate it to the zenith.

Enjoyment: [10/10]
People move through life trying to secure their well being and then their enjoyment. One philosopher who theorized how people were likely to do this was Maslow, who's pyramid of needs has been generally accepted as the path which people walk upon in order to find fulfillment within their lives. Though Pain Train 2's capabilities as a feeder of bodies, minds and spirits was obviously neglected by Maslow as he deliberated upon what people would strive for. After playing this game I found myself lacking hunger and thirst, I felt secure and loved, I felt the strongest and most content I had ever been. The level of enjoyment provided goes beyond a fleeting happiness, but is rather a deep joy that allows one to self-actualize and ascend.

Overall: [42/10]
Whilst many people continue to survive on earth, few truly live throughout their lives. If you wish to find a purpose, or perhaps glimpse the meaning of life itself, I recommend you do not pass this one up.
Posted 26 November, 2018. Last edited 21 August, 2019.
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1 person found this review helpful
103.7 hrs on record (77.2 hrs at review time)
One of my all time favourite games, Saint's Row IV is simply put GTA on whatever drugs the developer was using when they made this, and the DLC is just the same, but its so fun and lighthearted that everything from the combat to licking a door for 4 minutes is really enjoyable. Highly recommend playing SR3 before this if you are just picking up the series.
Posted 27 November, 2017.
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1 person found this review helpful
99.0 hrs on record (47.8 hrs at review time)
its a good mind game
Posted 22 May, 2017.
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Showing 1-7 of 7 entries