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Recent reviews by Heebe⋆.⌬˚

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3 people found this review helpful
1 person found this review funny
17.6 hrs on record
I have never played Dead Space before so this is the first time in 2025 so I will be unbiased unlike most that have played this game in their younger days.

For a 2008 game, I was really impressed with the concept of space, aliens, and monsters, etc. It has a futuristic feeling with the weapons, suits, and especially the 3D minimap. It's a unique game, the monsters were scary-looking, the vibes were spooky and eerie with limbs everywhere, very gory with the blood and the walls and floors that were dressed with monster organs. I'll give it a thumbs up for that.

However there were a few points that I disliked about it;

- It was boring, and the reason why I felt that was because the lore is immensely poorly explained. You don't get a clear explanation of what made you go to the Ishimura spaceship in the first place, or what was happening at all. Therefore I felt no motivation to play, sadly. Didn't understand what I was playing for or investigating. The video logs, audio logs, and the "conversations" from NPC's were brief and didn't have enough details. I'm left with so many unanswered questions that I had to resort to YouTube videos for explanations. After watching those I finally understand the lore and it's interesting! I wish they presented the lore more successfully in the game though.

- Isaac, the character you play as, does not even speak whatsoever, he only gets commands from his coworkers that came with him. You never get to hear him talk or decide anything. No personality whatsoever or character development.

- The FOV is so bad, it's very narrow you can't see anything at all. But I like the third person POV.

- I thought it would be scary as most people said it is, it was ok. Maybe got a few jumpscares because of the very narrow FOV where you can't see anything, so you end up with a monster breathing at your neck.

- Game is short.

But nice game overall, I hope the second and third is better.
Posted 5 September. Last edited 5 September.
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2 people found this review helpful
73.3 hrs on record
Initially on my first play through, this game seemed like anything but a survival open world crafting game, especially after playing games like Valheim and 7 Days to Die.

It is open world, but it's the same map no matter what, same seed, same locations, same caves, which I thought was really bad for a survival game. The reason for this is probably because this game has a story. When you start the game there is no sense of direction or what to do. I was very confused for this reason and ended up at the "end game" location without knowing it. I also thought trees didn't regrow, but I was wrong about that.

I tried giving the game another chance 2 years later and this time I focused on taking it easy, explore every corner, read the clues and the notes to figure out what to do and what I need, and it ended up being a very interesting game. I really enjoyed the "mysteriousness" of the game that I initially hated, exploring the caves one by one finding new gear and clues to complete the story. Building a base, and the constant fear of getting raided by cannibals. The enemies progressively become stronger the longer you play the game. At the end of the day, it's still a pretty linear game since you need to explore the caves in a specific order, but that's something you need to figure out yourself so there's still some freedom in the game. As for the story, it didn't interest me that much, I only really enjoyed exploration, building, crafting, and surviving, planning my next steps. It can be a fun game but don't expect it to be a traditional survival game, and expect it to be linear.
Posted 30 March.
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12 people found this review helpful
65.3 hrs on record
I will definitely appoint Shadow of the Tomb Raider as the best game in the franchise, it was very entertaining and delightful to play this game. The mechanics haven't changed much which isn't a problem, it's the game-play, the story and geographical setting, and most importantly the several small additions added to the game that has increased the experience significantly. This game in particular really reminds me of the OG Tomb Raider with the ancient history of tribal folks, the Maya civilization and the Inca empire, their architecture, artifacts, tombs etc. Very refreshing and interesting. Loved the little break where you could play as young Lara and solve puzzles in the Croft mansion. There were instances where you have to play in an almost 2D platform setting, which initially was very cool but the movement was very wobbly leading me to jump in an unintentional direction causing death several times.

I've always been fascinated by ancient history and Tomb Raider, although being mostly fantasy based, still managed to make me live this fantasy of being in the jungle to explore and discover secrets in caves and tombs and "finding a hidden city" without actually doing it irl because I would get deleted in 1 nanosecond.

- The graphics: the jungle, the trees, the wind, animals, the surrounding ambient sounds like small rocks falling, sound of water drops, water ripples when swimming, the traces of Lara's footsteps after walking in mud and also camouflaging herself with mud, beautiful scenery. All these small details really adds to the experience and is very appreciated.

- Side quests: the side quests have increased in this game which was very pleasant to complete. Being able to interact with NPCs and members of the societies really adds to the story, making you more involved with everyone around. Most of the side quests don't end when you finish the task, it expands and continues giving you more tasks to do.

- Challenge Tombs: Also increased in this game, they were indeed challenging but also very enjoyable to complete. I especially loved the Mother Protector challenge tomb as it really reminded me of OG Tomb Raider with spikes on platform that were time limited, moving things around etc.

- The monoliths: This time the monoliths had riddles to them in order to find them. This was a very surprising addition making you think what the riddle means in order to solve it to finally find it.

- The difficulty levels: You could customize the difficulty to change different aspects of combat, exploration and puzzle, great addition to the game. I played the entire story in the hardest difficulty, which is deadly obsession. In this difficulty you can't get any sort of hints with senses of where to go and what to interact with, neither are the walls painted white as an indication of where to go or jump. If I'm not mistaken you could still use senses as a guide in the hardest difficulty in Rise of the Tomb Raider (and the walls were painted white) so it was very appreciated that I mostly felt clueless and had to figure things out myself in deadly obsession difficulty.

Overall, wish it had more DLC's like in Rise, also wished there were still enemies randomly roaming after finishing main story. The final boss fight could have been better. Still amazing game with great puzzles, loved the story and was hooked and invested the entire time, recommend it definitely.
Posted 2 March.
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9 people found this review helpful
3 people found this review funny
85.0 hrs on record
Love this game, was an absolute pleasure to play it. The story was interesting, game play was fun, graphics are very beautiful and pretty, the achievements were quite easy to achieve. My only problem with this game is jumping, I don't land where I want to or get launched to the other end, or don't hold onto the ledges, the amount of times I've died for those reasons cannot be counted.

For the game modes;
Score Attack, was a hassle, it's just replaying all the chapters from the base game while trying to get a high score, took a bit time to complete and get gold medals.
Endurance mode, was not as enjoyable, still don't quite get what the purpose is of that mode.
Endurance coop, disconnection happens between the players, which is a pain when you try to survive for 10 days which takes well over an hour to complete. As always there are issues with coop when it comes to the Tomb Raider franchise. Also why is mic always open? Even in Tomb Raider. Now I'm paranoid if my coop teammate could hear me say weird things.
Cold Darkness, was quite fun to do, love the challenge in the towers where you have to listen to the instructions and make sure you do the correct thing.
Lara's Nightmare, spooky!
Blood Ties, I like how we get to learn more about Lara's father and what happened to him

Overall enjoyable game to get when it's on discount
Posted 22 December, 2024. Last edited 22 December, 2024.
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29 people found this review helpful
11.5 hrs on record
This game wasn't what I expected it to be. I thought it would be a "simulator" type of game, or some sort of sandbox where I can freely build houses however I want. That's not the case, you pick a location, the house design is already planned, all you need to do is place the correct items and materials in their respective positions, and it magically gets built. Sometimes you need to order more materials but money was never an issue. There's a skill tree that immediately levels you up which awards you with achievements. Achievements wise, it was extremely easy to 100% this game.

Despite that, it's a fun and relaxing game, however if you're like me and suffer from motion sickness easily, this game is definitely not for you. It's a bummer that I can't continue to play the rest and build more houses because I cannot play for more than 20 minutes without feeling like I'm about to throw up. I needed to play this in short sessions, the head bob is awful and dreadful. Therefore I don't recommend this game.
Posted 15 May, 2024.
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A developer has responded on 15 May, 2024 @ 2:36am (view response)
2 people found this review helpful
21.3 hrs on record
A very fun, short and challenging game. It took some time to get into it and feel motivated to continue, but as you keep playing it started to get interesting and it didn't feel like a chore. The challenges are extremely fun to do and rewarding, game can be hard but it's not punishing when failing.

Many weapons and relics, artifacts, to collect. Various different enemies and puzzles.

The coop mode was surprisingly a lot more fun to play than single player, really fun and recommended to play with a friend.
Posted 15 May, 2024.
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6 people found this review helpful
19.3 hrs on record
This game is so cool, all the visual illusions and puzzles, the speeches from Dr. Glenn feels like I'm going through the therapy that I can't afford. It's so mind blowing and gives me goosebumps without fail, each time. I especially love the Labyrinth level, the intense music gives the feeling of having to rush through, everything is upside down, and again goosebumps. Very enjoyable game.
Posted 20 April, 2024.
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1 person found this review helpful
20.8 hrs on record
Very cute and fun game, reminds me of back in the days when I used to play pixelated games on my Game Boy SP.
Short, adventurous, fantasy-themed. Extreme mode was fun and challenging.

Best part is the beautiful soundtrack, I love it so much.
Posted 15 April, 2024.
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400 people found this review helpful
10 people found this review funny
2
2
2
7
15.0 hrs on record
This is usually not the type of game I play. This is the most linear game I have ever played which usually is something I extremely dislike, but weirdly enough I really enjoyed this game.

In this game you can't jump, the only thing you can interact with is opening doors, climbing ladders, picking up a torch, listening to the stories from the rune stones. Literally can't do anything other than that. There are no items to collect, no nothing, just battles, jogging, and cut scenes. Everything I hate, all in one game. Yet I enjoyed this game.

I think it's the whole, sad, creepy, eerie, and dark ambient atmosphere, the music together with the norse theme, and the beautiful graphics. What impressed me the most was the unique binaural audio, the highlight of the whole game experience. The game being based on psychosis, all those whispering sounds gave me chills so many times. It felt like the voices were right behind me, whispering right next to my ears, it's hard to explain but it felt so real. It was a little annoying at first, I was wondering when it would stop, but it grew on me after a while. I can't imagine what it would be like for people who live with psychosis everyday. The voices were making fun of Senua, but also helping her during fights, then criticizing and belittling her, but also cheering for her. It sure was a roller coaster of feelings.

The illusions were so trippy, I had no idea what was going on but then I realized my eyes were being tricked. I liked the challenges, loved the fighting, even if I played on hard mode it was really easy to beat the game.
I wish there could be more to the game, the lack of interaction other than walking made the game feel empty. I hope the sequel will be greater. I wish you could skip the cut scenes. Many of them were really long especially if you want to re-play some chapters.

For 4 euro this sure was worth it.
Posted 10 January, 2024.
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14 people found this review helpful
2 people found this review funny
78.1 hrs on record
-Spoilers ahead-

Overall an enjoyable game, but the joy sadly did not overpower everything else. First impression was that it's a walking and talking simulator game. Locations are too far from each other, annoying enemy NPCs in every street who also respawn quickly. Can't go get access to doors or pass a certain location until every enemy in that area is defeated.

Too many boring conversations with the characters/citizens, didn't grab my interest, not sure if I even liked any of them especially when most were pretty arrogant. I skipped them all because they don't bring any valuable information to the missions. The whole "hints" when talking to citizens was just awful, if you pick an answer that they don't like the hints get failed and you can't unlock it anymore. Same with some choices that you pick, they are very misleading, you think you picked a good choice, next thing you know the entire city is on fire. There should be a way to manually save so you can go back and regret the bad choices you made (there's a way to do it by locating the automatically saved files and save them before doing something, but not everyone know that)

Some boss fights were extremely easy, others not regardless if you have lots of xp or not. Story was a little messy, I couldn't tell if the main thing was about Jonathan's family, the epidemic, or the fact that vampires even exist, lore was poorly explained throughout the game. The romance felt forced. While the whole idea of a vampire doctor was cool and all the recipes of medicines and science etc, the hypocrisy of how he can kill people, then act like he's a hero to everyone and at the same time try to find a cure for the epidemic? made no sense to me (but ig that's the point of the whole game) Trying to get all achievements was a pain if you didn't want to spoil for yourself before starting like I did.

I felt no difference between playing on normal mode and hard mode.

pros:
- Enemy NPCs on the streets get stronger the more you progress in the game. I liked that a bit since it make the game more challenging, but if you want to be nice by not killing anyone, they will be 15 levels ahead of you and can kill you in 3 hits (which was dreadful in certain moments)
- You can reset the abilities you've learned, but there will be xp penalties.
- Amazing music.
- Amazing voice acting especially Jonathan Reid, voiced by Anthony Howell.
- The insults that come from the NPCs when they see you are very entertaining.
- Very good upgrades can be made for the weapons, big variety of weapons too.
- If you take your time, it's not a short gameplay which I see as a good thing. There are many things to do and places to go, however a mini-map would be great.

I didn't like it much but you might so if you really want this game get it when it's on sale.
Posted 11 December, 2023. Last edited 11 December, 2023.
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Showing 1-10 of 20 entries