11
Products
reviewed
0
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in account

Recent reviews by demechman

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Showing 1-10 of 11 entries
1 person found this review helpful
77.2 hrs on record (75.6 hrs at review time)
Great Sandbox game with very little replay. Played it with my son and had a good time losing our stuff by dying a lot.
Posted 29 November, 2022.
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178.3 hrs on record (121.0 hrs at review time)
good niced
Posted 14 March, 2022.
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1 person found this review helpful
4.7 hrs on record (0.3 hrs at review time)
Fun little game for two players. The perspective is really cool for both players and is a good way to have fun.
Posted 10 October, 2020.
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0.2 hrs on record
So its not much different from SF 4 which included all playable characters. So if you like paying for content multiple times this is game for you. I suppose if online competitive play is your thing then that is more the target audience rather than local multiplayer.
Posted 29 March, 2020.
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13.4 hrs on record
Deceptively simple. If you feel like its going well then it most certainly is not. Deep and complex mechanics at work in this game if that is your kind of thing.
Posted 26 November, 2019.
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702.1 hrs on record (84.5 hrs at review time)
Fun, Atmospheric and Creative game. I enjoy setting small goals and work on them. It was amazing to reach a planet core and was a real highlight of what might be considered the "end game" state for this game. If you are looking for a fun way to relax for a few hours this is a good go to game.
Posted 12 February, 2019.
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64.4 hrs on record (59.3 hrs at review time)
I wasn't sure this would be for me given some of the comments out there. I did start to really like it after a few hours of play.
Posted 23 November, 2016.
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2 people found this review helpful
965.8 hrs on record (6.5 hrs at review time)
Early Access Review
Overall, I am underwhelmed.

Personal Credentials:
  • 500+ Hours of KF1
  • Not a dweeb
  • Not easily scared

Game Pro's:
  • Great graphics
  • Good gun play
  • Decent strategy and RPG elements
  • Great price and content

Game Cons:
  • Zed movement
  • Excessive environmental Clutter

"What I don't Like"
Essentially the zed are almost overly humanized, in the original the deadness of each zed inexorably moving towards you with fits of speed had the effect of uncertainty. In KF2 the motion capture seems a bit overdone and makes the zeds some how less frightening. In addition the relative size of each zed seems off. Fleshpounds should dwarf the player and instill a sense of fear and rarity. Annoucing each FP and SC by sound prior to seeing them really makes them seem less scary and gives the players too much time to prepare. Overall I like the meat system but the fundamentals of each zed seem to detract rather than add up to a great game.

"What I do like"
I love the meat system and destructable environments. The guns are fairly satisfy although somewhat underpowered compared to what KF1 delivered. I am hoping more variety of weapon and play styles show up in the official release.

"What I would fix"

Resize the Zeds to be more intimidating rather than just numerous. It should feel like an accomplishment to take each one down.

Less confidence in each zed. They are hordes not individuals. Their mass should either overwhelm individually or in groups. Shaking and shouting the sky is not what a Zed should be doing when they are trying to eat you.

Add more variety to the weapons available and play styles (likely already in progress as this is a beta review)


Posted 28 April, 2015.
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No one has rated this review as helpful yet
594.4 hrs on record (383.9 hrs at review time)
Old game? check, Best Headshots ever? check, Great teamplay? check, Would buy again, and again, and again.
Posted 14 June, 2014.
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35.7 hrs on record (35.2 hrs at review time)
Becomes a bit of a grind, not too many missions to play without buying the DLC.
Posted 19 December, 2013.
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Showing 1-10 of 11 entries