13
Products
reviewed
77
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in account

Recent reviews by Cancer

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Showing 1-10 of 13 entries
44 people found this review helpful
6 people found this review funny
148.4 hrs on record (15.1 hrs at review time)
Early Access Review
This is the best a 2D indie rogue-like platformer could get for a sequel. The jump to 3D, while different and a bit jarring, makes the enjoyment of getting ♥♥♥♥ on by the wandering vagrant all the better.The game is only in early access and has made excellent usage of their previous title's exposure to generate a cult following. It's not too glitchy (aside from strange enemy spawns and fun stuff with movement skills and smooth angles) and ends up being a very nice game to grind 40 mins on without even thinking about it!

If you want your life and time itself to move faster, then this is the game for you!
Posted 1 September, 2019.
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No one has rated this review as helpful yet
48.8 hrs on record (12.8 hrs at review time)
Early Access Review
Love this damn game! Can't wait for further updates and patches to make it an even greater game! (and maybe fix the plane's path so I can actually go to some of the towns.)
Posted 4 July, 2017.
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6 people found this review helpful
21.7 hrs on record (3.9 hrs at review time)
Early Access Review
It's hard to explain this game... It's like...DayZ or unturned (not trying to compare, just to relate) where you're in constant need of food. Two of the areas on the game are much larger than the actual town you get to (which is why, I figure, it is called "We Happy Few", meaning that there're only 20 people living on this tiny island where the majority of the population are bobbies). The majority of the stuff you'll pick up are rotten food, naxaprim, and other such items necessary for crafting.

Of course, this being in the alpha, it's pretty okay...procedural generation is alright in practice, but the implementation is quite...wonky? I don't know. I wouldn't reccommend this for three reasons.

1.) Heavily craft based system.
Literally EVERYTHING you need in this game you have to craft yourself (aside from food and weapons). Injured? Craft some ♥♥♥♥♥♥♥ balm from some ♥♥♥♥♥♥♥ plants that you keep collecting. Need a good weapon? Craft some ♥♥♥♥♥♥♥ rocks and a banch together. Need a power cell? Good luck, buddy, you don't get that until you've reached the "We Happy Few" island inhabitted by a bunch of grinning bobbies and their super gas masks.
2.) It's void of any real story.
This is a logical failicy, but in essence, there is a story, just one that doesn't really...go into much detail. You have a world of Cold War England, everyone is on a drug to escape the reality of the world...no one knows why beyond that, you have people who don't take their meds called downers (original name btw) and they get shipped off (presumably) to a couple of ♥♥♥♥♥♥♥ islands larger than the one the pill poppers are on. Really?
3.) There's not really that much to do.
Knowing full well this was an alpha build, I'm fully aware that they're still making the game...but the game in and of itself seems void of stuff to do, besides ransaking the same 5 houses over and over and trying to complete broken quests. Quests? No, tasks. These are tasks, specifically designed to keep you busy while you can just do 1 task to cross the bridge. The main objective of this game isn't quite clear, so you're just some melancholic guy who shares a similar voice to Stephen Merchant as he goes around a majority destroyed England, taking down people and stealing their stuff.

All in all, the 3 hours I spent on this game wasn't boring...just...meticulous.

4/10
Posted 31 July, 2016.
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16 people found this review helpful
10.0 hrs on record
So, this is going to be one of the generic reviews about the game that basically say the game sucks, but here's my opinion why and how, from the perspective of someone who's played SMITE, LoL, and Paragon (Epic Game's MOBA). This game is unfinished from the feel of it that I got while playing. A lot of aspects of it feel like Borderlands (Obviously) but that isn't inherently good. To me, the aspect of using guns and melee weapons in a moba type game...doesn't work, especially since criticals can be achieved voluntarilly instead of playing to our lord and savior RNGesus for the crits. This isn't the focal point of my grief, but it preaches to me the problems of turning a FPS into a MOBA. My second problem is connectivity. I'm on a huge bandwidth with a great modem and internet connection and I find that when I connect to the servers, I experience stupid amounts of lag and ping, even in the offline (private) mode, which leads me to believe that the servers aren't well optimized or stabilized. Since I don't necessarily like the pvp aspect, I decided "Hm, I guess I'll do co-op jazz because doing it in Borderlands was fun." Problem is, no one wants to play the support, everyone plays Rath, Marquis, so some other super squish super carry looking character, and we lose because they die too often. To me, the excessive variety of characters with literally the same aspect about them seems unnecessary. This game had a nice concept and awesome marketing, the art direction and music was spot on, the gameplay is lack luster, especially with the character unlocks and the requirement of certain achievements for it, and it just doesn't feel like a MOBA or a Gearbox game. It feels more like some amalgamation of some sort of fever dream the team head had where he was thinking about any MOBA currently out and Borderlands. Don't get this game. Save yourself the trouble.
Posted 22 May, 2016.
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No one has rated this review as helpful yet
61.5 hrs on record (5.9 hrs at review time)
♥♥♥♥♥♥♥♥♥, where to begin?

This game is one of the few bullet hells I've ever played, and I gotta say, it's fantastic! Just the amount of guns and gunfire and all that really just kept me going. At the same time, it's ridiculously hard as hell, but yet I'm not frustrated by dying. It's rewarding, in a way, to collecting ammo, rads, mutating, and killing ♥♥♥♥ loads of enemies and just dying.

10/11 I'd play this game if I had nothing else weighing me down.
Posted 7 April, 2016.
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6 people found this review helpful
2 people found this review funny
3.8 hrs on record (1.3 hrs at review time)
This game is ♥♥♥♥♥♥♥ BEAUTIFUL. The music is amazing, the graphics are nice to look at. But when you start playing, you don't necessarily know what to do. This game, while not telling you how to play, does a ♥♥♥♥♥♥♥ fantastic job on showing you how to DIE. I've died so many times in this game because of retarded things, I could no longer played it. I have absolutely no problem understanding a game who TELLS me what is going on, but this isn't clever, trying to use pictures and silence to tell you a story. While, again, it's beautiful, it's hard as hell, very frustrating, and not worth 18 dollars of having to look at forced perspective all the time.
Posted 1 April, 2016.
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1 person found this review helpful
69.0 hrs on record (21.7 hrs at review time)
This game makes me want to kill myself. ♥♥♥♥♥♥♥♥♥ it's so good. It's like Binding of Isaac and 8-bit action-adventure games gave each other a loving hug and adopted this game. It has a right amount of intensity and items, albeit stacking items does nothing.


I'd buy this ♥♥♥♥ again.
Posted 30 January, 2016.
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12 people found this review helpful
4 people found this review funny
23.7 hrs on record (17.9 hrs at review time)
This game. This game is good. Here's why.

1.) This game is in 8-bit.
Most kids/adults who play this game get a very reminicent feeling of playing on every 8-bit gaming platform. That's sorta the build of this game, trying to be like none of the other indie games out there, but yet not going out of the way to be different. It does something simplistic, bringing you back to the 80s, 90s, and 2000s with 8-bit video games.
2.) The soundtrack.
Really should be under the 8-bit criteria, but still good none the less. This game's soundtrack was cleverly designed to bringing back some nostalgia with classic SNES and NES music from popular videogames. And what more could be said? It's ♥♥♥♥♥♥♥ catchy! You could dance to this (Plague Knight).
3.) The DLC.
Adding one of the villans to the very exclusive playable character list is actually a smart idea. And with his entirely new gameplay, caused my 45 deaths with shovel knight to shoot up to 145 deaths. (I suck, he's hard.) The only mistake in the DLC is Vat (the item) comes mid-game and is really the most used utility that you'll get. Most of the items I had I never really used. (Stoneskin potion, Running feet elixer, big boom) They cluttered up my quick select menu, causing me to die because I didn't want to pause the game.
4.) Plot line
Plot: You're a serulian knight with a kick-ass shovel on a quest to defeat the enchantress and find out what happened to shield knight. You fight other knights. Simple as that. Nothing more, nothing less. It's fine like that. Last thing I need is to be playing Kirby: The Amazing Mirror and have a backstory about Kirby's dark past fighting depression with binge eating.
Verdict:
Aw ye.
Posted 5 November, 2015.
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No one has rated this review as helpful yet
700.7 hrs on record (541.0 hrs at review time)
So, after not playing this game for like 3 or so years, I came back to it about a couple of months ago. I was severely disappointed. The game had been revamped, some parts for the better, other parts for worse. For instance, movement 2.0 or whatever the ♥♥♥♥ is pretty cool, beats the hell out of just sprinting everywhere with a stamina bar, bullet jumping is incredibly smooth, the effects are nice, and there are some pretty cool tricks to do with all of it. The downsides, the solar map is confusing, solar rails are a ♥♥♥♥♥♥♥ JOKE. I miss nav segments, not gimmicks to get to a different planets. It took me a century to get to eris, having no idea what the challenge rooms on lua were or anything of the sort, I had to look up videos. Normally the game leads you to them or something of the sort, but this? Jesus, ♥♥♥♥ me man. Farming for resources is still a ♥♥♥♥♥♥♥ chore (mainly neural sensors and neurodes), and NIATIN ♥♥♥♥♥♥♥ EXTRACT. This is the most aggravating resource in the game! Can only be obtained through alerts, only get one, and has a general mission rate of 1 per 4-5 hours, or whenever the hell DE feels like it. Making vauban prime will theoretically take me a year to do, since I have a life to tend to and can't sit on the game, which doing so would make me claw my eyes out in boredum. The quests, Second Dream and War within were actually pretty great, albeit a tad bit underwhelming. I remember the hype for the sentients, and they're a great enemy type (though now that you have operator form, they're a little minor inconvenience). Plains of Eilodionion is, in my opinion, the most over-hyped, underwhelming patch yet. I played it for a few hours, y'know, to see what the hype was all about, and it completely ♥♥♥♥♥ all over what warframe is. You, a Tenno, child of the void, piloting a Warframe, a robotic suit made from the technocyte infestation by the orokin, powered by transference, must go on missions to stop the grineer, a faction of clone slaves, and the corpus, a faction of greedy merchants, from discovering items of power, yada yada. That's the main theme, not running through an "open-world" (basically just a huge ♥♥♥♥♥♥♥ map with a ♥♥♥♥ tonne of hills that literally prevent you from sniping mostly anything) and stopping the grineer from...what? Hurting some settlement? I thought I was playing warframe, not Fallout 3. Whatever.

In conclusion; This game has changed, more for the worse than the better, DE is dummy heads, this patch SUCKS, and they are ruining their game. Cheers.
Posted 3 April, 2015. Last edited 14 October, 2017.
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No one has rated this review as helpful yet
37.5 hrs on record (36.7 hrs at review time)
Now, before people slam down on me about this review, lets get it clear that I'm looking at this through the perspective of gameplay and not content.

This game is fun as ♥♥♥♥. I love everything about it from the graphics, game play, questing, and movement, except for pvp. This game may have it's flaws, but it's as close to a WoW clone that's F2P as I'm going to get. Lets go into the graphics.

They're really good for a game that's charged under "Free to Play". These developers actually put time and effort into making these graphics and they should be praised to a certain extent. There still are bugs with graphical glicthes such as walls, lighting, and landscape, but overall, I get a good sense of the fantasy feeling in this game.

Next is gameplay.

♥♥♥♥♥♥♥♥♥. This game's gameplay is ♥♥♥♥♥♥♥ great. With the removal of mana costs, I could give 2 ♥♥♥♥♥ less about what I'm doing. See, the problem with a lot of fantasy games is their strick adhersion to mana. This game frees itself from the shackles of the oppressive blue bar and gives players more opprotunities to act. Not only that, but they give us fast channeling abilities, ultimate abilities, and abilities that count as basic attacks. This game basically acts like a moba as well as an MMO RPG. Also, ♥♥♥♥♥♥♥ skeletons.

Questing.

The questing was quite enjoyable, actually. I enjoyed having to actually interact and change the enviroment rather than "Kill A, then kill B." which it still had, but in a moderated amount. Traveling around these instance areas and seeing the enviroments reminded me a lot of Neverwinter Nights and WoW. Not only that, but there was wonderful voice acting in this game with people who ACTUALLY SPOKE THE QUEST TO YOU.

Movement.

The movement was quite odd to me and took some getting used to. So, you have this lovely little thing called dodge roll, and for hunters you have disengage. I ♥♥♥♥♥♥♥ legend of zelda'd that dodge roll and for the first 10 levels just dodge rolled everywhere. Loads of fun. This game's shortcoming for it is the mounts. ♥♥♥♥ those things were slow. And with the limited amount of gold gained throughout the game, it was really hard to get yourself a basic mount.

PvP.

The shortcoming of most F2P games. The PvP is buggy at best. It really isn't quite balanced yet, with some classes shredding you to bits like the great weapons guy with 40 ♥♥♥♥♥♥♥ devout clerics on his team healing him up to full health all the time. The matchmaking isn't all that great and with the few games that I've been in, I haven't quite enjoyed them. All in all, this games gets a 10/10, even with it's short comings.
Posted 17 February, 2015.
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Showing 1-10 of 13 entries