101
Products
reviewed
412
Products
in account

Recent reviews by Sorckoty

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Showing 1-10 of 101 entries
1 person found this review helpful
7.4 hrs on record
they did it. those sons of ♥♥♥♥♥♥♥ made Hexen fun. please do Hexen 2 next and make the Egypt section not one of the worst sections in gaming
Posted 14 August.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
47.2 hrs on record (46.6 hrs at review time)
Yah.
Posted 21 July.
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1 person found this review helpful
7.4 hrs on record
normal girl activities
Posted 21 July.
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No one has rated this review as helpful yet
13.5 hrs on record (12.0 hrs at review time)
Early Access Review
Gooning so hard rn
Posted 21 June.
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1 person found this review helpful
1 person found this review funny
10.8 hrs on record (10.1 hrs at review time)
I understand the original's importance within gaming and why it's as highly regarded as it is. I respect it heavily. That said, this actually plays like a videogame.
Posted 21 June.
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No one has rated this review as helpful yet
23.3 hrs on record (21.5 hrs at review time)
HEARTS! DIAMONDS! I CAN DO ANYTHING!
Posted 12 June.
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1 person found this review helpful
1 person found this review funny
4.2 hrs on record
if you completely ignore the first half of the game, it's fire
Posted 5 May.
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2 people found this review helpful
348.5 hrs on record (128.0 hrs at review time)
Early Access Review
Science Team-Maxing so hard rn
Posted 18 April.
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No one has rated this review as helpful yet
109.2 hrs on record (50.4 hrs at review time)
this game needs to be a controlled substance I can't escape this game and it's only been almost a month

the clowns, the cards, the chips....I need more I can't stop please help
Posted 7 February.
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1 person found this review helpful
0.0 hrs on record
I don't know if it's because I switched from Hurt Me Plenty to I'm Too Young To Die or if id Software got their ♥♥♥♥ together after part 1, but I enjoyed The Ancient Gods part 2 quite a bit up until the end.

Where the enemies introduced in part 1 were aneurysm inducing, the new enemies in part 2 were...actually quite fun. Even the zombies that buff enemies weren't even close to being as bad as the part 1 enemies.

The level design is much better too. Pretty much on par with the basegame's level design which, after Blood Swamps and The Holt, I'll take it. Encounters flowed very nicely, and the escalation encounters that replaced the secret encounters and slayer gates were a welcome and fun challenge.

The sentinel hammer is better than the crucible. It's fun, useful, and feels a lot fresher than 'sword that just ♥♥♥♥♥♥♥ kills you in one hit.' I liked stunning whole groups of enemies after flame belching them to get back up to full armor. Very fun tool.

The final boss fight was less annoying than fighting a marauder and an improvement over part 1's final boss, but as mechanically uninteresting as it can be, I do miss the whole 'shoot at it till it dies' approach to bosses in DOOM games as opposed to having to play a ♥♥♥♥♥♥♥ game of red-light-green-light.

The actual ending felt extremely abrupt and very unsatisfying. It just kinda...ends. Really interested in how they could possibly continue the series after this one beyond prequels (like with what they're doing with Dark Ages).

All in all, it's not perfect, but it is a vast improvement over part 1.
Posted 1 January.
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Showing 1-10 of 101 entries