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Sorckoty 最近的評論

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目前顯示第 1-10 項,共 101 項
1 個人認為這篇評論值得參考
總時數 7.4 小時
they did it. those sons of ♥♥♥♥♥♥♥ made Hexen fun. please do Hexen 2 next and make the Egypt section not one of the worst sections in gaming
張貼於 8 月 14 日。
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總時數 47.2 小時 (評論時已進行 46.6 小時)
Yah.
張貼於 7 月 21 日。
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總時數 7.4 小時
normal girl activities
張貼於 7 月 21 日。
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總時數 13.5 小時 (評論時已進行 12.0 小時)
搶先體驗版評論
Gooning so hard rn
張貼於 6 月 21 日。
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1 個人認為這篇評論很有趣
總時數 10.8 小時 (評論時已進行 10.1 小時)
I understand the original's importance within gaming and why it's as highly regarded as it is. I respect it heavily. That said, this actually plays like a videogame.
張貼於 6 月 21 日。
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總時數 23.3 小時 (評論時已進行 21.5 小時)
HEARTS! DIAMONDS! I CAN DO ANYTHING!
張貼於 6 月 12 日。
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總時數 4.2 小時
if you completely ignore the first half of the game, it's fire
張貼於 5 月 5 日。
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總時數 348.5 小時 (評論時已進行 128.0 小時)
搶先體驗版評論
Science Team-Maxing so hard rn
張貼於 4 月 18 日。
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總時數 109.2 小時 (評論時已進行 50.4 小時)
this game needs to be a controlled substance I can't escape this game and it's only been almost a month

the clowns, the cards, the chips....I need more I can't stop please help
張貼於 2 月 7 日。
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總時數 0.0 小時
I don't know if it's because I switched from Hurt Me Plenty to I'm Too Young To Die or if id Software got their ♥♥♥♥ together after part 1, but I enjoyed The Ancient Gods part 2 quite a bit up until the end.

Where the enemies introduced in part 1 were aneurysm inducing, the new enemies in part 2 were...actually quite fun. Even the zombies that buff enemies weren't even close to being as bad as the part 1 enemies.

The level design is much better too. Pretty much on par with the basegame's level design which, after Blood Swamps and The Holt, I'll take it. Encounters flowed very nicely, and the escalation encounters that replaced the secret encounters and slayer gates were a welcome and fun challenge.

The sentinel hammer is better than the crucible. It's fun, useful, and feels a lot fresher than 'sword that just ♥♥♥♥♥♥♥ kills you in one hit.' I liked stunning whole groups of enemies after flame belching them to get back up to full armor. Very fun tool.

The final boss fight was less annoying than fighting a marauder and an improvement over part 1's final boss, but as mechanically uninteresting as it can be, I do miss the whole 'shoot at it till it dies' approach to bosses in DOOM games as opposed to having to play a ♥♥♥♥♥♥♥ game of red-light-green-light.

The actual ending felt extremely abrupt and very unsatisfying. It just kinda...ends. Really interested in how they could possibly continue the series after this one beyond prequels (like with what they're doing with Dark Ages).

All in all, it's not perfect, but it is a vast improvement over part 1.
張貼於 1 月 1 日。
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