1 person found this review helpful
Recommended
0.0 hrs last two weeks / 40.1 hrs on record (33.5 hrs at review time)
Posted: 4 Nov, 2021 @ 6:01pm
Updated: 24 Nov, 2021 @ 6:49pm

I'm here for Tall Mama. And the action, story and zombies

But did it deliver? Well....

Maybe its the cynic in me but RE8 both lived up to its expectations and failed it.

After extensive Tall Mama marketing, she's unfortunately not even the main villain which means she's only in it until you get enough upgrade on your gun to kill her.

Secondly, RE8 follows what we would call 'standard Resident Evil' format; which means you grind villain, a section where you run from unkillable boss till you reach a sequenced area to kill them. Although, each of the Four Lords have their own theme. Dimitrescu has the old formula of the boss chasing you around while you collect things. Donna is more psychological, [spoilers] no weapons and a lot of jumpscares [/spoilers]. Moreau is the standard grotesque boss where the player has to be quick thinking to evade him. And Heisenberg is well... He's just a big boss fight with lots of mini bosses.

The game has a lot of holes in lore unless you read the little notes in the game. I get it, you're supposed to look for lore and all that but compared to RE2 and RE3 remakes, RE8 is a lot less intricately planned out. It was as if they spent more on the mocap and action storyline than world-building cos RE2 and RE3 were already world built and they just had to mocap and spruce it up. I understood more of the storyline and the backstory in those older games remade than i did these new gen of REs even though they also put plot and lore in the little documents scattered all over the place. But the thing with RE8 is that they introduced mini big bosses - new characters each with their own personalities, abilities and backstories. Whenever you do, you need to build them. You only know them so far as the area runs out. The only one you get at least a bit of motivation from is Heisenberg because you have a cutscene and a 'sort of' sit down chat with him. And Dimitrescu who is a lot more clear cut (her motivation being her family and blood). You don't really give a ♥♥♥♥ about the other two. And Mother Miranda herself is not as interesting because while they tried to tie her in as this ancient source of all evil (where the Umbrella corp got their inspo from) and where the RE7 virus came from, you only get to see her at the end. And all she wails about is her daughter, whom you don't get a chance to get attached to. You feel a little sorry for her since she's essentially has the same motivation and goal as you but you really dont care about her much in the end. She's just a hole that needs to be filled with bullets.

Ethan is less annoying than he was RE7. But I still had a hard time liking him. Which is a problem since you play as him. His relationship with his wife is still ♥♥♥♥. And you only really see 'marital harmony' in their marriage when either of them are offscreen. Its like they can only communicate when the other one is not there and only say things while the other is dead. Ethan is seriously annoying because he has the chance to ask so many questions after the bosses literally give him chances, especially Heisenberg to answer so many of these with their chat. like: "How is Rose powerful? Why did they take her? What can Rose actually do?" Granted, some of these answers can be found in the lore, and granted they wanna set up a sequel for Rose and ♥♥♥♥ but come on. Its kinda hard when you as the player has all these questions you want answers to and all Ethan says is "♥♥♥♥ YOU". Sure, sure. This is the second time someone has tried to ♥♥♥♥ up his family. And he's tired of all that ♥♥♥♥. But seriously? He's who you're playing as he should be a little more moderate to relate to the player and give him personality in some other way other than having him say "♥♥♥♥ you" to everyone.

AND ♥♥♥♥♥♥♥ CHRIS REDFIELD. Maybe its cos they didn't get Roger Craig Smith this time but ♥♥♥♥ me dead they butchered his character. They went from him having a major character development in RE6 of how he has a duty to 'save the world' to "STAY OUT OF THIS YOURE SLOWING ME DOWN" kind of boulder punching testesterone meathead.

zzzzz

Bruh.

Overall, its enjoyable in the way its a point and click and treasurehunt-go around collecting ♥♥♥♥. Kind of game with zombies and 'somewhat' of a story narrative game. But it still did not live up to its hype.

Not enough Tall Mama. Not enough writing. Just point and shoot zombies.

6/10. Maybe 7 purely cos graphics and art was nice.

Got all the achievements and almost all challenges except the mercernaries abilities (cos i dont wanna waste more time on that game mode) and the other two x number of lei in iventory thing
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