78 people found this review helpful
9 people found this review funny
Not Recommended
0.0 hrs last two weeks / 4.3 hrs on record
Posted: 19 Dec, 2017 @ 11:26am

First off, before I leave a review, I do want to state that, to a group of select individuals, this game may be fun, challenging, and an all-around pleasant experience. However, to me, and the friends I've played with, this game did not offer any of that.

The game has a top-down perspective, which is a nice change-of-pace when it comes to Post-Apocalyptic games. However, the gameplay is very dull, and incredibly "unfair".

AI controlled survivors work incredibly slow, and it's either wait about four hours for them to complete the side-tasks for you, or try and do it all yourself. Hordes and bandits attack your homebase for seemingly no reason and sometimes they'll attack while you're not even at your base, so you have no way of defending yourself. The infected act in such an annoying way that combat, a part of the game that should be fun and exciting, ends up either being frustrating or too dull.

I played with a good friend, and even she said the game was boring after awhile. If a post-apocalyptic zombie game fails to captivate two players who are heavily into post-apocalyptic scenerios and zombies in general, then the game doesn't achieve what it is trying to.

This would all be fine, though, if it weren't for the fact that the game costs money. Something like this can easily have a charm to it if it was Free-To-Play, but the price tag just makes it a bit annoying.


There is no ill-will to the developers. It's a good start. Multiplyer connectivity works and the game doesn't have any glitches or bugs. However, I would recommend trying again, and fixing the flaws. The game was a great idea, but the price just makes all the annoying aspects extra annoying


Look up videos of this game on YouTube before you buy it. See if you're okay with spending a few on this type of game. It may be for you, it may not. Just don't go in expecting the Mona Lisa of post-apocalyptic zombie games.
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11 Comments
lazy 10 Jun, 2018 @ 12:01pm 
@Silmarill_SK When you're half way across the map and have to make the trek all the way back to defend, then go back to where you were beforehand, it can get incredibly tedious. Not only that, but in the beginning moments of the game where one character has to collect wood, and another has to explore out to find insulin, and a horde is coming to attack with only one of the three back at home, well then you have to put all progress aside just to defend, making an already tedious task even more tedious
Silmarill_SK 10 Jun, 2018 @ 12:50am 
quoting the review: "Hordes and bandits attack your homebase for seemingly no reason"

do zombies and bandits need any SPECIAL reason to attack the player in a computer game? like what?
lazy 8 Jun, 2018 @ 7:02pm 
Reminder from hence forth:

Please remember this review was made six months ago, however I have not played the game since mid-to-late 2016, so I do not exactly remember everything about my experience. I remember mostly my main gripes and lack of enjoyment I had with the game, that's it.

Thank you.
lazy 8 Jun, 2018 @ 6:58pm 
@Rub'N' ★ In my opinion, the game wouldn't have been such a hit-and-miss if it were free-to-play. Putting money into this and having it be a waiting simulator was really disappointing.
lazy 8 Jun, 2018 @ 6:58pm 
@sari.murat I really do wish I could've enjoyed the game. I wanted to enjoy it, hence why I even put 4 hours into it, however the aspects of it were unejoyable and boring in my opinion. I believe games like State of Decay 2 pull off what this game tries to much better, and with more bang for the buck. It is cheap, and it does have a long story, however the low cost doesn't suffice, for me, the boring experience it gave. I wish I could've experience the story, I really do! But I just couldn't keep myself enthralled for more than a few minutes.
lazy 8 Jun, 2018 @ 6:53pm 
@Beardedwar33r Sorry you feel that way
Rub'N' ★ 7 Jun, 2018 @ 12:39pm 
Why do you use the price-tag of 5$ around your analisis? It's pointless to make a analisis around price-tag and give a bad review without talking about the good points of the game this game is a indie, and the dev (Bob) can't give for free his awesome work, also this game is for 1-2$ in sale.
Beardedwar33r 6 Jun, 2018 @ 6:37pm 
You sound like a douche at the beginning of your review.
sari.murat 22 May, 2018 @ 1:52pm 
To be honest, the game is quite cheap (at least for the country I'm in) and to me, it is more than justified. I appreciate the fact that you're not an ♥♥♥♥♥♥♥ who just wrote something like "this is terrible". You explain your points and which is more than enough. Not everyone has to love it, after all.

But I have one argument against the Free-to-Play aspect of your review. The game has a LONG single player mode with a quite decent story. At first I started off as you did, but as story progressed and as I got used to the mechanics, I started to love the game more and more.

Also I don't consider the "timeless" attacks to your base. It is rather exciting. "Will my base keep up with the attack? "The people behind, will they be enough to hold them off?", these are really some of the most brilliant things that I've found in this game.

All in all, I'd suggest you to give it another shot, mate. Maybe we can even end up playing together!
lazy 19 May, 2018 @ 8:37am 
The way you play the game never truly changes. You encounter an infected and it's a battle of dodging and attacking over and over until they're dead. There's no true deviation from this type of encounter, and to make matters worse, you're stuck walking across a massive, almost entirely barren landscape, with nothing to do in the middle except take on the few stray zombies, or run all the way back home because a horde or bandits are coming. There's very little to do. I forgot how much it was exactly, but I believe in the first few hours one of your characters (or you) is tasked with collecting wood. Watching the AI slowly walk to the town, gather some wood, and slowly walk back is as exciting as it got for me.