Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Would you agree to grant permission for Asthye and me to make a slightly tweaked version of the jacket and its underlay from your beautiful 'Spider-man Noir' mod?
It always bugged me that this piece of gear cannot be used with normal heads, and that the back-borne weapons (ranger's sword and grenadier's launcher) have a huge gap between them and the back, when equipped.
Naturally, recognition and links would be added, as proper, to whatever we publish. (I am not sure whether it will be a collection of assets, we are still discussing.)
I do support a few developers on Patreon.
Awaiting your feedback. Rgds
I have acquired a few blender models and I'm trying to export them to the Unreal Engine and ModBuddy, but I am struggling.
I'm of course happy to make a contribution to help you but I did not find you on Patreon. I did see your mod generator (I thing it is a good idea) and the Cayfabe Development Support page, but I'm don't know the payments modes proposed. I'll check again.
I hope you are still interested by XCOM2 modding.
Regards