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Recent reviews by Caelum Roxas

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Showing 1-10 of 52 entries
1 person found this review helpful
3.0 hrs on record
Here's my thoughts so far on myPOPGOES just from Campaign Mode. Days 1-4 I passed in 30 minutes. Days 1-3 were a breeze, Day 4 was slightly challenging, but doable. Day 5 felt like the difficulty LARGELY spiked compared to Day 4, as it took me 2 and a half hours to beat. As of right now, even though I personally believe it was just me being bad at the game, I would suggest tweaking the difficulty of Day 5, as I've seen that I wasn't the only one who had trouble with it. Gonna try to record and cover the minigames once I have more free time. Overall, despite my thoughts on Day 5's difficulty. I still think myPOPGOES is a really enjoyable experience so far, and look forward to playing more! I'd recommend it.
Posted 1 August.
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5 people found this review helpful
5.8 hrs on record
I'm surprised I haven't written a review on this installment yet.

So, back when the first game came out, I always felt it was trying too hard to take itself seriously, same with the second game. But then by the third game, I saw potential, because while it still retains having a serious story it wants to tell, the third game felt experimental by adding in some humor to the mix. Which brings us now to Garten of BanBan 4, which in my opinion is one of my favorite installments in the series, as I feel like this is where the series finally feels like it has its own identity, fully leaning heavily onto the satirical, goofier side, while also still retaining the story it wants to tell. I feel like for a game series like Garten of BanBan, having that combination of both satire and comedy to go alongside the storytelling and lore element, it actually makes this series so much more fun and entertaining as a result.

Also, I'm glad I was on top of this game when it came out, as when it initially released, there was a nasty softlock for certain PCs where Sheriff Toadster would stop running during the final chase scene at the end of the game. And I was very glad to help bug test for it in later updates, until it finally got patched.

Just like Garten of BanBan 7, the 4th installment is really high up as one of my favorites in this series.

For anyone who may be seeing this thinking I've lost my mind, please don't view these games from an extremely serious perspective, and instead try viewing them from a more goofier perspective, that's what I did, and it's made my experience playing these games way more fun as a result. These games do have potential, and the Euphoric Bros are only still learning game development as they continue, especially since BanBan 1 was their second ever 3D game. With that said, I recommend this game.
Posted 26 June. Last edited 26 June.
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No one has rated this review as helpful yet
2.3 hrs on record (1.2 hrs at review time)
I loved every single moment of this game! One of the BEST mascot horror games I've EVER played! And it was legitimately scary in many parts too! I did encounter issues though where textures were low despite graphics being set to epic, the Rambley Animations had some visible frames remaining longer in between in the animation, and I've encountered a game crash in the arcade game and game over screen of the game. Aside from those issues which I'm sure will be patched soon, I say this is still one of the best mascot horror games by far, and whenever I have the money I will 100% be supporting the Kickstarter, because I must see what happens next!
Posted 18 May.
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1 person found this review helpful
2.9 hrs on record (2.7 hrs at review time)
Okay, finished playing Garten of BanBan 7. I honestly unironically really enjoyed it, probably the best installment currently, and I like the nice balance between humor and serious moments. However I do have some gameplay related gripes: First, the first person drone is way too hard to control to the point the drone has reset its original position way too many times. Second, some areas are WAY too dark that I can't see in front of me. I died far too many times to the givanium baby monster because I could only see what was two steps in front of me. Still, gripes aside, this one is honestly the best installment in the series.
Posted 10 May. Last edited 10 May.
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17 people found this review helpful
4.9 hrs on record (4.4 hrs at review time)
The way you have to solve the puzzles and discover hidden secrets and lore kept me really invested all the way through, and even after I got all the endings and secrets, it's left me wanting more. Definitely recommend this game!

Also, Blabbot is best character, would buy an actual Blabbot toy if sold.
Posted 28 February.
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2 people found this review helpful
0.0 hrs on record
Okay, as someone still new to House of Ashes, I definitely think this is one of the best DLCs visually.

- Infected Clarice is easily the best playable character in this, I'd probably play her more. Plus, we finally have a new speed monster after so long.
- Infected Balathu may be very powerful, but he's extremely tough to play as, to the point I may not play him often. Also, Balathu's ultimate ability can harm your monster teammate in Maze Escape.
- Jason is a pretty good ranged mortal, but his ultimate ability is able to harm and kill your own teammates in Maze Escape.
- Salim isn't bad, he's a good mortal, but his ultimate ability is an insane eye sore with it being an extremely bright red screen, that not only affects the monster, but also your own teammates as well in Maze Escape.
- Ancient Ashes is visually the best map in the game by far, and is massive. Also, I'm glad I predicted the name of the map. Only gripe I have about this map is in the blood pool segments of the map, the shards are too high up and too hard to actually collect.
- The turret traps can get really annoying, and for a while, I didn't think it was possible to hit them at first.
- And the vampire boss is deadly, but not broken either, nice and balanced I think.

Definitely a DLC I highly recommend for how visually pleasing the map is and how good Infected Clarice is. More points if some of the problems I mentioned can be fixed up.
Posted 16 February. Last edited 16 February.
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1 person found this review helpful
30.7 hrs on record (21.7 hrs at review time)
Early Access Review
WE LOVE THE COMPANY! THE COMPANY!

This is such a fun and addictive game to play with friends. It's also the perfect blend of comedy and horror. Can't recommend this game enough!
Posted 3 February.
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No one has rated this review as helpful yet
0.0 hrs on record
(Review changed after solving my Windows Defender issue)

With me finally beating Chapter 3, my overall thoughts is that this was easily the BEST chapter in the game by far, way more scarier, darker, and grittier than both Chapter 1 and 2 combined, it genuinely felt like they weren't holding back this time around, and honestly feels like this chapter is meant to be the build up to the finale against The Prototype. My main criticisms is that it felt extremely long in the sense of complete and utter confusion trying to make progress, because my experience took 6-7 hours, they need to fix the technical issues where the game is falsely getting flagged by Windows Defender because I spent an entire 24 hours of agonizing stress, paranoia, and mental draining from trying to get the game to work, and also the optimization NEEDS to be fixed because there were so many moments where my frame rate dropped like crazy. Still though, Chapter 3 is easily the best and scariest chapter in the game so far, and I cannot wait to see how Chapter 4 can possibly top this horrific experience of a chapter!
Posted 30 January. Last edited 2 February.
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No one has rated this review as helpful yet
2.0 hrs on record
I definitely enjoyed this one more than the first episode. Sound design and environmental design are still on point. I like that there's voice acting and more involvement with the player character this time around. I like the new audio logs giving us lore, as opposed to Discord integration. Discord integration is still there, but I'm glad it doesn't completely force itself into the gameplay. I'm in the server so I personally have no problem with it, but I can understand why most others would have a problem with it. And also, I absolutely love how the concept to figuring out what monster is inside the costume is executed into this episode, especially since it's randomly generated too, it's gameplay mechanic that I haven't seen any other mascot horror game do. Also, episodes 1 and 2 are completely free, so haters can't call it a cashgrab, lol. Very excellent episode in my book, and I can't wait for the next episode.
Posted 22 January. Last edited 22 January.
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6 people found this review helpful
0.0 hrs on record
Easily one of my favorite DLCs by far. Bugs aside, it was worth it. Kissy Missy is fun to play as and Huggy Wuggy's a very fun boss. I think we can all agree that Cat-Bee is the most annoying trap in the game though, lol. Just next time, please let us know ahead of time that the DLC was dropping, because I was incredibly unprepared and spent two hours updating my game and removing my mods, just to be able to play this.
Posted 22 December, 2023.
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Showing 1-10 of 52 entries