1 person found this review helpful
Recommended
0.0 hrs last two weeks / 1,166.2 hrs on record (825.7 hrs at review time)
Posted: 9 Feb, 2020 @ 4:45pm
Updated: 9 Feb, 2020 @ 7:21pm

This game is a nice balance between the Elder Scrolls series and a more traditional MMO. There is an absolutely MASSIVE amount of content that can be done as a solo player. A majority of the world content is always scaled to your current level, and the more difficult parts of the game come in later when you're done leveling and are instead seeking to min/max your character's stats and build.

The combat has a lot more active resource management than the single player games, but if you've played an MMO before it shouldn't be hard to grasp. It's kind of like whacking stuff with weapons in Skyrim, except you slot skills to hotkeys and try to weave them in with your attacks. Yet optimizing your slotted skills is a little different from a typical MMO. You have two sets of weapons equipped that you can toggle between at any time, each with five slots for skills and one ultimate ability. That may not sound like a lot, but it's for a good reason.

Every skill you have equipped plays a HUGE part in your actual given role, whether it's damaging, supporting, or tanking. The sheer customization and dynamic combat can be off putting to those coming from another MMO expecting a clear cut ability rotation, but once you get a hang of it you'll likely create your own and tweak it as needed. Respeccing your character to a different role is fairly easy, and the biggest commitment is simply the class and race you choose. Every class has three exclusive skill lines, and each race has their own unique set of passives. Everything else can be learned by everybody. Every class can do every role if they really wanted to, and there's always something to do, whether you're a lore nerd, a grind enthusiast, or just a casual adventurer.
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