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Operation Infernal Dawn: A Helldivers 2 Story

The dropship shuddered violently as it pierced the atmosphere of Xur’tek IV, a barren, sulfurous wasteland crawling with Termanids. The air smelled of burning chemicals, and the faint, pulsating glow of the planet’s molten rivers painted the landscape in shades of orange and red. Inside the cramped confines of the dropship, the squad of four Helldivers silently checked their gear. There was no room for error; mistakes on Termanid worlds were often fatal.

"Remember the mission," barked Sergeant Callahan, his gruff voice cutting through the tense atmosphere. "We’re here to destroy the Hive Tower and disrupt their swarm communication. Stick to your loadouts and don’t wander off."

The squad nodded grimly. Private Vasquez hefted her heavy machine gun, its sleek design tailored to shred the thick carapaces of Termanid warriors. Corporal Ramirez double-checked the charges on his flamethrower, the flickering pilot light promising a fiery end for any who dared approach. Specialist Tran clutched the signal beacon, their ticket off this planet, while Callahan, as always, carried a shotgun and the squad’s only deployable turret.

The dropship’s doors hissed open, and the squad was greeted by the hellish landscape. The ground bubbled with acidic pools, and distant screeches hinted at the Termanid swarms waiting beyond the ridges. The squad disembarked quickly, fanning out and scanning the horizon.

“Move to the first waypoint,” Callahan ordered, his tone brooking no hesitation.

The journey to the Hive Tower was grueling. The Termanids didn’t give them a moment's peace. First, it was the scouts—small, skittering creatures with razor-sharp legs and unnervingly intelligent eyes. Ramirez’s flamethrower made quick work of them, the creatures’ screeches silenced in bursts of fire and smoke.

But the further they pressed into the Hive’s territory, the tougher the opposition became. Termanid soldiers, hulking beasts with armored shells, charged the squad in relentless waves. Vasquez laid down suppressing fire, her machine gun roaring as rounds tore through their ranks. Tran deployed automated turrets at choke points, the mechanical guardians thinning the swarm’s numbers. Still, the squad’s ammunition dwindled with every engagement.

“Reloading!” Vasquez shouted as her gun’s magazine clicked empty. A Termanid soldier seized the opportunity, closing the distance in seconds. Callahan stepped forward, his shotgun booming, and the creature’s head exploded in a spray of ichor.

“Stay focused!” he barked. “We’re not dying here.”

The Hive Tower loomed ahead, a grotesque spire of organic matter pulsating with life. Its surface writhed with smaller Termanids, their bodies melding into the structure like a grotesque symbiosis. The squad set up a defensive perimeter, planting mines and deploying turrets.

“Charge is set!” Ramirez called out, planting the high-yield explosives at the base of the tower.

“Signal beacon ready,” Tran confirmed, setting the device on the ground. A blue light began to pulse, alerting the extraction team.

The Termanids knew what was happening. A deafening roar echoed across the wasteland, and the ground shook as the Hive’s guardians emerged. The largest creature the squad had ever seen—a Termanid Behemoth—plodded toward them, its footsteps cracking the earth. Smaller swarms poured in from all directions, the Hive desperate to protect its spire.

“Hold the line!” Callahan roared, pumping his shotgun. The squad fought with everything they had. Vasquez’s machine gun spat a constant stream of death, while Ramirez’s flamethrower created a wall of fire that incinerated the smaller Termanids. Tran operated the turret, its barrels spinning as it chewed through the advancing swarm.

The Behemoth roared, swinging a massive claw that sent Vasquez flying into a rock. She groaned, trying to stand, but her leg was bent at an unnatural angle.

“Keep firing!” Callahan shouted, unloading shells into the Behemoth’s face. It staggered but didn’t fall.

“Detonation in thirty seconds!” Ramirez yelled, glancing at the timer on his wrist.

The squad fell back toward the beacon, firing as they retreated. The Behemoth lunged, but a well-placed mine detonated beneath it, crippling one of its legs. It crashed to the ground with an earth-shaking thud.

“Extraction inbound!” Tran reported as the dropship appeared in the sky, its engines roaring.

The squad clambered aboard, dragging Vasquez with them. As the ramp closed, the explosives detonated, the Hive Tower erupting in a blinding explosion that lit up the sky. The Termanid swarm froze, their connection severed, before collapsing into chaos.

The dropship ascended, leaving Xur’tek IV behind. The squad sat in silence, their armor battered, their bodies bruised, but alive.

“Well done,” Callahan finally said, his voice heavy with exhaustion. “One less Hive Tower, one step closer to victory.”

Vasquez managed a weak grin. “Hell of a day.”

And as the dropship disappeared into the void, the Helldivers prepared for their next mission—because freedom, as they knew, never sleeps.
Publicado a 29 de Novembro de 2024. Última alteração: 29 de Novembro de 2024.
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Played throughout the entirety of EA, love this game! The full release is everything I hoped it would be!
Publicado a 11 de Agosto de 2023.
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Almost as addictive as crack, without any of the added benefits.

Edit: 3k+ Hours now, still holds true!
Publicado a 26 de Dezembro de 2021. Última alteração: 21 de Novembro de 2023.
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21.2 hrs em registo
Derek is my ♥♥♥♥♥♥' spirit animal yo! 10/10, can't wait for season two!
Publicado a 24 de Agosto de 2020.
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22.7 hrs em registo
Subarashii!
Publicado a 24 de Agosto de 2020.
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806.3 hrs em registo (64.3 horas no momento da análise)
Dark Souls is a game that has embedded itself into the depths of my mind for the rest of eternity. I started playing back before DS1 had even announced it's DLC, and this game continues to pull at my heart strings with its gorgeous level design, compelling story, and captivating characters. Every time I dive into the lore, or listen to the soundtracks, I'm swept away by an absolutely astounding feeling of a magnitude of different emotions, ranging from a deep sadness, due to the profound soundtrack that is Lord Gwyn's Boss Fight, to an over-indulgence of Happiness, when I see Siegmeyer snoring away all the troublesome worries the world has to throw at him. The community for this game feels like a family, from the various content creators, to the amazing discord servers full of those ready to enjoy the game with you. I put thousands of hours into this Franchise on Xbox, and since I've switched to PC, I'm more than happy to put another 1000+ hours into it. This game and it's community have always helped me get through so much that has gone wrong in my life. I love this game, this franchise, FromSoft, and most importantly this community, it deserves the #Masterpiece tag. If I were to pick one thing to represent a fraction of the impact this game has had on me, I'd pick the "We are the souls - Reborn / FEAT Cristina Scabbia" by ThePruld. Thank you FromSoft.

Link to the video I mentioned above: https://www.youtube.com/watch?v=NHh82rCnXeo&list=LLLbjsNLy45eeSlLBgxDgHTg&index=5&t=0s
Publicado a 20 de Agosto de 2020. Última alteração: 20 de Agosto de 2020.
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1.4 hrs em registo
I remember back when this game first came out and I watched Jacksepticeye play this, and all I could remember was this deep sinking feeling in my chest as he progressed through the story, while the Narrator fell further and further into an Existential Dread. Needless to say, that feeling still holds true to this day, this game has a profound influence over my tear holes, and I don't think I've ever gotten through a playthough, without at least tearing up a little. 10/10, absolutely love this gem of a game, Thank you Davey!
Publicado a 20 de Agosto de 2020. Última alteração: 20 de Agosto de 2020.
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Is this Left 4 Dead 3?
Publicado a 15 de Junho de 2020.
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258.1 hrs em registo (5.1 horas no momento da análise)
I've got more mods for this game, than your 13 year old son has viruses from porn on his computer...
Publicado a 22 de Maio de 2020.
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