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2 pessoas acharam esta análise útil
71.7 horas registradas (34.3 horas no momento da análise)
It's like Into The Breach, but with characters and a story.

It's really-really-really-really-really-really-really-really good.

Get it.
Publicada em 5 de outubro.
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The fact that the game is in development for (at least) 7 years & has several DLCs released, and is STILL in Early Access, is kind of a joke. Eww.
Publicada em 25 de julho. Última edição em 25 de julho.
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TL;DR: The game is definitely worth the asking price at the moment of writing, but somewhat unpolished, and not as Frikkin Awsum as the first one.

I was, in truth, hopeful about the game, and even very happy with it once it came out, but ultimately ended up being disappointed and can't bring myself to play it anymore.

There is a number of reasons to that:
  • Some weapons are just not fun enough, some are actively tedious, and some just straight up refuse to work;

  • The environments, especially the base, are now very dark and kind of a bummer to look at: lots of dark-green, dark-blue, dark-red and generally muted colors, everything blends together and just sucks ass visually;

  • Enemies are mostly meh in design, matching the environment. However, the mechanics are weirdly punishing, especially in the early-stage levels. The progression through a single run could feel very lopsided at times: huge difficulty spikes early on, getting simpler as you play.

But the biggest reason of all seems to be The Protagonist: she is just so unbelievably boring.
Melinoë is so flippin' serious all the time, so determined in her quest, so lacking any kind of humour that it becomes annoyhing.

This game, above all, makes you realize just how important Zagreus's dry, sarcastic voice acting, with witty lines to match, absolutely MADE the first instalment.

That's not to say that the game lacks positives: the voice acting is all-around very good, the art is great (even though the art direction makes me depressed at times), the music is great, the combat is mostly fun and varied.

It just doesn't have that "I enjoy spending my time with this"-aspect that the first one was all about, and that's a huge crime for a game.
Doubt they'll patch that.
Publicada em 30 de maio. Última edição em 30 de maio.
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323.1 horas registradas (191.7 horas no momento da análise)
The games are great, but whichever cuck at EA decided to make it necessary to LOG IN, using EA's ♥♥♥♥♥♥ servers, to play a SINGLE-PLAYER GAME, really needs to violently lose a couple of teeth for the collective suffering he inflicted on humanity.

♥♥♥♥ EA.
Publicada em 4 de janeiro.
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Talos Principle 2: Robotic Boogaloo is the best thing since Talos Principle 1, which is itself the best thing since sliced bread.

Merely having it in my library raises my IQ to double digits. Thank you, Croteam.
Publicada em 12 de dezembro de 2023.
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1,510.3 horas registradas (1,367.3 horas no momento da análise)
The only bad thing about it is that a sequel exists
Publicada em 14 de outubro de 2023.
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47.3 horas registradas (46.7 horas no momento da análise)
Fuсk Epic Games
Publicada em 8 de outubro de 2023. Última edição em 8 de outubro de 2023.
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167.8 horas registradas (30.8 horas no momento da análise)
I'm impressed that a game that looks this bad runs so poorly.

Character textures are straight out of some 2013 indie procedurally generated crafting & survival trash in terms of quality, shadows are twitchy and weird, trees look like leaves.
With all this, I'm barely getting 60@2440 on a 3060 & 5900x setup regardless of settings. What a disaster.



The game also lost quite a bit of its uniqueness; clearly the plan was to make a fantasy Civilization clone instead of a story-driven strategy game in this setting, as the previous game were.



It's also buggy at times: with the new overabundance of races & leaders, I got a duplicate leader in both games I started (on maps with 3 leaders). "Hello, Kruul Blightlord, I'm Kruul Blightlord! Let's be friends. There's something about you that I like, but I can't quite put my finger on it..."

Duplicate races (with same names) count as distinct ones for purposes of Keeper titles and city populations.
You could repopulate a city from one batch of Fiendish Rodents for other Fiendish Rodents, and it's somehow a massacre and loses population. What? (I mean, I guess the new rats eat the old ones, so that kind of checks out, but still)

They also could have drastically different Alignments based on seemingly random chance.

The game crashed or became unresponsive multiple times, softlocked and forced me to quicksave-load multiple times.



Overall, I enjoy it, I will play it, will be hoping that they fix it, but can't recommend it.
Publicada em 5 de maio de 2023. Última edição em 5 de maio de 2023.
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638.0 horas registradas (521.6 horas no momento da análise)
Kinda overpriced atm
Publicada em 14 de julho de 2022.
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69.7 horas registradas (13.8 horas no momento da análise)
It's a good casual co-op game: great visuals, fun mini-games, forgiving gameplay, and an engaging (albeit silly) story make it a pretty excellent game for couples.

I'd even call it "jolly", but at some point the writing makes a casual detour into psychological horror for an entire level, including an extended torture and murder sequence, which damn well caught me off guard. (I really wish I was joking about that one)
Characters take a quick dip into being completely irredeemable monsters, but come back like it's no big deal.

Can't entirely recommend it to families with kids for those reasons, but overall it's an enjoyable experience.
Publicada em 25 de dezembro de 2021. Última edição em 25 de dezembro de 2021.
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Exibindo entradas 1–10 de 19