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Recent reviews by Atayeu

Showing 1-4 of 4 entries
1 person found this review helpful
20.3 hrs on record (9.4 hrs at review time)
Early Access Review
Fundamentally holds great addictive grind potential. Fun to craft, kill, explore, and (while unfinished during this early access review) base building too.

Joined there discord to ask some questions and give suggestions. The developer was responsive and engaging right away! A rarity and a key sign of a successful game in the making.

Keep your eye on this one
Posted 9 January, 2023.
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No one has rated this review as helpful yet
112.7 hrs on record (94.3 hrs at review time)
Great Combat, Good Story, and One of the best ARPGs ever. Right up there with Path of Exile.
Not as much end game as PoE, not many games do though.

Easily 50+ hours.
Posted 10 July, 2022.
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No one has rated this review as helpful yet
13.6 hrs on record
Great visuals, at times has bad camera angle, could use a more in depth gear system and other systems. Multiplayer can make for odd progression through storyline. All around decent purchase though.
Posted 29 November, 2021.
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1 person found this review helpful
16.8 hrs on record (4.8 hrs at review time)
The game is a solid 7/10.
If you're hesitant, wait for it to drop below $35. That's when I'd qualify it as a good grab.
Don't purchase this game if you're more interested in the multiplayer portion.

As of 9/15/21 the game has frozen my computer about 5 or 6 times out of my total ~4 or so hours played. After reopening the game it has always pushed beyond where it froze perfectly fine the next time. Its usually when loading the menu or navigating back (esc) out of a sub-menu. I'm sure this will be fixed in short time.
-Update --> I'm over 10 hours played and I've encountered a level where the game crashes every time at some random point during the level. Not able to progress because of it. I'm well over 10 game + PC crashes now. :/

Graphics, FPS mechanics, over all premise of the game, and the clues/mystery collection aspect of the game are all really well done. The game falls short when it comes to its multiplayer feature. Enemy player can invade your game (other wise would be NPC) to hunt/eliminate you. This can be neat, but they're invading your story/campaign portion of the game. There isn't a separate game mode; its just multiplayer on or off. When it comes to a clue/mystery collection like game where i'm searching every nook and cranny (and enjoying it!) why would i want to feel rushed by an enemy player invading? I'm content with it being an NPC. On the other hand invading other player's game sounds fun, but poor them when i'm clearly more out-skilled than them.

There isn't an enormous amount of different guns/skills, but it doesn't feel like an issue unless you were to put in over 30-40 hours of game-play. Only then would I be a bit discouraged due to always returning to my preferred gun.

The maps, while they're filled with tons of puzzles, clues, leads etc. that will keep you searching, they're not extremely large. They do alter depending on the time of day (4 times) but not the actual map itself. Its not like a Bioshock level. While always returning, to a map for a new objective there, you'll quickly begin to memorize where points of interest are located and more.

Hopefully they'll add more!


Additionally:
There's quite a few reviews stating stuttering issues etc. I personally don't have any stuttering, graphical, latency, or fps issues. However i'm using an NVIDIA RTX 3080, Intel i9-11900k and 32gb of Ram all installed on an SSD.
Posted 15 September, 2021. Last edited 16 September, 2021.
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Showing 1-4 of 4 entries