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Análises recentes de Asoreth

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Exibindo entradas 1–10 de 34
26 pessoas acharam esta análise útil
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The Good:
  • Visually, this game is incredible, everything from the area design, animations and enemy design is so spectacular you've got to see it for yourself.

  • I love the combat in this game way more than the first one, because in this one you can't miss a 95% and it's overall a more predictable experience which to me is massive.

  • The skills are way more balanced than in the first one and it's overall well polished. Pretty much every skill will become useful in a situation if needed, which creates strategic decisions. (Great!)

  • Playable story sections are so fantastic, though the overall storytelling I think is a bit weaker than in the first one.

  • I really love that the Inns you visit have different names and effects when you enter them.

  • And the relation system, while very random, is still a pretty cool addition. (For the most part)
The Bad:
  • The actual problem are the enemies, which are ridiculous.
    In the first game, an enemy does a move gives you some stress and deals some damage to you.
    In this game, the enemy has 3 turns, dots you, gives you stress, gives themselves dodge and screws with your team's position all in the same turn. It gets especially crazy when you get to higher confessions.

  • Most trinkets are straight up garbage unless you get lucky. There are some cool combinations you can make but that's another luck factor.

  • The memory system is completely useless since the game is literally made on the precipice that your characters will die and you will fail. I got to use the memories so few times I couldn't remember what it even did... Ironic isn't it.

  • Candle acquistion is so... very... slow... IT'S SOOOO SLOW. I am not kidding, this is a real problem. It's way too slow.

  • Yes, you have side objectives you can do to get more but the number you get while doing them is laughable, and they don't even refresh after completing a region once you complete one, that's that for that run.

  • The Stagecoach is an interesting change of pace, I'm all for innovation so for the most part I don't mind it, though I feel like runs feel slower because of it when you've done a bunch of runs already. I found myself alt tabbing while waiting for the stagecoach to get to the next location, which I think is lame.

  • I miss the Shieldbreaker, Arbalest, Musketeer and Houndmaster...

  • And most importantly, I miss the Bounty Hunter... That is not my Tardif. While still badass, he isn't a permanent addition to your party, instead he is a temporary party member which you can recruit when an event appears in a tavern, which flavor-wise is kind of cool, but overall makes me very sad that I can't use my favorite guy whenever I want.

    ...And it's even more criminal because his animations are crazy good.
It still is a really good game and it's worth a buy but sometimes the game will feel incredibly unfair.

Also as a side note that will never happen, I want The Warlord to be a playable character, I just love his design so much.
Publicada em 19 de janeiro.
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You lose a 100% of flushes you don't take.
Publicada em 12 de dezembro de 2024.
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Peak DLC, even though I have some gripes with it, the amount of content is insane, it's a 10/10.
The new weapons and weapon types, armor, skills, spells, music, exploration... everything is so good.
My favorite bosses from the DLC were Bayle, Messmer and Midra.
Also, the second to last fight was so emotional, it was absolutely phenomenal.

And it allows me to solo the game with the power of martial arts, so yeah, obvious 10/10.
Publicada em 29 de junho de 2024. Última edição em 29 de junho de 2024.
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First of all, I was playing as Tess longer than I was playing Henry... which is saying something.
It is a stamina bar going up and down simulator but at the same time I think it's kind of a cool look at how the town operated before... y'know.
Do NOT make the same mistake I did and start this DLC as a newcomer, it was kind of a chore to go through.
When the second half started and I saw that some other people needed help I literally said outloud: "Please just let me play as Henry again Idgaf about any of this..." but I'm glad I didn't have to help any of them to just get out of the DLC.
I wish this DLC was available a bit later as a cute quest you can go on if you wanted to, but also there should be a warning that you're about to play a whole different character for a long while.
Personally I wouldn't recommend.
Publicada em 27 de fevereiro de 2024.
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45.2 horas registradas (39.0 horas no momento da análise)
I'll be honest, I thought this game wouldn't be as good as RoR2 and I was wrong!!!
Big Fun, Big Difficulty, Big Unlocks. Love.
Merc's my favorite man, especially when you unlock the parry move!
Publicada em 21 de novembro de 2023.
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second smelter demon fight and the runback to it, go ♥♥♥♥ yourself.
Publicada em 21 de julho de 2023.
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877.1 horas registradas (666.1 horas no momento da análise)
I survived
Publicada em 21 de agosto de 2022.
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11.8 horas registradas (7.9 horas no momento da análise)
become the happiest of tree friends
Publicada em 15 de agosto de 2022.
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227.9 horas registradas (138.5 horas no momento da análise)
Análise de acesso antecipado
This game is now in a really good state, if you like to learn off of your mistakes (like me) this is a really great game. Yes it is very hard, but that's part of the fun. The pixel graphics are fantastic and there's a lot of builds you can try out, the map is quite fun to explore.

If I had to give feedback, I feel like roads should have a use, I never really use them because diagonal movement is just so much better. Maybe make walking speed on roads a bit faster?

"Rags to RIches" Edit: I like everything about the new update, the new map, faster movement etc. but this new update also added a new use for roads in a way where you can't walk 100 steps on the plains without encountering a snake which deals massive over time damage, 50% intoxication and you can't avoid it. Now when you die it's not your fault, it's because a ♥♥♥♥♥♥♥ snake appeared out of nowhere to bite you in the middle of a fight with some brigands.

Also the issue with quest items being dropped on the ground and then disappearing, locking the quest in the process has still not been fixed...
Publicada em 26 de novembro de 2021. Última edição em 19 de dezembro de 2024.
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big guy
Publicada em 15 de junho de 2021.
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