12
Products
reviewed
699
Products
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Recent reviews by Tinsin

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Showing 1-10 of 12 entries
10 people found this review helpful
44.4 hrs on record
Early Access Review
Saleblazers is a unique mix of shopkeeping, adventuring, and storytelling, offering a solid early access experience packed with potential. I played it co-op with my wife, and we had a blast! Shared quests are a huge highlight, and the idea of 8-player co-op sounds both chaotic and efficient.



Highlights
    []Shop Customization: The sale logic (base price + % increase) is clever, and customizing shops is addictive. There are 20 shop options now, but more customizations and larger plots would add even more depth.[]Combat: Fun and chaotic, with exciting boss fights that tie into shopkeeping mechanics. Some balance issues at the start (e.g., being one-shot by low-level enemies), but it improves over time.[]Adventure Elements: The mix of shopkeeping and adventuring works really well. The invasion feature, while unexpected, was fun to try at least once.[]Quests: Most are engaging, though a few, like the robbery mission, could use clearer instructions or a map system.



Areas for Improvement
    []AI Pathing: Helpers and customers sometimes get stuck in creative layouts, leading to moments like wetting themselves in-store.[]Reputation System: A clearer town reputation system (e.g., discounts for good behavior, penalties for theft/attacks) would add depth.[]Performance Issues: Golf carts and rendering across the map can lag, especially in co-op. Dedicated server support would help.[]Stealing Mini-Game: The mechanic feels clunky and often frustrating. It’s usually easier to just smash things instead.
  • Endgame Content: After finishing the story and unlocking all mats, there’s limited content left. More expansions or features like investments (teased in the story!) would be great.



Final Thoughts
The night attack system was too stressful for us, so we disabled it, though the desert’s unsafe zone mechanic was a fun challenge. The game shines in its mix of shopkeeping, adventuring, and chaotic combat. With refinements and more content, Saleblazers has the potential to be a truly standout experience.

Tip: Don’t rebuild PopPop’s shop—wait for a better plot later.

Overall: Highly recommend for fans of shopkeeping and adventure games. A solid 45-hour experience with great co-op fun. Looking forward to 1.0!



Early Access Disclaimer: I understand the game is in early access, and I appreciate the effort the developers are putting in. The little Easter eggs and thoughtful details show their passion, and I’m excited to see what’s next!
Posted 28 November, 2024.
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No one has rated this review as helpful yet
419.6 hrs on record (327.2 hrs at review time)
Rating: ★★★★☆

Pros:

Nostalgic Vibes: For those who grew up in the Starcraft or Warcraft 3 days, Element TD 2 brings back that classic tower defense feel with a modern touch.

Improved Multiplayer: The developers have fixed most of the synchronization issues that previously plagued multiplayer, although occasional hiccups still occur.

Consistent Player Base: Despite being smaller and limited, the player base remains steady, providing a reliable multiplayer experience.

Engaging Gameplay: With over 300+ hours, I find myself coming back to the game periodically for quick, enjoyable 30-minute sessions.

Well-Designed Towers: The tower builds are straightforward and thoughtfully designed, making the game enjoyable and strategically engaging.

Cons:

Limited Development: While the game is enjoyable, I wish there were more expansions. The developers seem to be focusing on their new project, AXON TD, resulting in limited updates for Element TD 2.

Lack of Challanges/Goals: The game could benefit from more goals and weekly challenges to keep players engaged beyond the leaderboards.

No "Friend Pack": It’s a shame the developers don’t offer a "Friend Pack" deal (Buy 2 get 2 free), which could help bring more players into the game.

Single Player Experience:

Minimal Engagement: I’ve spent very little time in single player compared to multiplayer, but it’s great for quick, enjoyable games.

Learning Curve: I recommend new players start with single player to learn tower placements and strategies before diving into multiplayer.

Overall: Element TD 2 is well worth the price, especially when on sale. The developers have clearly put a lot of thought into the tower designs, making the game enjoyable enough to reinstall and play periodically. If you have a group of friends, this game is a fantastic multiplayer experience, although I wish more people played to enhance the community aspect.

Final Thoughts: Despite some areas for improvement, Element TD 2 remains a solid tower defense game that scratches that nostalgic itch while providing a fun and engaging experience. Highly recommended for fans of the genre.

Posted 6 July, 2024.
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1 person found this review helpful
3.0 hrs on record (2.9 hrs at review time)
Early Access Review
In a Nutshell:
The Enchanted Blacksmith holds promise with its engaging (Although limited) mix of blacksmithing, trading, and exploration. While the game concept is captivating and the market stands add complexity, there's room for improvement. Clearer tutorials, streamlined mechanics, and added depth in various aspects could elevate the gaming experience.

Detailed Review:

Positive Highlights:

Captivating Concept: The game offers an enticing blend of blacksmithing, trading, and exploration. You can tell other things are yet to come based on the menu options.
Market Stand Variety: Diverse market stands add complexity, providing growth potential for players.
Enchanting Hints: Nothing is in the game, but the idea of enchantments open the possibilities for an exciting future expansions of development

Areas for Improvement:

Sleep Mechanic Clarity: The option to set sleep duration until a specific time would enhance player understanding.
Tutorial Refinement: A more hands-on tutorial would assist players in navigating essential tasks like mining and crafting.
Streamlined Shopping: Introducing a confirmation step or allowing players to examine products before purchasing would improve the shopping experience.
Market Stand Dynamics: Adding an RPG element to acquiring market stands and exploring a 'sell' box option could streamline the selling process.
User Interface Enhancement: Clearer key bindings during object selection would enhance the overall user interface.
Environmental Diversity: Introducing a variety of tree types and richer environmental aesthetics would visually enhance the gaming experience.
Bulk Material Purchases: Providing an option for players to buy materials in bulk would streamline resource gathering.
Realistic Material Handling: Consider implementing realistic mechanics, such as requiring an iron bucket for hot copper bars.
Energy Management: Adjusting energy consumption during blacksmithing and addressing the sleep and food interaction could improve game balance.
Market Hours and Challenges: Limiting market hours and introducing weekly challenges would add realism and motivation.
Horse and Cart Improvements: Allowing mounting with tools in hand and enabling both pushing and pulling of the cart would enhance convenience.
Property Customization: Offering options for players to customize their property layout and add structures would enhance personalization.
Horse Upgrades: Exploring horse upgrades, including storage options and varied speeds, could add depth to the gameplay.
Sword Crafting Complexity: Expanding sword crafting steps, like introducing sharpening stones, would add an immersive RPG aspect.
Balancing Exploration and Trading: Adjusting the balance between mining and trading for equal rewards would enhance overall gameplay.
Upgrade Mechanic Streamlining: Simplifying the upgrade aspect by allowing the use of surplus materials would provide a smoother player experience.

In summary, The Enchanted Blacksmith holds great potential and, with these improvements, could offer a more accessible and enjoyable gaming experience. Excited for future updates and expansions!
Posted 30 December, 2023.
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No one has rated this review as helpful yet
2.8 hrs on record
Genre: Lite COYA (Choose Your Own Adventure)
Playtime: Mastered in under 3 hours
Enjoyable Storyline: Delightful mix of creativity and historical elements
Easygoing Gameplay: Little challenge, making it accessible to all players
Strategic Choices: 50/50 decision-making adds a layer of intrigue
Achievements: Figuring out optimal paths adds replay value
Not Forever Playable: Short but satisfying gaming experience
Recommendation: Ideal for a few hours of enjoyable, stress-free gameplay. Worth trying for history and adventure enthusiasts alike.
Posted 29 November, 2023. Last edited 29 November, 2023.
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32.4 hrs on record
It was an enjoyable card game, was shorter than i hoped.. i believe it could of easily gone on X2-X3 times longer if played right. Could easily change in the future and i'd enjoy playing this game again.
Posted 27 January, 2022.
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No one has rated this review as helpful yet
22.0 hrs on record (9.2 hrs at review time)
If you're someone who plays deck-building games, i'd highly suggest. Pulled me in for hours without trying, extremely frustrating ( like Dark-souls ), although pleasantly fresh. Job well done and highly suggest the game.
Posted 8 August, 2021.
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No one has rated this review as helpful yet
591.6 hrs on record (152.2 hrs at review time)
Early Access Review
Performance issues ( check ), Political Drama? (Check), Tons of fun? (Check). Highly advise and shocked it's not a bigger game on steam.
Posted 25 February, 2021.
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No one has rated this review as helpful yet
27.8 hrs on record (6.6 hrs at review time)
Wasn't sure if this game was everything i've read about.. (6 hours later). Yup i see the ease getting hooked now.
Posted 6 December, 2020.
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44.7 hrs on record (29.9 hrs at review time)
Single player card game, wish it was co-op or multi-player friendly too :)
Posted 6 December, 2020.
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No one has rated this review as helpful yet
751.4 hrs on record (262.2 hrs at review time)
**Warning - This is a Pay to Win game**
**If you want to be 'The best' or 'unlock everything' expect to pay money**

With that being said; if you're playing with some friends and you're not trying to be the 'best' or your a person that requires 'everything'. This is a perfectly fine game to play on the side or while you're waiting for something. Multi-platform supported (iOS, Steam, etc). Makes playing on the computer while doing other tasks easy, as well playing on the phone while you're chilling.

The other reviews are correct; $50.00's for the 2 crafters that everyones wants ( pretty much limiting you to buy them on the public market place or find them with lucky chests/bag draw's ) but neither have have i found 'required' to play the game.

The $10.00 monthly fee is pretty much an add-on to each thing, adventures prizes, chest prizes, etc. Usually the best drops are locked with the 'monthly fee'. Plus you get gems for the market, etc.

Personal op: the game developers made it pretty easy to game Gems in the game. I seem to get the constantly to the point i'm not concerned on buying any, once again if you're in a rush or 'i want this now' this game could suck you dry of money.
Posted 18 August, 2020.
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Showing 1-10 of 12 entries