9
Products
reviewed
82
Products
in account

Recent reviews by AntonioSS22

Showing 1-9 of 9 entries
2 people found this review helpful
29.5 hrs on record (20.7 hrs at review time)
Early Access Review
In today's world where seemingly every AAA modern racing game seems to be all inspiration and no innovation, BeamNG.drive is a game that I keep coming back to because it's just so damn fun to play around with.

Yes, the crash physics are the main appeal, but they add an element of difficulty that no other Sim-Racer can compete with: True level mechanical damage. Once you start realizing how delicate racing a car can be, it really changes your driving style to be more precise and careful when you're doing the races on the free-roam maps.

I find myself having to restart a race multiple times before I can cross the finish line, but instead of getting frustrated with having to restart the race every time, I am always in awe at the damage models of the cars every time I wreck, most of the time on purpose. This level of detail will never be matched by any games with licensed cars, as that's a big no-no from a marketing perspective for many car brands.

Fortunately, BeamNG really has a fantastic modding community that only gets bigger with each passing day that more people find out about this game. If you're looking to get started with crashing various real world cars, you can check out the newly established BeamMods dot com, which also includes leaked paid mods as well.

A few years ago, I remember seeing somewhere that the Devs said it would be impossible to have this game running on multiplayer because of all the crash data it has to send across the servers. Today, you can download BeamMP and this dream suddenly becomes a wonderful reality. I love the fact that you can also drive your modded cars on these servers and if you and your friend have the same mod files installed, you can see each others cars in game.

Overall, I cannot recommend this game enough for anyone who is curious about what BeamNG.drive is all about. Even if you're not a racing fan or car person, I guarantee there's atleast several hours of fun here to be had just fiddling around with the different cars physics and crash models.

I have way more time in game than Steam shows because launching the game through the BeamMP Launcher does not show on Steam for some reason.
Posted 16 January, 2024.
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No one has rated this review as helpful yet
66.5 hrs on record (13.5 hrs at review time)
The amount of love Criterion Games has for this series is so evident in their art style and unique approach to presentation with the animations in Unbound. I absolutely have been having a blast with the game on early access and I highly recommend it to anyone who's looking for a fun arcade racer.
Posted 2 December, 2022.
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1 person found this review helpful
1 person found this review funny
1.7 hrs on record
If you have a GTX 970, avoid this game. Struggling to get 30 FPS on lowest possible settings. Waiting for RTX cards to actually exist to give it another shot.
Posted 9 December, 2020.
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24 people found this review helpful
34.2 hrs on record (26.9 hrs at review time)
The future of this game on the Steam store is uncertain at this point. If this game does end up being an Epic Store exclusive, then all the workshop mods and future DLC will be unavailable for Steam Users.

Shame on Psyonix. And Epic Games can choke on a Cactus.
Posted 2 May, 2019.
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3 people found this review helpful
1 person found this review funny
17.6 hrs on record (12.2 hrs at review time)
Early Access Review
Paid Crate Drop Microtransactions in Early Access. Lel.

Trust nobody.
Posted 26 July, 2017.
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2 people found this review helpful
531.4 hrs on record (156.6 hrs at review time)
Edit: I'm glad OpenIV is back, and you should definetely buy the game if you plan on modding it, but if you're buying this game for GTA: Online, don't.

I paid $60 twice to play this game on my PS3 and now my PC, and for the first time ever, I'm regretting doing so.

GTA: Online used to be my favorite pasttime game because of all the content that was readily available to play with other people. I've had to use money from modders because recently this game has been a paywall of forcing people to buy shark cards. I've since turned to modding the game in single player and leaving GTA: Online behind.

Last Night, Take Two Interactive decided to ban Single Player Mods by ordering a Cease & Desist Letter to OpenIV, the ultimate modding platform for GTA IV and GTA V that has been around for over Nine Years. As a result, there won't be a way for us to mod the game's internal files.

And this is where I draw the line with this game. I suggest you voice your concern by talking to big YouTubers about it to prevent this from happening in the future.

And goodbye Rockstar. I'll come back when you guys create another Midnight Club Game.
Posted 15 June, 2017. Last edited 4 July, 2017.
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No one has rated this review as helpful yet
0.0 hrs on record
Probably the only Telltale style game that I would actually Replay from the beginning just to play the opposite of my original playthrough of this game. Very well written story.
Posted 24 November, 2016.
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No one has rated this review as helpful yet
7.3 hrs on record (7.1 hrs at review time)
You can drive like a Total Maniac in this game and still have lots of fun! I'm not entirely sure this game includes a difficulty level, but the overall penalties such as Speeding Infractions and Running Red Lights only take out about 5-10% of your paycheck. The game itself has such an amazingly calm and beautiful scenery in contrast to my driving. Cutting the AI off with my trailer is so damn funny. Also, I accidentally took a Highway Exit Loop at about 80KM/H (double the speed limit) and ended up flipping over my trailer. I was in tears laughing for a good 5 minutes while I had to call a service center to tow me away. However, I wouldn't advise you to destroy your truck so quickly because repair costs and maintenance are similar to that of a Second-hand Used German Luxury Sedan notorious for being filled with "reliable" electronics.

Overall, this is a great game if even if you're used to driving as fast as possible in other racing games. This might not be a racing game, but it sure as hell can be one. The in-game Radio Streaming services help set the mood, for whenever I feel like enjoying the drive, or when I need to finish my stupid delivery as fast as possible.

TL;DR: If BMW made Trucks, my driving record would reflect that.
Posted 11 June, 2016.
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2 people found this review helpful
598.7 hrs on record (145.5 hrs at review time)
CS:GO Review
I have never raged harder at a game in my life. I will probably never get a chance to feel any of the ingame guns in real life. To feel their recoil as I spray-and-pray at a target post. I will spend hundereds of dollars on cases when the skin I was looking for was probably cheaper on the marketplace in the first place. I must learn to accept the physics of ladders and hitboxes in this game. I will probably derank time and time again and stay a Silver for playing with the most uncooperative players in Competitive Matches. I will have to make judgments whether he preshot, or was wall hacking. I will have to learn to hold E as long as I can to make sure the bomb is planted, even after I see the hands lower and go off screen, and start the plant process all over again. I must resist the temptation to crab walk because it "improves accuracy", or jump off the map for the lulz.

This game is a learning experience from beginning to infinity and beyond. And you'll probably never stop learning even after reaching Global Elite. That's why Counter Strike is such an addictive game. A word of advice is to Try and have patience for certain people in the community. Both in chat and over the mic.
Posted 20 June, 2015.
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Showing 1-9 of 9 entries