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Recent reviews by andehP

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9 people found this review helpful
0.0 hrs on record
The writing of the story is not the strongest this time around, but it's not horrible either; the developers promised that we would be getting a fresh new arc, and that is what we're getting in this expansion. It's not everyone's cup of tea for sure, but I enjoyed it from the start to the end--with one exception: some of the quests really dragged on, especially level 91-92 MSQ. I can see why these mundane quests were part of the main story, but it really should've been a side quest chain.

Outside of that, I've been really enjoying how relaxing the quests are--even when they are outright "boring" sometimes. It reminds of those mundane fetch quests from PS1 era, and it's strangely comfy and nostalgic.

Music and sound design is phenomenal! FFXIV, or any Final Fantasy games, really shines when it comes to music and sound design. It's always refreshing when the music/sound team experiment with different genre for each expansion, and this time, they delivered.

Dungeons and encounter design in general have been improved, it feels slightly difficult and more engaging compared to previous expansions, but even that doesn't help with how repetitive it feels. You still do 3 sets of 2 groups of mobs, 2 mini bosses, and final boss. There's an exception in later dungeons, but even so, it still almost follow the same formula.

Trials and Raids have more or less the same mechs as previous encounters, with some new twist that makes it feel fresh. Some might like it, some might hate it. I personally enjoy it, and I've been having a blast with it.

One thing I don't like about current raid scenario is that the raids are locked for half a year, and only been unlocked the last two weeks before a new major patch, by that time, most people see no reason to gear up anymore. For a game that emphasizes you to play different job, they sure make gearing difficult for its players.

The overworld has been improved visually; the area is lush with vegetation, beautiful sceneries all around, and as well as immersive environment. But that's where it ends: this expansion still suffers from an outdated game system, making the overworld feels lifeless despite what I mentioned earlier. There's nothing else to make the zone feel alive, no events to make it worth revisiting these beautiful area. Once you're done with MSQ in that area, you're pretty much going to leave it as is, maybe some occasional FATE grinding and material gathering, and that's it.

While I agree with most of the reviewers here, and there are still a lot of things that I'm not satisfied about, I'm still giving it a recommend. It's unfair to give a bad stamp to this expansion for a core design flaws that we're feeling unsatisfied about.

Also Wuk Lamat is annoying, but not in a way you think.
Posted 20 March.
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1 person found this review helpful
11.1 hrs on record (1.8 hrs at review time)
Incredible game, one of the best MH so far and I'm having absolute blast with it (on a different platform).

Regardless of that, right now, I can't play it on PC due to how unoptimized it is. While I don't have issues with the frame rate, there are many visual/graphical glitches I've experienced in just two hours, such as the polygon bug, texture not loading properly, and vertex explosion. At one point, the game breaks itself and everything turns white or black and glitchy, making it nearly unplayable.

There are some workarounds to fix it for maybe half an hour before it starts appearing again, which shouldn't have been needed in the first place for a game that cost you $70.

It's a great game that's unfortunately plagued with countless bugs and glitches, so until there's a functioning optimization, as well as the fix to those graphical bugs and glitches, I can't recommend this, at least not on PC.
Posted 4 March. Last edited 4 March.
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No one has rated this review as helpful yet
109.3 hrs on record (50.1 hrs at review time)
I'll start off with this: as a Suikoden fan since 2003, Eiyuden is like a pipe dream come true. I'll make sure to review the game without any kind of bias. The game definitely has its flaws, everything does. If you're putting off the game due to the recent surge of "woke" translation in this game, especially if you're a Suikoden fan, you're missing a lot.

For a game that is trying to appeal to Suikoden fans, this game succeeds rather amazingly, there are moments where it made me think "Wow, this is really nostalgic!" especially with the beautifully crafted dynamic sprite-works.

I've read that some people are a bit put-off by the 2.5D style, but I think Rabbit and Bear Studio managed to merge the 3D world with 2D sprites quite seamlessly. The characters blend perfectly with the world for the most part.

The game has a lot of beautifully arranged music, but this game suffers from reusing music, making it feel generic, boring, and it sort of breaking the otherwise beautiful map designs. It takes away its uniqueness because of that.

The system and transitions...are eyebrows-raising more often than not. If you're trying to switch tabs from "Items" tab to "Equipment", you'll have to deal with some slow transitions and micro loading times that is 100% annoying...or if you want to get to Status tab, you have to cycle through many other tabs before you can get to it. Don't get me started on attack button during battle. The X button needs to be more responsive...

Despite what people say about the English localization, other than a few cringe and eye-rolling dialogues here and there, I think they are doing a decent job at conveying the message of the game, save for some parts where they omitted or changed the personality of the characters.

Having an exact translation could be quite awkward, and honestly the westernization of the game scripts reads nicely for me. Sure, there are some out-of-place, modern lingo being put in the game, but it's not game breaking at all. Some of them managed to get a chuckle out of me.

Also, the part where a character replied to our main character saying, "We beat him" with "Are you sure it's a him?" doesn't feel woke at all. To me, it's more like "It's a giant rock, I don't think it's a him or her." It's only a quip, or a badly written joke at most, and that's not even the bad part of this whole localization issue, yet people made that the reason they wouldn't even touch the game.

The actual issue is actually how inconsistent the translation team translates some of the action tooltip for the game, people need to focus on that instead--even so, that kind of inconsistencies reminds me of Suikoden's translation. Like I said previously, "Wow, this is really nostalgic!"
---
Eiyuden Chronicle: Hundred Heroes is 100% a love letter to Suikoden fans, but this isn't saying is a good or bad thing as a love letter can be either well or badly written.
There are many things to fix and take note of if they want the game to flourish, but considering this is Rabbit & Bear Studio's first time ever producing/developing a game, most of these bad reviews listed for the game are understandable. 


Ultimately, despite the bugs, inconsistencies, and many other problems, I give Eiyuden a "Recommend." Don't skip on this game.
Overall rating:
★★★★★★★★☆☆ 8/10
Posted 25 April, 2024. Last edited 25 April, 2024.
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No one has rated this review as helpful yet
75.1 hrs on record
It's the kind of game you play after a stressful day.
Posted 23 November, 2022.
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6 people found this review helpful
43.8 hrs on record (7.7 hrs at review time)
Story of Seasons is a series that dates back to SNES era as Harvest Moon in the west. If you're not familiar with the franchise, then take Stardew Valley: another farming simulator that is heavily inspired by it. Doraemon: Story of Seasons is a crossover of the Story of Seasons (Not Harvest Moon, mind you), and Doraemon–a critically acclaimed franchise in many Asian countries. Granted that I haven't finished even the first year of the game, so take this review with a grain of salt. There might be a few spoilers in this review, but not direct ones, at least.


Gameplay
The gameplay itself is relaxing, but it gets repetitive after a while (something that happens with me for all farming games, I won't list this in the cons of the game), but this game managed to keep me entertained and coming back for more.

The game features a numerous Doraemon characters, but it also features a lot of original characters for this game, with some reoccurring themes and characters, in a way. Since this is also Story of Seasons game: it follows the same principles in the previous games: you're given a plot of land where you can grow crops, raises some farm animals, decorate and all the things you can do with it, within the game's limitations, of course; befriending the villagers, farm animals, even wild animals!

Although in the first month–without any of Doraemon's gadgets–trying to do everything in a day is quite a chore. It gets better in the summer, promise. One thing that is different from the Story of Seasons games (that I've played)[/i] is that you can catch bugs with a net in this game. It's a fun addition!

Well, no games is completely without fault, for example, the game does provide a short tutorial for ones who are interested in it; but at times, it fails to deliver some crucial points of the game. Like where to get nets, how to get honey, and the list goes on and on...I'll get to it in the next section.

Oh, speaking of honey, please don't sell the bees you caught in the wild!


Music
Yes, yes, and yes! As someone who loves to play games with music on and immerse myself in it, the soundtracks in this game is simply a masterpiece. First minute into the game (yes, first minute!) I was sold immediately just from the title screen music.


Visuals
Don't expect Cyberpunk 2077-level visuals in this game, they are completely different and it's a good thing. This game's visuals have its own aesthetic: it looks like they are straight out of a hand-drawn, water-colored manga, and it is wonderful.

Though some of the models are blending in too much that you could mistook a wild plants that you could pick up with the actual background...and vice versa.


A few things that irks me is that it doesn't have at least a simple mouth animations and more facial expressions.

The visual scales really well, but at the same time, the game also maxes out at 1080p. Not having at least 1440p is questionable at best. There's also some elements in this game that looks blurry, as if they just took some assets from the Switch version and leave them as is.
These aren't something that breaks the game as a whole, so it's not a big deal.


Controls
After playing the JP version on Switch during the launch day for 30+ hours; the keyboard-and-mouse game controls, for me, is a little bit awkward: I found myself struggling to get the controls right. I finally switched the controls to controller, it works really great, but when I try to rebind Talk action to Y/Square button (because I keep accidentally eating that freaking edible items in my bar) it broke other keybinds.
Well, the workaround I found is just switching my bar to something that I can't eat...it's just a minor inconvenience, but otherwise annoying.


Voice-over / Localization
Knowing the Doraemon franchise for 24-years, I have to say, the name localization leaves a bad taste in my mouth. I've known the characters with their original names, seeing Nobita Nobi as Noby Nobi just...somewhat made me feel upset. Not to mention that the voice-over says Nobita instead of Noby. If they won't change it back to their original names, at least let us pick between original names but written in English alphabets and names for the US audience.


And please, on behalf of all players: let us turn off Nobita's "Eyy, Eyy" voice whenever he is doing literally any actions without having to turn off all voices.


Conclusion
Doraemon: Story of Seasons is a treat for players who love farming simulator and the Doraemon franchise. Its endearing story-telling, lovely water-colored visuals and music that makes you feel nostalgic and all good inside will have its way of charming you...given that you can deal with its quirks, that is.
All in all, I recommend this game.

★★★★☆

Aspect
Rate
Gameplay
★★★★☆
Music
★★★★★
Visuals
★★★★☆
Controls
★★★★☆
Voice-overs/Localization
Noby says "Eyy!" BAD
Posted 21 September, 2021. Last edited 21 September, 2021.
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12 people found this review helpful
55.2 hrs on record (29.9 hrs at review time)
Early Access Review
When I bought this, I was expecting it to be very simple, macro/inflation game with not much depth in it. Except it was, but with some of depth, in a good way.

Gameplay
Gameplay is pretty simple, you press buttons, beat some bad guys, solve simple puzzles, nothing too confusing even if you've never played 2D platformers before. Some enemies are too easy and/or predictable, but that's not a bad thing. There are a few things that could be fixed, but for an early access game, it has a lot of quality that I simply would let these hiccups slide.

Fun
It is pretty fun, you get to kill enemies, eat them if you wish, and enjoy looking at Munch inflate as he vored the enemies, or getting vored...if that's what you're into, we're not judging; we're here for this game, anyway!

Speaking of killing, doing so isn't without any rewards. When you defeated an enemy, you'll be rewarded with some coins and experience, sometimes food for you to heal up and get big. You get to use coins to upgrade your milk backpack, cow upgrades, and much more, then you get to spend your EXP on leveling up and/or learning new skills, pretty cool, huh?

Visual
Ah, yes, one of many reasons people (for example, me) try out this game. For someone who has lurked in Twitter too long, the art is very familiar. It's cute looking, and it's mostly SFW. Emphasis on mostly because not everyone thinks that what's happening on your screen as you play this game is SFW. Some actions in game might look suggestive, after all.

Right, also hint, try turning off anti-aliasing if the game looks blurry.

Music
It slaps. There's not much to say about it. I found myself bopping to the jam often, especially in the first cave.

Fat
...Well, that's more or less the main feature, along with Vore, inflation, macro, and all these stuff.

Conclusion
Despite Tribal Hunter being a niche game and targeted for people who enjoys the fetishes included in this game, it can be enjoyed by simply everyone (within reason). Gameplay isn't demanding or boring, visuals are cute, music are great, and more importantly, Lord Chubtail is freaking darn cute.

Do I recommend this game? Heck yeah.
Will I show this to all my friends? ...I'll think about it.

Aspect
Rate
Gameplay
★★★★☆
Fun
★★★★★
Visuals
★★★★☆
Music
★★★★★
Fat
Off the charts
Posted 16 June, 2021. Last edited 16 June, 2021.
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12 people found this review helpful
3 people found this review funny
4.3 hrs on record (4.0 hrs at review time)
Can pet dog 10/10.
Posted 23 April, 2021.
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No one has rated this review as helpful yet
2 people found this review funny
10,211.2 hrs on record (4,144.1 hrs at review time)
Avoid Hyperion Limsa Lominsa Hrothgar corner at all costs, they eat Lalafells.
Posted 19 April, 2021.
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1 person found this review helpful
46.4 hrs on record (45.3 hrs at review time)
Can pet and carry cat 10/10.
Posted 19 April, 2021.
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4 people found this review helpful
1 person found this review funny
56.0 hrs on record (5.0 hrs at review time)
Waifu yes, don't ask about their age.
Aspect
Rate
Songs
★★★★☆
Fun
★★★★☆
Visuals
★★★★★
Gameplay
★★★★★
Cute Anime Girls
★★★★★
Posted 29 June, 2020. Last edited 29 June, 2020.
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Showing 1-10 of 12 entries