2 people found this review helpful
Recommended
0.0 hrs last two weeks / 242.1 hrs on record (115.3 hrs at review time)
Posted: 12 Feb, 2024 @ 10:00am

"Would you give me a discount if I say this is my favorite game?"
"Of course, it would do good to business."
"This is Commander Shepard and this is my favorite game in the Citadel."

At first, I didn't see myself putting too much effort into an entire new franchise, even though I'm really into space and was always fascinated by the futuristic or exploring games (a couple of examples being Deus Ex - Revolution & Mankind Divided, Witcher, No Man's Sky, PREY etc.), but my God I would lie if I said that I wasn't Addicted to find out what happens after the first game, and it continued after the 2nd one too, and here I am today, after I completed the last one of the trilogy.

The entire franchise was a masterpiece, from top to bottom, even though I must admit, I despised Mass Effect 2's planet scanning, as I like to 100% a game before I go into the next one, so you would imagine how many hours I put only into scanning every planet for the last drop of element zero or platinum. But man, I got so deep into the storyline, that it's one of the FEW games in which I'm so sad that it ended, and I wish I had another 115 hours to spend again to go through the entire trillogy and experience the game again.
Of course, I won't be able to experience it as if it's the first time, but it was such a great experience that I would go through it again.

Mass Effect 1 - the buggy simulator
In the first hours, I was getting adapted to the combat system, the ,as you would call it, right side pannel of abilities and team management.
Infiltrator perk / class seemed like the most fitting one for my character (who I tried to make him look as close as possible as me), so I went with it.
The first few missions went really well, but I regret that I didn't chose the Insanity difficulty, since it at least gives a good meaning of a challenge, especially for an infiltrator.
Near the end of the game, you pretty much one shot or two shot almost every single enemy you encounter with the sniper rifle, needless to say on the last boss.


The one thing I disliked a little bit in ME: 1
The MAKO or "Buggy" part of the game seemed interesting, but after you nail down the movement and the four or five combat encounters, you're pretty much stuck going from planet to planet to get the debris or explore the question marks.
That's it, the rest of the game was fantastic to me, except of course the casual crash or stuttering.

Mass Effect 2 - the scanning hell
The first noticeable change in this next game was that the power ups weren't on the right side anymore, but at the bottom.
This took some adapting, even though it was fast, but visually it was better. The combat system was better, movement was better and it felt like a direct upgrade of the first game.

What I hated about ME:2
The scanning. My God the scanning was hell of a task to fully 100% this entire game.
That's it.

Mass Effect 3 - the emotional rollercoaster
This game is where ♥♥♥♥ hits the fan, movement between covers, hopping over the cover which I adored a lot, weapons were meh except the harpoon cannon which is extremely OP. The characters and the dialogue feel more alive, with many choices, and I liked the DLC integration too, both in ME2 and ME3.
The ending really struck me though, even if I watched it very long ago when the game dropped, it felt geniune and raw this time I played it, and I loved it.

What I disliked about ME:3
More stuttering at some places, the way of easily missing a mission on Omega and not being able to replay / visit the area to complete it.
Other than that, the entire franchise is a masterpiece and I truly recommend it to anyone who loves space and likes exploring.
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1 Comments
jamesbatfield 9 May, 2024 @ 6:17pm 
[hmm okay]