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Neue Rezensionen von Zriphelo

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1 Person fand diese Rezension hilfreich
84.9 Std. insgesamt (44.9 Std. zum Zeitpunkt der Rezension)
Review to change for later.
Preface: The graphical requirements for this game were established BEFORE the anti-tamper technology (denuvo) was applied to the game.

Even with a fine computer setup, your game will look like ♥♥♥♥.
I am writing this negative review because today, Capcom just released a post saying "fix your pc" and telling players to exclude the game executables from their antivirus because of denuvo.

Game itself is fine, it takes from dlc/updated MH:World in terms of improvements, and takes it further further.

I just can't give a positive review right now, mainly because the optimization is currently a mess.
Verfasst am 18. März.
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Niemand hat diese Rezension als hilfreich bewertet
5.9 Std. insgesamt (3.0 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
Very nice little upcoming cozy rpg.
For 10€ and the current content, it's worth checking out. I'm very impatient to see what might come in the future as this game would need a good amount of polish before I can say that it is VERY good.
Hoping for steam backgrounds and trading cards.

Will revisit at a future date to see how it has gotten!
Verfasst am 26. November 2024. Zuletzt bearbeitet am 26. November 2024.
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1 Person fand diese Rezension hilfreich
85.4 Std. insgesamt (26.5 Std. zum Zeitpunkt der Rezension)
Game is very capable and good for the most part, but it won't keep the playerbase for very long if they don't improve the story and monetization.

You can't just take Warframe's mechanics and make orokin reactors 25€ or formas 10€, you have to also copy the way they monetize their stuff and how hard upgrades are to grind for. Trading platinums is ESSENTIAL in Warframe's monetization and grind.
Verfasst am 22. August 2024. Zuletzt bearbeitet am 23. August 2024.
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Niemand hat diese Rezension als hilfreich bewertet
1,544.8 Std. insgesamt (1,469.0 Std. zum Zeitpunkt der Rezension)
This is definitely a game that gets your head out of the water in terms of healthy game designs & monetisation.
Every time I go into a different online game, it's like I'm drowning again.

Gameplay is fantastic, the freedom of movement makes everything feel fluid and natural.
For looting, crafting and upgrading, the game is extremely fair. Only issue is that crafting stuff usually takes an absurd amount of times (3.5 days for new characters). However, each character is very distinct and they all have their purpose.

The beginner experience is well polished for such a big game, but players going alone usually end up very confused. Be prepared to look at online guides and the wiki after a while. I also recommend finding a clan, asking for help or getting a higher level friend to help you learn the basics and give you tips.

Powercreep exists, whether it's for weapons or for characters. It isn't as bad though, as the amount of power-crept content is usually very low and it doesn't mean stuff is completely unusable. You can stick to one/a couple characters or weapons for up to a few years with only few changes to your loadout if you wish.
You do need extensive resources and think about your loadout mods (upgrade modules) if you want to tackle high-level content. The upside is that loadouts can be changed on a whim and the game gives you testing areas.

In terms of monetization, Warframe is a prime example to study for game designers. It is one of the primary reasons this game is still as popular today. Every single mechanic is available for free and in a fair amount of farming. The paid currency is called "platinum" and can be exchanged between players. It can be used to bypass the farming of regular weapons & characters, aswell as buy cosmetics such as skins, accessories or color palettes..
Exception for "tennogen" cosmetics, which are player-made items voted by the community. They can only be bought using actual money. They make up for about 50% of the cosmetics currently and are often the better looking stuff.

This game's economy is one of the biggest parts of the community, and it becomes very simple after a while to trade for platinum. As an example, veteran players might find themselves farming prime gear and selling it, to buy more rare upgrade resources or stock up on platinum for the future.

I definitely recommend at least trying the game, it's free and the free experience is not hindered at all by the paid currency. Stay open-minded and don't be scared to try out new things!
Verfasst am 17. August 2024.
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1 Person fand diese Rezension hilfreich
111.7 Std. insgesamt (109.7 Std. zum Zeitpunkt der Rezension)
This is a good game overall, but this is important to remember:

As a fallout game, it's probably the worst. However, this is actually a very good and capable standalone game (nowadays).

Really is a more of a playground for fans of the universe rather than a truly good -fallout- game.
Verfasst am 5. Juli 2024.
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Niemand hat diese Rezension als hilfreich bewertet
810.8 Std. insgesamt (574.0 Std. zum Zeitpunkt der Rezension)
Early-Access-Rezension
Doesn't disappoint.
Verfasst am 5. Mai 2024.
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Niemand hat diese Rezension als hilfreich bewertet
61.8 Std. insgesamt
for democracy
Verfasst am 4. Mai 2024. Zuletzt bearbeitet am 17. Juni.
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1 Person fand diese Rezension hilfreich
116.8 Std. insgesamt
People wanted updates fast, developers decided not to give them any at all.

This was a somewhat flimsy game that needed further work and care put into it. However, I absolutely adored playing the ♥♥♥♥ out of this game. Very, very sad as of my review no new game exactly in this style is in anyone's radar.

The game feel was right, the factions were cool, the vehicles and combat was also good. Customization and weapons were diverse and a lot of playstyles were enabled. It did lack in most of those fields, but the base for a great game used to be there.
Verfasst am 9. März 2024.
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Niemand hat diese Rezension als hilfreich bewertet
9.2 Std. insgesamt (7.0 Std. zum Zeitpunkt der Rezension)
Absolutely wonderful. It's game like these that make me recognize that I haven't lost interest in games even as I grow older.
Verfasst am 5. Februar 2024.
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79 Personen fanden diese Rezension hilfreich
7.3 Std. insgesamt (6.4 Std. zum Zeitpunkt der Rezension)
This is a review by a passionate Saints Row: The Third enjoyer who wished to see a good remaster.

Sadly, I thought that they would treat this "remaster" as a genuine rework and improvement to the original games, which I have played for about 100 hours.

Original bugs weren't fixed, and this remaster adds new ones. It also doesn't just add technical bugs but also visual, as in the main character looks absolutely hideous even though npcs were improved visually.

This remake feels to me like they just updated the game's specs for modern computers but didn't bother to change ANYTHING else apart bundle original dlcs into the base game.

I bought this game to try it out to play with my SO, and ended up buying her and myself the original with dlcs. If you want a full copy of the game in it's best state, I recommend buying the original game online (which hasn't aged badly imo).
Verfasst am 4. Februar 2024. Zuletzt bearbeitet am 4. Februar 2024.
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Ergebnisse 1–10 von 24