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Recommended
0.0 hrs last two weeks / 69.2 hrs on record (61.3 hrs at review time)
Posted: 21 Nov, 2019 @ 10:53pm

For me Jedi: Fallen Order fulfilled the majority of its promises. It does everything EA claimed it would do and it does it pretty darn well. The game is extremely easy on the eyes with plenty of top-notch art and excellent motion capture tech. The acting is excellent, the graphics are excellent, the sound design is excellent, and the story is also very good. For me the games negative attributes have mostly to do with it’s lack of open-world style options. Players used to open world games in the style of Star Wars The Old Republic, GTA V, Skyrim, or the Red Dead Redemption series might quickly become frustrated with the story-on-a-rail style game Fallen Order is. Jedi: Fallen Order has much more in common with the Uncharted series than it does Knights of the Old Republic, so..be warned.

I was pleased there were no loot boxes of any kind in the game, no multiplayer to muddy things up, and nothing holding the player back from advancing the story. There have been times in games similar in overall design to Fallen Order where the player might get stuck and not able to move forward. Batman: Arkham Origins comes to mind where I was stuck fighting one of the early boss battles (Deathstroke) and just could not get past them. It took 40 to 50 tries to figure out how to beat him. On the first run through the game became useless to me and I pretty much gave up trying to play any further, essentially wasting $40 hard earned dollars. Jedi Fallen Order does not suffer from this issue. In service of it’s story Fallen Order makes sure to steadily usher the player along for the ride. (I did eventually go back and beat Deathstroke but it was more than a year later)

Jedi: Fallen Order took me about 60.3 hours to finish from beginning to end. I completed about 97% of all goals. It is possible to rip through the game MUCH more quickly and finish the story in about 15 to 25 hours if the player has no interest in collecting the games cosmetic loot. Every map in Fallen Order is filled with loot chests that allow your character to change their outfit, poncho overcoat,droid’s colors, and the ships colors. You also find various lightsaber parts throughout the story allowing you to change the look of your blade color as well as its handle/hilt. These serve no practical purpose as far as functionality and do not give you any kind of bonus or otherwise. Players interested in nothing but story will probably make quick work of Jedi: Fallen Order.

For what it is Jedi: Fallen Order is extremely good at what it does. I did not have any graphics issues, I did not have a single game crash, everything worked surprisingly well. I ran the game on a i7-3770k, 16GB RAM, MSI R9 290 4GB, 1TB SSD with pretty much no problems. My display is 1080P 60 FPS and my rig was able to handle that with only occasional dips down around 45 FPS one in a while. I do have my GPU overclocked to around 1020MHz / 1260MHz memory clock.

In the end I would definitely recommend Star Wars Jedi: Fallen Order to anyone who enjoys Star Wars. Part of me wants to say I’d disappointed the game doesn’t last longer, but at 60.3 hours I paid about $1 per hour and I’ve spent much more money I much sillier things than a quality video game before. I can’t help but think my wanting more than 60 hours of gameplay is probably just me wishing I could keep playing the game on and on.
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