270 people found this review helpful
4 people found this review funny
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Not Recommended
0.0 hrs last two weeks / 23.5 hrs on record
Posted: 29 Jun, 2020 @ 1:08pm
Updated: 20 Jan, 2021 @ 10:42am

I hate to give this a negative review, and I wont say I didn't have fun with the game, nor saying you wont have fun either. This is just a remake that leaves a bad taste in your mouth no matter if there's bits that are fun in it or not.

While your first play through will be magical, even if you played through the original. You'll quickly get a grasp of "wow this is very short" even if you stopped to smell the roses the game is very short compared even to the RE2 remake. This is very much because 3 lost a lot of not only its areas from the original, but the more exploration design of them. Progression in 3 is very linear compared even to 2's remake, with the exception of downtown and the hospital (limited) there's almost no free form exploration and rewards there in. Unlike 2's remake you can never return to any of the areas. While this is in line with the original, you could never area backtrack in the original either, it just compounds the driving you forward to a quick end of the game.

If you never played the original, you wont notice the missing areas, you will always notice how short the game is though. For anyone else who knows the original. Its actually almost fascinating how much got cut and or changed, you could almost write an essay about the changes. I will break down a simply as I can what all got cut, changed, or changed to the point it pretty much is cut.

Cut/repurposed:
Uptown
Uptown is now the games intro and is done in literal minutes compared to being an actual section of the game proper like it was in the original, one upside is we get to see the interior to Jill's apartment for the first time, but it hardly feels like a great trade off.

Raccoon/Fox Park:
Completely gone from the game, except for a single mention of it on a puzzle. this also means a major boss from the original Gravedigger is gone.

RPD:
Repurposed as an exclusive area for Carlos, it works well enough and highlights how the story has been changed.

Clock Tower:
"technically" in the game, you never go inside it though, you fight a boss just outside it, which the fight would basically be were the same boss fight happens in the original, you just get to skip all the lead up to it.

Dead Factory:
Repurposed but I am technically going to call this Cut. cause while all the story beats happen. they happen in a place that does not resemble the dead factory at all.

Raccoon Hospital:
Repurposed, but in one of the few ways that makes it better than its original, since its one of the few places both characters traverse and get some genuine exploration.

There's just so much in this that's cut or changed so the game could be stiched together to be a "complete game" faster.

This feels especially dirty cause of Project REsistance that is packaged with this game, something I still have not touched and probably never will cause its NOT WHAT I WANTED FROM RESIDENT EVIL 3. It honestly feels like they rushed out RE3 so they could have purchase appeal and then "Please give our 3rd attempt at selling you Operation Raccoon City a try, even though fans have proven time and time again we don't want these MP shoe ins unless its going to be a proper Outbreak remake."

This is very much a sore spot for me because not for the asymetric MP PVP aspect of REsistance it could even be a servicable Outbreak remake, that Capcom wont give us cause there's no money in doing so to them, they want pvp so they can try to sell other crap to pvp mentality. People have even asked if the Mastermind could be set to AI so they could just try to survive with their friends in a more Left 4 dead-eske style, which has fallen on deaf ears thus far.


So to summarize

Rushed Development: Check
Stripped down story mode with cut out sections compared to the original: Check
Shoehorned in multiplayer nobody wanted and is used to pad out the game so its "worth $60": Check

Wait for a giant sale for this one if you ever play it at all.
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15 Comments
EF_Neo1st 10 Dec @ 12:59pm 
Well, cutting off QTEs is the one and only good decision they made imho, I absolutely hate and despise QTEs in any game that is not a rhythm game like Guitar Hero
Humpenstilzchen 10 Dec @ 12:42pm 
They have also cut the quicktime decissions which altered the gameplay and even locations you visited significantly. It´s just an on the rails shooter now.
Cyandos 15 Sep, 2022 @ 9:46am 
"Please give our 3rd attempt at selling you Operation Raccoon City a try, even though fans have proven time and time again we don't want these MP shoe ins unless its going to be a proper Outbreak remake."

I like ORC only because of the PvE campaign, but you summed up my feelings with the rest.

I'd like Resistance if it wasn't laggy, unbalanced, the zombies didn't appear in your line of sight and I could remove that Switch-colored giant clock at the top. But damn I never thought of an AI Mastermind
EF_Neo1st 28 Nov, 2021 @ 7:53am 
Waiting for it to lower its price more and then have a 90% sale.
I dont know if I would even bother playing it to the end tho, if it was a Survivor DLC and for 5$ or 10$ I would have accepted, as a standalone game being a remake of the glorious RE3 Nemesis (that for me is still the best RE), it is a shame what Capcom allowed to be made of this game.

My opinion is from watching an entire playthrough, where each 5min of gameplay I was more shocked by what they did to this game (that I was overhyped after playing RE2 Remake) and I agree with everything you said + "wtf they did to Nemesis", this Nemesis is more of a joke for QTE shits and giggles of scripted events that later on become a "giant dog running around" and a "whatever is that thing" in the end.
(btw, if they did this one first I would have completely avoided RE2 Remake because I would expect the same level of crap and I am still very skeptical about RE VIII also because of RE3 Remake vibes from short videos I watched).
HunterSouls 21 Dec, 2020 @ 2:48pm 
Well I gonna waiting for a real 80% discount, even resident evil 2 remake was so good,had so many cuts like part A and B from Leon and Claire.. I'm starting think resident evil 1 my favorite from trilogy was the really and last remake remastered.omg hurt see no mercenaries I love so much that, no tentacles neme and we can't craft our gunpowder jezz I love made the blue shell shotguns.
Oh Dear 18 Sep, 2020 @ 10:08am 
Thanks for the review. Since it's on a sale, I was just about to buy it to replay remake of the game I was playing in my childhood, but due to your review I have decided that it's unfortunately not worth the price (even at 50% it's still ~7% of minimum wage in my country, so not so cheap :( ). I guess I will wait until it's about 80% off.
KatArus 28 Jul, 2020 @ 5:23am 
In original you get to see Jill's apartment in the opening sequence where she loads her gun sitting on the bed. She also is in full Karen mode for some reason. Maybe it's the hairdo. When I saw her picking up the railgun I bursted out laughing. Boulder punching 101.
The Name of the Rose 22 Jul, 2020 @ 11:43pm 
€70 for 4hrs playtime?
NO!...
ZelosZalis 19 Jul, 2020 @ 4:15pm 
@Cellmember Oh I am sure. 2 came first, so it had to prove itself. they put the effort up front there. 3 they figured they had faith and cashed in, rushing the title and knowing people would buy due to the wow experience 2 gave. even if the title order had been reversed the pattern had likely been the same. I guess this is why you can't preorder anything either, cause had preorders been low despite 2 was awesome they might have gone "oh shit, we need to actually make this good cause we didn't get our assured money".
Cellmember 19 Jul, 2020 @ 2:57pm 
Imagine if they had RE3 made first and then made RE2, maybe that's why RE2 is better in terms of remake quality. Crazy I know, but it's just funny how 2 remake is better than 3 remake, wouldn't they learn from the previous ones and just get better as they move on ? You'd think so.