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317
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Análises recentes de Yvairel

A apresentar 1-4 de 4 entradas
Ainda ninguém achou esta análise útil
809.3 hrs em registo (351.9 horas no momento da análise)
I used to have a family, now I have a colony.

It's hard, requires a lot of willingness to re-start or design things in sandbox mode. But it is even more satisfying than Factorio once you get into a rhythm.
Publicado a 7 de Outubro de 2021.
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Ainda ninguém achou esta análise útil
16.9 hrs em registo (5.8 horas no momento da análise)
Savior of my sanity during the COVID-19 2020 pandemic.
Publicado a 3 de Abril de 2020.
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Ainda ninguém achou esta análise útil
76.4 hrs em registo (54.1 horas no momento da análise)
Overall Great game, Would recommend to anyone who likes transportation management games.

Things to be aware of:
- Difficult to remove tracks, roads, and items. There is no mass destroy or destroy from point to point. Be careful when placing tracks, it's a pain to fix things.
- The UI is not super informative. It gives information but doesn't explain the info very well in a lot of places. I'm sure playing the campaign would explain things better, but jumping strait in takes some learning.
- Building roads in grids is very difficult. The game has a lot of issues similar to cities skylines without the mods to help alleviate the issues. If you are a perfectionist with your city construction you will likely get frustrated.

Current Pet Peeves:
- Sometimes editing a line will un-select the line from the line editing menu.
- Sometimes upgrading a vehicle will delete the vehicle from the line instead (Perhaps when a depot is not available to that line?)

Feature Wishes:
- Ability to place many tracks / roads side by side at the same time.
Publicado a 27 de Dezembro de 2019. Última alteração: 28 de Dezembro de 2019.
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4,049.2 hrs em registo (2,070.7 horas no momento da análise)
After reaching over 2,000 hours in the game I can definitively say, It's a pretty damn good game.
Publicado a 1 de Julho de 2019.
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A apresentar 1-4 de 4 entradas