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Affichage des entrées 1-10 sur 15
1 personne a trouvé cette évaluation utile
0.0 h en tout
This is probably the best MTX purchase I've made because the set just looks good to me. I'm not much into anything else on their in game market at all, most items look generic compared to this one.

Also here's my review of the game just in case you find this DLC first:

Updated Review 2024 version 1.1.4

Ok, I think I played long enough to review this ARPG.

TL;DR: Over 2200 hrs played and I love it! There could be improvements and more content and it is coming down the pipeline

Disclaimer... I'm a filthy single player casual who plays offline only, that being said... I didn't use any specific pre-made builds for the classes, as I enjoy discovering skill synergy through experience and playing the game OFFLINE, now on to my opinion.

CLASSES

Void Knight is a fun class (level 98 Sentinel, 200 corr)
Paladin is a fun class (level 100 Sentinel, 200 corr)
Spellblade is a fun class (level 94 Mage, 200 corr)
Bladedancer is a fun class, struggles a bit at 100 corr (level 86 Rogue, 100 corr)
Beastmaster is a fun class (level 68 Primalist)
Falconer is a fun class (level 78 Rogue)

Forge Guard is not a fun class (level 94 Sentinel) (update, FG is much better after 1.1 release)
Necromancer was not a fun class for me, minions die to fast (level 95 Acolyte)


STORY AND GAMEPLAY

The story is my favorite to play through, I played it many times and it keeps you going from point A to B at a fast pace and engages you with mystery, interesting areas, enemies and allies as you venture your way through Eterra as a mysterious time traveler who has to put order back into time and fight back the chaos of the all consuming void of Orobyss.

As you play through the story, many items will drop. LE offers a way to filter all Items (shift-F) by affixes, rarity and many more. It's a very useful tool and will make item drops more worthy of your class design choices as you progress - I personally just filter out what I don't need depending on the class I chose and by the affixes I want to build my character with.

The Lore of Eterra is mysterious and engaging, keeping you interested into the characters and why everything is happening around the "Epoch". As the main story unravels around you and your chosen fate, the Epoch quickly becomes the center of attention as the last Artifact of Eterra her self, a god in the world with the same name who has vanished, her opposite - is Orobyss, the dark vile god who was only happy when the universe was dark and cold nothingness.

Last Epochs multiverse of time paradoxes is an interesting approach to the idea of an endless loop of game-play, keeping the traveler occupied by endlessly running the "Monolith", timelines which hold Echo islands of lost time and ruined futures that could be holding perfect items you've been looking for. LE also offers a crafting system via the "F" key which allows you to make items with affix shards, runes and Glyphs - all of these components are collected through combat or rewards and are used to manipulate the affixes of the item to be more usable to your build or to make them stronger.

When you do find that perfect unique and that juicy exalted item you will be able to make a "Legendary" item by combining them in a "Temporal Forge", which can only be accessed via a dungeon key that drops from fighting common area bosses. Legendaries depend on the Legendary Potential (LP) of a Unique item, where all or a few Affixes from an exalted item can be fused/applied to the Unique - creating a Legendary item is all RNG of course - but hopefully you'll get want you want eventually, just don't forget to time shift with the "D" key to pick up that sweet new item after forging.

As you get stronger, you will farm even harder Monoliths called "Empowered Monoliths" this version of the monolith is much stronger, offering increased pain modifiers and challenges to the end goals for the player to overcome. Corruption is the key to success, as you will be grinding more and more of it by defeating the echo quest boss to stack "Gazes" these gazes increase the amount of corruption you gain by defeating a shade of Orobyss. The higher your corruption, the more unique loot will drop with LP. (This is the current end game of Last Epoch)


NEMESIS SYSTEM

This was added with the Season 2 Harbringers patch and added special enemies similar to the Exiled Mages. There're 4 types of Nemesis based on Bleed, Poison, Frost and Lightning, each boss has 4 options to select random items from a list - including an egg that can incubate a unique from your inventory into a legendary with random stats or a Unique with Legendary Potential to upgrade at the temporal forge. There are also three choice to go about this - the Banish choice will change the item line up the next time you find a Nemesis spawn point. The Empower option will start a fight and enhance items into Exalteds or Rare items that could also have sealed affixes and or Unique items that will be given random affixes or LP. The Challenge option will also start a fight and the Nemesis will drop random items, shards and various loot along with the 4 items from the selection screen.

In my opinion the Nemesis system is very cool and gives the player something to do with their Unique items they find that have no LP. Before this system we sold them to the vendor or left them on the ground.


HARBRINGERS

The Harbringers are new boss types from the void and can be challenged in Empowered monoliths, the First harbringer occurs in the level 90 normal monoliths and drops an eye that can be used after a Monolith quest boss fight and unlocks the new Monolith area where the Forgotten Knight awaits to hear about your surprising victory. All Harbringers must first be defeated before challenging Abberoth.

I am not a fan of the Harbringer system, however, it's completely optional as there's a tick box after each monolith boss that allows you to summon one after the fight. These new bosses are very hard and fight similar to the arena bosses, they have added special attacks from the quest monolith boss as well as their own. Very challenging and I'm very glad it's not a forced system.

MUSIC

I love the music of Erik Desiderio, I think he nailed the 80ies vibe fantasy pretty good, and like Steve Pardo this will be among my favorite ARPG game osts ever.

I made my own Last Epoch Grind playlist on Spotify too, because you are going to do a lot of grinding, so here it is, over 80 hrs of game composer and game OST tracks.

https://open.spotify.com/playlist/6Pd0i6Bxfw1V0OodxfYvic?si=c5be17597f154562
Évaluation publiée le 19 septembre.
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118 personnes ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
3
2
4
4
2
10
3,103.8 h en tout (3,084.7 heure(s) lors de l'évaluation)
Updated Review 2024 version 1.1.7

Ok, I think I played long enough to review this ARPG.

TL;DR: Over 2200 hrs played and I love it! There could be improvements and more content and it is coming down the pipeline

Disclaimer... I'm a filthy single player casual who plays offline only, that being said... I didn't use any specific pre-made builds for the classes, as I enjoy discovering skill synergy through experience and playing the game OFFLINE, now on to my opinion.

CLASSES

Void Knight is a fun class (level 98 Sentinel, 200 corr)
Paladin is a fun class (level 100 Sentinel, 200 corr)
Spellblade is a fun class (level 94 Mage, 200 corr)
Bladedancer is a fun class, struggles a bit at 100 corr (level 86 Rogue, 100 corr)
Beastmaster is a fun class (level 68 Primalist)
Falconer is a fun class (level 78 Rogue)

Forge Guard is not a fun class (level 94 Sentinel) (update, FG is much better after 1.1 release)
Necromancer was not a fun class for me, minions die to fast (level 95 Acolyte)


STORY AND GAMEPLAY

The story is my favorite to play through, I played it many times and it keeps you going from point A to B at a fast pace and engages you with mystery, interesting areas, enemies and allies as you venture your way through Eterra as a mysterious time traveler who has to put order back into time and fight back the chaos of the all consuming void of Orobyss.

As you play through the story, many items will drop. LE offers a way to filter all Items (shift-F) by affixes, rarity and many more. It's a very useful tool and will make item drops more worthy of your class design choices as you progress - I personally just filter out what I don't need depending on the class I chose and by the affixes I want to build my character with.

The Lore of Eterra is mysterious and engaging, keeping you interested into the characters and why everything is happening around the "Epoch". As the main story unravels around you and your chosen fate, the Epoch quickly becomes the center of attention as the last Artifact of Eterra her self, a god in the world with the same name who has vanished, her opposite - is Orobyss, the dark vile god who was only happy when the universe was dark and cold nothingness.

Last Epochs multiverse of time paradoxes is an interesting approach to the idea of an endless loop of game-play, keeping the traveler occupied by endlessly running the "Monolith", timelines which hold Echo islands of lost time and ruined futures that could be holding perfect items you've been looking for. LE also offers a crafting system via the "F" key which allows you to make items with affix shards, runes and Glyphs - all of these components are collected through combat or rewards and are used to manipulate the affixes of the item to be more usable to your build or to make them stronger.

When you do find that perfect unique and that juicy exalted item you will be able to make a "Legendary" item by combining them in a "Temporal Forge", which can only be accessed via a dungeon key that drops from fighting common area bosses. Legendaries depend on the Legendary Potential (LP) of a Unique item, where all or a few Affixes from an exalted item can be fused/applied to the Unique - creating a Legendary item is all RNG of course - but hopefully you'll get want you want eventually, just don't forget to time shift with the "D" key to pick up that sweet new item after forging.

As you get stronger, you will farm even harder Monoliths called "Empowered Monoliths" this version of the monolith is much stronger, offering increased pain modifiers and challenges to the end goals for the player to overcome. Corruption is the key to success, as you will be grinding more and more of it by defeating the echo quest boss to stack "Gazes" these gazes increase the amount of corruption you gain by defeating a shade of Orobyss. The higher your corruption, the more unique loot will drop with LP. (This is the current end game of Last Epoch)


NEMESIS SYSTEM

This was added with the Season 2 Harbringers patch and added special enemies similar to the Exiled Mages. There're 4 types of Nemesis based on Bleed, Poison, Frost and Lightning, each boss has 4 options to select random items from a list - including an egg that can incubate a unique from your inventory into a legendary with random stats or a Unique with Legendary Potential to upgrade at the temporal forge. There are also three choice to go about this - the Banish choice will change the item line up the next time you find a Nemesis spawn point. The Empower option will start a fight and enhance items into Exalteds or Rare items that could also have sealed affixes and or Unique items that will be given random affixes or LP. The Challenge option will also start a fight and the Nemesis will drop random items, shards and various loot along with the 4 items from the selection screen.

In my opinion the Nemesis system is very cool and gives the player something to do with their Unique items they find that have no LP. Before this system we sold them to the vendor or left them on the ground.


HARBRINGERS

The Harbringers are new boss types from the void and can be challenged in Empowered monoliths, the First harbringer occurs in the level 90 normal monoliths and drops an eye that can be used after a Monolith quest boss fight and unlocks the new Monolith area where the Forgotten Knight awaits to hear about your surprising victory. All Harbringers must first be defeated before challenging Abberoth.

I am not a fan of the Harbringer system, however, it's completely optional as there's a tick box after each monolith boss that allows you to summon one after the fight. These new bosses are very hard and fight similar to the arena bosses, they have added special attacks from the quest monolith boss as well as their own. Very challenging and I'm very glad it's not a forced system.

LOOT LIZARDS

I love loot lizards, I want more loot lizards, a whole village even a rainbow mtx pet! yes more, more! Loot lizards are a chasable npc mob that drops gold, idols and most of all loot of all kinds - but hurry before they sink back into the ground!

MUSIC

I love the music of Erik Desiderio, I think he nailed the 80ies vibe fantasy pretty good, and like Steve Pardo this will be among my favorite ARPG game osts ever.

I made my own Last Epoch Grind playlist on Spotify too, because you are going to do a lot of grinding, so here it is, over 80 hrs of game composer and game OST tracks.

https://open.spotify.com/playlist/6Pd0i6Bxfw1V0OodxfYvic?si=c5be17597f154562
Évaluation publiée le 20 avril. Dernière modification le 21 septembre.
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1 personne a trouvé cette évaluation utile
57.3 h en tout (53.3 heure(s) lors de l'évaluation)
Ok so, not sure what people like about this game but I found it pretty annoying. I don't like the dialog at all or the sound effects of "bad guys" aggroing you - yeah I know they're bad guys they don't have to laugh and try to be bad guys.

good luck finding a weapon, they seem pretty rare.

This game just doesn't seem very fun.
Évaluation publiée le 25 juin 2023.
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207.3 h en tout (207.3 heure(s) lors de l'évaluation)
Being in a titan is pretty cool, lots of weapons and wall jumping and intense action!
Évaluation publiée le 25 avril 2023.
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1 personne a trouvé cette évaluation utile
18.2 h en tout (15.0 heure(s) lors de l'évaluation)
Avis donné pendant l'accès anticipé
Pretty awesome game, you chat with random people and sometimes they're messed up looking and weird.
Évaluation publiée le 19 février 2023.
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348.1 h en tout (11.0 heure(s) lors de l'évaluation)
I always wanted a 3D Grim Dawn.
Évaluation publiée le 31 mars 2022. Dernière modification le 27 juin 2022.
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Personne n'a trouvé cette évaluation utile
19.9 h en tout
Overall, I did not like this game. The gameplay is not fun, levels are uninteresting. Combat is repetitive and character skill/crafting content is gated behind levels and a generic storyline. This game doesn't even fully open until level 50. It's a loot mess with more tiers than a loaded baked potato. There's an in game currency called Fate that lets you purchase additional DLC regardless of purchasing the expansion pack "Prophecy". You can buy this currency in game. There's PVP and co-op play. I did none of it.
Évaluation publiée le 8 avril 2021.
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10 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
81.9 h en tout (37.0 heure(s) lors de l'évaluation)
World of Warcraft: Shadowlands sucks, and I've about had it with Blizzard. While this game has dated graphics, it has everything all the other mmos have and you can solo most of it. The crafting systems are way more in depth, the housing system is endless. It has mercenaries you can hire, train and gear up. You have familiar pets that add stat bonuses while you adventure. You can collect and turn in items for rewards. The areas are huge and feel like it. Leveling feels more natural. There's exploration in dungeons, no maps so you have to figure it all out. EQ2 is a true fantasy, with, you guessed it RPG. I felt like subbing and now I have all access to everything, you still have to buy the xpacks, but I'm ok with supporting EQ2. Maybe some day they will make a modern EQ mmo again.
Évaluation publiée le 25 novembre 2020.
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1 personne a trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
4.5 h en tout
It's not ES, and animations are stiff. All I do is steal when I play, the combat doesn't interest me and I loose interest in the game the longer I play. It's a mmorpg like all the rest currently are. NPC interaction isn't very fun even with dialog options. All you want to do is kill them and steal their pointless souls... Mindless NPC killing and stealing anything from them, innocent bystandards slughtered from the shadows...

It was fun for a while. Then I couldn't get thrills friom killing and stealing the same things again and again and selling them to the black market. I got used to my dark life, being a murderer and so I started going to church and became a lightning sorcerer.

I recomned this game because it has some polish to it, yet it isn't the game of my dreams.... Or aging sucks - either one.
Évaluation publiée le 30 novembre 2018.
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1 personne a trouvé cette évaluation utile
59.7 h en tout (56.8 heure(s) lors de l'évaluation)
It's a nice looking iso, I had fun for about 50 hours, but it gets lazy the later you get in - like the game got used to it's own existence and was happy about how "cool" it was and started to wear a blue sweater just because. I was often left with expectations of how some event would play out and then being left short. There was a lot of "Man that could of been epic" escpecially with the Purnisc (Svef dealer) quest. Finding Purnisc upstairs first just wasn't coded very well, and then wanting Purnisc to make a come back wasn't an option either, or claiming his woman for your own soul-slave. But then you just move on. The environments don't leave much explore outside of blue highlighted perception ticks - (I really wish it was an open world Sacred 1 kinda thing). I also wish that Caed Nua wasn't a waiting upgrade for gold mini-game. There's just so much more Pillars of Eternity could have polished. But maybe that was all left for Pillars 2. Idk, maybe I'll check it out. I'm just glad I'm not funding these games, they always fall short to what I would want. Clearly the guy/gal who has all the really deep ideas is laughed at and he/she only gets to see them reach the surface of the ice and is crying somewhere inside their childhood.

Pillars 1 could of used multi-classing, but I guess that's in Pillars 2. Go figure, but hey - atleast it has harder options and number crunching right? We all know that's more important and adds a lot of filler to the content. I wouldn't eat dog food either but I guess thats a harder option to what I normally eat.

I recomend this game, because what else is there right now? Oh yeah, Pillars 2, Divinity 2, Baldurs gate 3. (>.>); etc. Good day.
Évaluation publiée le 30 novembre 2018.
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