1 person found this review helpful
Recommended
0.0 hrs last two weeks / 59.7 hrs on record (56.8 hrs at review time)
Posted: 30 Nov, 2018 @ 10:34am

It's a nice looking iso, I had fun for about 50 hours, but it gets lazy the later you get in - like the game got used to it's own existence and was happy about how "cool" it was and started to wear a blue sweater just because. I was often left with expectations of how some event would play out and then being left short. There was a lot of "Man that could of been epic" escpecially with the Purnisc (Svef dealer) quest. Finding Purnisc upstairs first just wasn't coded very well, and then wanting Purnisc to make a come back wasn't an option either, or claiming his woman for your own soul-slave. But then you just move on. The environments don't leave much explore outside of blue highlighted perception ticks - (I really wish it was an open world Sacred 1 kinda thing). I also wish that Caed Nua wasn't a waiting upgrade for gold mini-game. There's just so much more Pillars of Eternity could have polished. But maybe that was all left for Pillars 2. Idk, maybe I'll check it out. I'm just glad I'm not funding these games, they always fall short to what I would want. Clearly the guy/gal who has all the really deep ideas is laughed at and he/she only gets to see them reach the surface of the ice and is crying somewhere inside their childhood.

Pillars 1 could of used multi-classing, but I guess that's in Pillars 2. Go figure, but hey - atleast it has harder options and number crunching right? We all know that's more important and adds a lot of filler to the content. I wouldn't eat dog food either but I guess thats a harder option to what I normally eat.

I recomend this game, because what else is there right now? Oh yeah, Pillars 2, Divinity 2, Baldurs gate 3. (>.>); etc. Good day.
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