2 people found this review helpful
Recommended
0.0 hrs last two weeks / 45.1 hrs on record (32.9 hrs at review time)
Posted: 6 Jul @ 3:19pm

Early Access Review
game isn't even finished and yet i put 32 hours into one character, might be because of the lizards, or the cryptids, or the guy in the sewer who trades with me, or those freaky angel things that make wierd noises, or the satisfaction from wiping out an entire base without dying.

The story is pretty decent but still needs some work (one of the levels at the current near end of the game is kinda unbalanced in terms of the fact you cant really stealth it at all due to how its designed.) the performance is fine, but i noticed a strange issue with the GPU usage where it seems like the framerate is directly responsible for what percentage of gpu usage is, (ei 60=~60% 75=~75% etc), no idea if this is a bug with how the game does framerate capping or if its an unreal engine issue, but its not really gamebreaking, just makes my gpu work unneedingly hard.

not really much to do once youve done the current line up of contracts though, although i assume that will change, especially since as of right now they are very freelancer/revolutionary sided (probably on purpose as thats seemingly the intended storyline) which can make doing runs as the other factions kind of hard to do.
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