7
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1579
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Recent reviews by Unleet

Showing 1-7 of 7 entries
1 person found this review helpful
30.9 hrs on record (22.1 hrs at review time)
An amazing twist on the existing formula with very cool new mechanics and challenges. Instead of working your way up the spire you work your way down. The collection of new units are well thought out and bring a fresh challenge. Highly recommend playing, especially since it is free
Posted 5 April, 2022.
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8 people found this review helpful
67.6 hrs on record
I finally played through Armageddon and it was not memorable of an experience at all. Ignore my play time count, it is not accurate at all. Some part of the game hung up and steam thought it was running for a few days. Total playtime was maybe 5-6 hours at best and that was with me gathering all of the scrap.
Strictly linear shooter with regenerating health and a pretty simple storyline that really made no sense in the end. A love interest that they never developed far enough and her death was more ridiculous than anything and the main character's reaction was not believable.

There is no deforming of the terrain. Structures get knocked down but you aren't making craters in the ground. Mostly just for looks since the buildings are all abandoned and its a shanty town anyway.

Boss fights were overly simplistic and in some cases were more of a cut scene than an actual fight. Final battle was just annoying and it wasn't even against a boss, just babysitting and repairing generators.

The story line didn't make sense in the end. terrorists take down the terraformer and nobody thinks to just fix the thing in the five years following, Something your character does with his magical repair gauntlet in about 15 minutes and then credits roll.
Posted 20 July, 2020. Last edited 20 July, 2020.
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No one has rated this review as helpful yet
528.6 hrs on record (227.4 hrs at review time)
I have put in over 200 hours into this game and I can no longer recommend it. Too many bugs and now I just had all progress wiped.
The devs implement new features semi-regularly but they lack polish and sometimes they change things drastically with no warning.

Other features of the game seem to be broken as well or they retuned it to be minimal. Things like Experimental weapons I have not seen drop in a LONG time. I will go out on killing sprees taking on 3+ Fenix tanks and getting jack. My best was a running fight that kept drawing in more until I was picking over 7 tanks, 3 harvesters, maybe 9 hunters and gods know how many dogs and I didn’t get anything good. Doesn’t seem to matter if you level up rivals, getting poor drops from them as well.

They introduced crafting and reworked the inventory system. I was surprised by those new changes and they introduced bugs using equipped weapons and changes to loading weapons. I had to drop them all on the floor and pick them back up to use my equipped slots. Non-intuitively you can’t put crafting materials into your storage, you have to go and put them into the crafting station to get them out of your inventory.
My last straw was a save file corruption that wiped out all my my game play. This despite the fact it uses cloud saves and does a local backup in the local save folder.

I could tolerate these issues in an early access game but they left EA and need to put on their big boy pants.
Posted 6 May, 2020. Last edited 7 May, 2020.
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No one has rated this review as helpful yet
13.3 hrs on record (5.8 hrs at review time)
Enemy Front feels like a cheap budget knockoff of Sniper Elite.

Enemies have a basic cover and fire strategy but that is about it. Unlike SE where you can see an officer directing troops or sending in a pair of enlisted to flush you out, every enemy acts the same basic duck and cover, occasionally reposition. The levels themselves are linear rail shooters. Oh, sure an area may have three buildings in it but that is just a little stage that will open up the door to the next stage. you go linearly through these areas, kill the Nazis, move to the next. Every possible side path is invisible walled off with the usual constraints, A pile of rock blocking the tunnel, a pile of boxes not letting you up into that sniper spot, unable to climb a simple ladder or a short wall. Why did I blow up the train when the tunnel was already blocked by rocks? Even better question when did the rocks block the tunnel because an earlier train went by only a few minutes before I blew up the rails.

Other litany of problems include the binoculars. They let you tag enemies when they feel like it. I have sat there with three guys in full view and only two would tag. Other guys would get tagged through walls and a few times they tagged a guy who was a background extra who moved off camera into one of the invisible walled areas who then stay tagged the rest of the level in an area I couldn't see or access.

A good game makes you feel like you could have done better when you fail, encouraging you to try again. Here moments of failure felt like the game was drunkenly laughing at you while it ignored its own rules. From getting stuck on armored vehicles I was setting explosives on to enemies obviously spawning in or just ignoring bullets entirely.

I can't recommend this game at all unless you are quite bored of staying at home and have run out of better titles to play.
Posted 25 April, 2020.
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No one has rated this review as helpful yet
41.4 hrs on record (12.1 hrs at review time)
I have a mixed bag on this game but more positive than negative. I'll get the negative out of the way since somebody reading the reviews would want to know that first.

The characters you play are a pair of twin 18 year old girls. I don't have a problem with their gender, I have a problem in that they act like 18 year old girls. They are incredibly annoying and makes me wish for a silent protaganist. The general attitude from them would be something I expect from a person going to Disneyland rather than fighting and killing.

They are often goofing off and taking the entire situation lightly. As an example there is a loading screen in an elevator where they are dancing and playing games with each other that just so badly immersion breaking while you are heading up to take on the base commanders and their mecha soldiers. Making references to how the situation is like in some fictional spy novels they are fans of, etc.


Now that the bad is out of the way I have to say I am enjoying the game. You are able to take on targets as you wish so its more open world in that way, map still sectioned off but big enough that its not too bad. You level up with experience and this impacts your damage as well as the enemies. (2% more damage each level up which adds up), the perks you get for leveling up adds quickly to your health and armor pools so you can take a lot more.

Weapons feel solid enough and it is fun to gib a Nazi with a heavy weapon.
Posted 5 January, 2020.
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1 person found this review helpful
120.7 hrs on record (75.0 hrs at review time)
For all the hate and claims that this is just another BL2 I would tend to disagree and say this is a very fun game and can't wait for them to expand it out with the DLCs and various expansions. By not being a DLC for BL2 they are able to dump some of the mechanics that didn’t work and get a fresh start without high level characters just blowing through it all.

A lot of the haters talk about it being not as long at BL2 as though that’s a bad thing. I personally felt the main campaign in BL2 was too drawn out and made you do too much running around doing menial tasks to draw the story out. When people talk about how awesome BL2 was they are looking at Tiny Tinas or Torgues or scarlets DLCs. Just for reference I had all classes to 72 so I went through that painful storyline a LOT.

I felt TPS kept a better flow going and the missions weren’t stupid stuff meant to delay me. Having it be its own game let it dump some of mechanics from BL2 such as Slag which caused all of the higher bosses to be balanced around its use and instead replaced it with Cryo which freezes things solid.

The campaign is about the same length or a bit longer than BL1.

New weapon type in the Laser, there are a couple of different laser types, the beam type which gradually become harder to hold on target, the railguns which are sorta like a mid range sniper and laser shotguns which aren’t really much different from regular shotguns. Some of them can be useful but they aren’t earth shattering.
The butt slam can be a lot of fun, I have buddies who will blast through areas just butt slamming everything that moves and giggling like little kids the whole time.

As for the classes they bring a different bag of tricks than the BL2 characters. There is no one character who is completely overpowered like there was in BL2 (I’m looking at you Salvador).

There seems to be a bit more attention on characters benefiting each other than there was in BL2. In BL2 there were only 6 skills that benefited teammates and like three times as many that a group oriented in TPS.

Very good game, and I look forward to what they come out with in the future DLCs
Posted 14 December, 2014.
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No one has rated this review as helpful yet
2,475.8 hrs on record (16.2 hrs at review time)
Path of exile is more closely related to Diablo 2 than Diablo 3 is. You feel powerful and the flexible skill and passives system give you a lot of freedom of choice to build up your character. I played in the open beta before the Steam launch and probably have an extra 100+ hours in the game than is shown here.

Downsides of the passive system is if you make poor or wrong choices in the passive tree you are faced with either rerolling or a LOT of work to undo the damage. Its also not made clear that you should always be prioritizing defense over offense, things in later acts hit like a mack truck and will easily turn you into paste if you don't build for it.

Constant updates means new stuff is always available and the micrtransactions are strictly cosmetic (or in the case of additional bank tabs non-game changing) plus there is always something on sale in the store for half off if you really want something.

Highly recomended and the game is completely free anyway so why not give it a shot?
Posted 23 October, 2014. Last edited 23 October, 2014.
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Showing 1-7 of 7 entries