Tsubame ⭐
Capitalism, Ho!   Tsubame, Niigata, Japan
 
 
Aucune information disponible.
Actuellement hors ligne
Vitrine des créations à la une
𝑾𝒆𝒍𝒄𝒐𝒎𝒆 𝓽𝒐 𝒎𝒚 𝒑𝒓𝒐𝒇𝒊𝒍𝒆 ❤️
400 564 60
About me
INTRODUCTION
★ Hello, I am Tsubame. That is not my real life name but that will have to do here. :roka_wink: It is not just any cute name picked out of the sky - it means "swallow" in Japanese, and the bird summarizes my love for both transportation infrastructure and traveling; but it also has a personal connection to me.
★ Been playing since 2006 in Steam, though the profile itself and all the activity is pretty much all post 2020.

ADDING
★ Feel free to add me, though I do not chat much; I will however answer if you say something.
★ Should go without saying, but beggars and scammers will be automatically removed/ignored.

MAIN GAMING RIG SPECS
★ Intel i9 14900KF
★ Nvidia GeForce RTX 4090
★ 96 GB 5600 MHz Corsair RAM
★ 2 TB Samsung 980 PRO SSD
★ 2 TB Samsung 870 Evo SSD

GAMING RELATED
★ Favorite game genres: I focus on city builder/transportation related sandbox games and visual novels, though I play pretty much everything.
★ Gaming wishlist: A city builder mixing the best of Transport Fever 2, Cities Skylines, and A-Train All Aboard Tourism.

OTHER STUFF
★ Loves to travel; favorite place to be being Japan. anime, amazing urban/rural landscape, clean and reliable transport and the most railfan-friendly community of the world all in one place. :lena_woahh:
★ Wikipedia user with 100k+ edits and images. Also spends too much time helping and commenting on Steam Forums.
Vitrine des captures d'écran
Transport Fever 2
230 87 12
Guide favori
Créé par - Tsubame ⭐
352 évaluations
How to use Transport Fever 2 to build sprawling cities.
Vitrine des évaluations
4 230 heures de jeu
The positive:

- Improved tools in relation to its predecessor, TpF 1.
- A very good assortment of mods, especially transport related.
- Fun both as a tycoon get rich game or as a transport/rail model builder.
- Amazing graphics.

The negative:

- A little of a learning curve, especially if you skip the campaign.
- Uncontrolled late game growth. Can be mitigated with mods, however.
- Fixed economics per distance, no matter if you are simulating Greater London or the whole of the United Kingdom, everything still gets the same amount of money per game distance, which is fine for buses and trains but leave planes kind of as a fish out of water.

The side note:

- Thanks to new game tools like improved terraforming, ability to plop towns, and a growing assortment of detail and function oriented mods, Transport Fever 2 can also be used to build very nice looking cities. It is not a city manager and if you are looking for detailed-oriented assets there is still a lot of catching up to do in relation to the gold standard that everyone knows, but it already has many advantages like improved performance, no game limits and much bigger maps.

Overall rating: very flexible and stable game with a decent and growing mod base that offers an endless amount of replayability no matter if you are just looking for a tycoon game or if you are into building that model railway that you could never afford in real life. 10/10.
Vitrine des vidéos
Transport Fever 2 - Tokyo-Osaka - Tokaido and Chuo Shinkansen vs. Air race
30 12 2
Vitrine des récompenses
x39
x46
x18
x32
x50
x83
x41
x40
x38
x37
x66
x16
x60
x52
x13
838
Récompenses reçues
768
Récompenses données
Vitrine des créations
Central Japan satellite view, Hiroshima to Tokyo, 75% complete
66 24 3
Vitrine des évaluations
172 heures de jeu
STORY:
At first glance, a simple story of love and friendship of a father raising his daughter in a medieval town setting, with a lovely indepth hidden family story in the background that develops as you progress through the game.

Many different NPCs that can be befriended, all of which have their small yet in-depth story arcs as well.

There two types of endings: professional, determined by the female character stats, and marriage, determined by the friendship/love level with the different secondary character NPCs across the map. There are tons of different endings possible, each with their own achievement.

There are minor translation errors here and there, nothing that gets in the way.

GAMEPLAY:
The game has about 40 turns, each being a month. There are quite a few things that can be done every turn, such as adventuring/battling, farming, cooking, working, and acting, as well as interacting with many of the secondary characters around the map. Most of such actions require action points that are replenished after each month, or through certain ingame actions or items.

Eventually the daughter enrolls at school, where she gets to study courses chosen by the player, the progression of which impacting different stats, and influencing many endings.

The game is point and click and decision-centric, fitting with the relaxing atmoshphere of the game, with relatively few parts that require a little more player involvement, such as the adventure and battle components, or some of the fun minigames incorporated.

Ingame achievements do generate flint points that can be spent towards character and NPC improvements in a new game, which will make subsequent game progressions faster, for those interested in getting every one of the 234 game achievements, or at least most or all of the story arcs.

ARTWORK:
Cute and relaxing just like the story, magically designed, and very well executed. Hundreds of different CGs. Simply a pleasure to look at.

MUSIC:
Lovely and airy just like the story. Different map locations and story/adventure parts have different music that fits the ambiance, and it never gets repetitive. Simply great to listen to.

The one thing where this game could be improved is voice acting. Most dialogue is unvoiced, or only is voiced with only one-word sentences, with a few tidbits that are fully voiced by the female protagonist. A fully voiced dialogue, at least of all the main story parts, would have helped to elevate a little bit more of what is already a magical immersive experience.

SUMMARY:
A one of a kind game where every single component not only stands on its own, but also masterfully gels together. Certainly worth its fairly low price. 10/10
Vitrine des créations
Welcome to my profile ^^
101 99 21
Activité récente
5,5 h en tout
dernière utilisation le 19 déc.
97 h en tout
dernière utilisation le 19 déc.
2 382 h en tout
dernière utilisation le 18 déc.
F41T Il y a 7 heures 
⠀⠀:wdiamond::wdiamond:⠀⠀:wdiamond::wdiamond:
:wdiamond:⠀⠀⠀⠀:wdiamond:⠀⠀⠀⠀:wdiamond:
:wdiamond:⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀:wdiamond:
⠀⠀:wdiamond:⠀⠀:hungry_ONE_PIECE_ODYSSEY:⠀⠀:wdiamond:
⠀⠀⠀⠀:wdiamond:⠀⠀:wdiamond:
:associate_ONE_PIECE_ODYSSEY:⠀⠀⠀⠀:wdiamond:⠀⠀⠀⠀:associate_ONE_PIECE_ODYSSEY:
F41T Il y a 7 heures 
⠀⠀:wdiamond::wdiamond:⠀⠀:wdiamond::wdiamond:
:wdiamond:⠀⠀⠀⠀:wdiamond:⠀⠀⠀⠀:wdiamond:
:wdiamond:⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀:wdiamond:
⠀⠀:wdiamond:⠀⠀:hungry_ONE_PIECE_ODYSSEY:⠀⠀:wdiamond:
⠀⠀⠀⠀:wdiamond:⠀⠀:wdiamond:
:associate_ONE_PIECE_ODYSSEY:⠀⠀⠀⠀:wdiamond:⠀⠀⠀⠀:associate_ONE_PIECE_ODYSSEY:
F41T Il y a 7 heures 
⠀⠀:wdiamond::wdiamond:⠀⠀:wdiamond::wdiamond:
:wdiamond:⠀⠀⠀⠀:wdiamond:⠀⠀⠀⠀:wdiamond:
:wdiamond:⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀:wdiamond:
⠀⠀:wdiamond:⠀⠀:hungry_ONE_PIECE_ODYSSEY:⠀⠀:wdiamond:
⠀⠀⠀⠀:wdiamond:⠀⠀:wdiamond:
:associate_ONE_PIECE_ODYSSEY:⠀⠀⠀⠀:wdiamond:⠀⠀⠀⠀:associate_ONE_PIECE_ODYSSEY:
F41T Il y a 7 heures 
⠀⠀:wdiamond::wdiamond:⠀⠀:wdiamond::wdiamond:
:wdiamond:⠀⠀⠀⠀:wdiamond:⠀⠀⠀⠀:wdiamond:
:wdiamond:⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀:wdiamond:
⠀⠀:wdiamond:⠀⠀:hungry_ONE_PIECE_ODYSSEY:⠀⠀:wdiamond:
⠀⠀⠀⠀:wdiamond:⠀⠀:wdiamond:
:associate_ONE_PIECE_ODYSSEY:⠀⠀⠀⠀:wdiamond:⠀⠀⠀⠀:associate_ONE_PIECE_ODYSSEY:
F41T Il y a 7 heures 
⠀⠀:wdiamond::wdiamond:⠀⠀:wdiamond::wdiamond:
:wdiamond:⠀⠀⠀⠀:wdiamond:⠀⠀⠀⠀:wdiamond:
:wdiamond:⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀:wdiamond:
⠀⠀:wdiamond:⠀⠀:hungry_ONE_PIECE_ODYSSEY:⠀⠀:wdiamond:
⠀⠀⠀⠀:wdiamond:⠀⠀:wdiamond:
:associate_ONE_PIECE_ODYSSEY:⠀⠀⠀⠀:wdiamond:⠀⠀⠀⠀:associate_ONE_PIECE_ODYSSEY: