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Thunder Chief 님이 최근에 작성한 평가

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11개 중 1~10개 표시 중
1명이 이 평가가 유용하다고 함
기록상 1.7시간
Team Jade, please make a clear-cut PvE and PvP side to the game, so I can stay where I want to be, playing with friends or meeting new people, figuring out good tactics, then tackling harder missions. Let the CoD-players play in the PvP side. And don't tie progression to playing PvP.

rant:
Can't we just have good squad-based PvE games anymore? Apparently, this is just a Hunt: Showdown clone set in the modern era. But at least you KNOW that Hunt is PvPvE, and that you have multiple teams going after the same targets. (Oh, and Hunt at least lets you keep your gear that you would otherwise lose after getting killed up to Level 10, so that you don't have to fear taking good gear into early matches.) This is not clear at all when playing the very first mission after an extremely brief PvE tutorial. WTF?!? Are you serious?!? Friggin tool came up on me after I took out 5 mobs and my teammates had already hit the objectives. Killed by a hostile operator?!? At first I thought I was getting griefed by one of my squadmates, since it was my very first mission and I was trying to figure things out. Nope, their name was not in my squad. I had no idea there was anybody else in the mission but myself and 2 squadmates. Oh, and the player was not even in my area, so a trans-continental ping-abuser to boot. What the hell is this? I thought it was going to be like the Novalogic Delta Force games of old, which were awesome for their time and where it was us against them (I loved both Land Warrior and BHD). Nope! Gotta be a CoD-clone cash grab! From the extremely convoluted menu, what I can derive is that one of the modes, if you play PvE, you don't get any progress from it. If I want PvP, I'll go back to TF2, or one of the many flashy and toxic TF2-clones out there... no hate on (most) gamers who like them, but that's not for me. Here's hoping they revamp this game and allow people to play it like the real world scenarios it's supposed to be simulating. (I know that there is the BHD DLC, which is 100% PvE, but I heard that is Hardcore mode only, and I wanted to figure out the game before delving into that.)
2025년 2월 25일에 게시되었습니다. 2025년 2월 25일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
1명이 이 평가가 유용하다고 함
기록상 68.9시간 (평가 당시 67.4시간)
Relatively new to the game. I had fun just starting out and playing. I like how Expeditions keep the game fresh by making the simple things goals again to unlock new stuff. The devs are constantly working on making the game more approachable and user friendly. It is a nice break from faster paced games and I have sunk hours at a time in several sessions, not even realizing it.
2024년 12월 2일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 824.6시간 (평가 당시 303.8시간)
Even though this game is already 8 years old, I only started playing last December. While the game is pretty repetitive, there is just enough randomness to map selection and generator placement to make it worthwhile to play.

My favorite part of the game are the several events throughout the year. Not only are your bloodpoint rewards (in-game currency) increased and you get access to free cosmetics, but there are also unique gameplay additions that add to the variety. And (most of the time) players are less sweaty and much more chill during events, which adds to the enjoyment for everyone.

Sure, you will get the players who seem to live to troll others, and unfortunately there is no way to avoid being matched with them again, but I guess that is present in many "online only" games these days. Once you get more advanced, as a survivor, it is almost a necessity to "survive with friends" (SWF) while on comms, as certain keelers are quite OP and can completely dominate a non-coordinated team.
2023년 11월 21일에 게시되었습니다. 2023년 11월 22일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
21명이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
기록상 453.0시간 (평가 당시 274.4시간)
How much can Ninja Kiwi add to a 4-year old game? I don't know, but they keep on doing it! From Races, to Odysseys, to Paragons, to Liches, to...

If you like Tower Defense games, you'll love this! Plus, it is kid-friendly so you can play around the fam without worry. The best part, for me, is that if you create a Ninja Kiwi account and get the game on mobile in addition to Steam, you can progress on one account no matter where you are!

But why do both?? Well, at higher levels, the sheer amount of bloons will make your phone laaaaaaag tremendously. So, mobile for quick and easy distraction games, such as standard map completion and running holiday events, and Steam for your longer runs, plus everything above. You'll have fun either way!
2022년 11월 28일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
1명이 이 평가가 유용하다고 함
기록상 9.0시간 (평가 당시 8.2시간)
Disclaimer: I snagged this game during the 24h window when it was offered for free here on Steam.

A new breath of life into Point and Click adventure games, with a pinch of added salt to it (i.e., don't let your kids play it unless you are ready to explain to them what certain slang words mean...). Given that I have not played much of this genre since King's Quest, I can't comment on how it stacks up to what else is "currently" available. But I can tell you this, I certainly had fun playing it! The game does not seem as slow as the older games did way back when, but all the feel of the older games is still present. From the extremely pixelated characters that you have to squint to make them look like the close up portrait used when they are talking, to the midi soundtrack, everything here was a throwback.

Note: if you don't want to use a Guide for getting all of the achievements, I will give you a little hint: try all of your inventory on everything you encounter, even if just for shiggles. Kathy will let you know if that is not something she wants to do / have time for, so you don't have to fear derailing your progress.

Enjoy!
2019년 7월 1일에 게시되었습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
3명이 이 평가가 유용하다고 함
기록상 8,204.9시간 (평가 당시 5,155.6시간)
I could have sworn I had written a review for Warframe previously, but lo and behold, after playing nearly 4000 hours, I had not. But I am not going to delve into the graphics, the gameplay, the gunplay, etc, which all has been done before (though I will vouch for those reviews that state how awesome all of those aspects are, since it is true!). Instead, I am going to tell you why I continue to play this game after over 4 and a half years.

I have played since 1 month into Open Beta, and was witness to the birth of the Glaive, Fusion Moa, and Vauban ("all hail King Booben!"). While it is hard to believe that it has been so long, it is really no wonder at all why I am still playing. The fact that I am is, in and of itself, a testament to the quality, the depth, and the continued developer involvement in this game. While not all players have always agreed with the choices that Digital Extremes has made over time with the direction that they have taken the game, one cannot deny that they have been, and continue to be, heavily and deeply committed to this game. By now, they could have easily and simply wiped the slate clean and cashed in on releasing a Warframe 2 and even Warframe 3. When one considers the changes that have been made (completely overhauling the UI several times, reworking bosses, and overhauling the entire damage and movement systems), it boggles the mind that they didn't do just that. Rather than making their playerbase have to restart and reinvest with a new iteration of the game each time they decided to make a big change (like most developers do), they have decided instead to keep evolving this game, and bring everyone along who wishes to continue the journey.

And while it is 100% correct that you can play this game without spending a dime on it (esp. once they added the ability to trade the premium currency, Platinum, between players), this game is so good that I have willingly given several times since I began playing. And spending money in this game (contrary to other F2P games where "whales" dominate the leaderboards and take all of the good rewards) really only grants you three things: 1) the ability to buy more slots for frames and weapons so you don't have to make hard choices about which ones to keep and which ones to sell, 2) freedom from farming or grinding gear that can take a chunk of time to obtain, and 3) lookin' good! The first is obviously the biggest draw to obtaining and using platinum, but once you do get it, the third inevitably comes into play. "What? DE just released an awesome looking Deluxe skin for Nekros, my favoritist frame of all time?? Must... have!!!" While I have indulged in the second once or twice, you really want to refrain from doing so, as the few times that I had I soon after regretted (buying the Elytron Archwing, when on sale, since I was having trouble finding the component blueprints, and then DE decided to move them into the Tenno Research Lab where they could be purchased for credits... CURSES!!!).

You know the age-old interview question of "Where do you see yourself in 5 years?" If anybody had asked me back in 2013 if I would still be playing Warframe in 5 years, I would probably have said that was a silly question... games don't last that long! I mean, TF2 is an anomaly. But when one considers what Warframe actually is, and what DE has accomplished in these past 5 years, there is no question in my mind if I will still be playing 5 years from now. And this is way, way more than a hat simulator. No offense, Valve.

UPDATE (12/10/2018):
I year later, 1000+ hours more gameplay, still going strong. DE is still one of the best developers out there, contantly putting in new content, engaging with the community, listening to feedback, incorporating changes to the game based on said feedback. The Fortuna update was massive, and they are going to be adding more content to it before the end of the year. Still enjoy playing this game, and I hope I will continue to enjoy it for many years to come.

UPDATE (11/28/2019):
DE has now added the ability for us to fly a spaceship! Not the silly Archwing (pseudo-Iron Man) space attachments, but actual manned ships! And with other players flying in your ship with you! EPIC!
2017년 11월 28일에 게시되었습니다. 2019년 11월 28일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
2명이 이 평가가 유용하다고 함
기록상 2,343.4시간 (평가 당시 2,332.3시간)
At first I thought this game was going to be ho hum, yet another tower defense/FPS in an ever-growing genre. I had already picked up Sanctum and Orcs Must Die and thought, why would I want this? So I passed initially. I wish I hadn't. This game is actually very engrossing. Sure, gear is of great importance, esp. in Endgame, but there is quite a bit of strategy involved. Plus, the community is great, so you also get to have a lot of fun. Highly recommended.
Make sure you also buy Shards Complete DLC, which is *the* Endgame.
Enjoy!
2012년 7월 13일에 게시되었습니다. 2014년 2월 4일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
11명이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
기록상 0.0시간
Trendy breaks tradition with this most recent content pack (skin and map, not character), in that they are charging for it from Day 1, much to the chagrin of the community, myself included. I begrudgingly bought it, forgetting about two things: first, the skin is NOT automatically granted with purchase, it needs to be unlocked by completing the Cliffs level on Medium or greater; second, because of the unlockable nature of the skin, as with past skin/map content packs, you do not need to purchase to partake. Just join a Cliffs game and voila, the Bounty Hunter EV skin is yours. And complete Wave 14 of Survival to garner the new awesome Djinnlet pet.

Now, from the first picture above, you may think that this new skin makes the EV one badass DUDE, but think again. Trendy is in fact paying homage to one of the greatest video game characters (& bounty hunters) of all time, Samus Aran of the Metroid series. The way the char stands and the permanent "braid" on the back are further proof.
2012년 4월 17일에 게시되었습니다. 2013년 11월 25일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 127.9시간 (평가 당시 126.7시간)
What can I say about this game that hasn't already been said by others. Simply put, it is awesome! "As if an RPG and FPS had a baby." You get a shooter that has leveling and stat distribution. There are basic weapons and then those with elemental damage added. You start off with two weapon slots and will increase to four. It is true that the RPG elements can be somewhat lite at times, as there is only one skill per class, it is low on equipable items other than a shield, grenade mod, & class mod, and therefore there are no such things as set items.
However, what they did they did well. I like how the class mods not only have individual buffs, but also team buffs. That way, everyone gets to take advantage of the Hunter's Scavenge Extra Items or the Soldier's Ammo Regen or Enhanced Clip Size. And the difficulty in MP mode truly scales with the more players you have.
And for the newbs, don't worry, once you get your wheels the game picks up in speed as traveling becomes easier.
2011년 12월 28일에 게시되었습니다. 2013년 11월 25일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
아직 아무도 이 평가가 유용하다고 하지 않음
기록상 38.8시간 (평가 당시 28.2시간)
My first "real" tower defense game, and I just can not say enough good things about it. Everything is awesome, from the weapons, the path to upgrade, the ability to revert to last checkpoint, oh, and let's not forget the Entity... "The Cores! They've taken the Cores!!!"
Get it, esp. today (7/3/11) while it is only $2.50 and the Resurgence DLCs are only $0.25 each!
2011년 7월 3일에 게시되었습니다. 2013년 11월 25일에 마지막으로 수정했습니다.
이 평가가 유용한가요? 아니요 재미있음 어워드
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11개 중 1~10개 표시 중