Themaster423
Jack Ruggles
Lyndon, Vermont, United States
A life time gamer since the age of 2, played DOOM-95 (A.K.A. DOOM 1) and Castle Wolfenstein but didn't know my letters still let alone how a PC actually work. One of my first FPS games, also one of the first FPS games to come out. I grew up with controller basically stitch into my hands. Only time I would let it go was to go to the bathroom, eat, drink, or go to school. Even then I tried my hardest to get out early just to go play my games. There wasn't a milestone in my life with me not with a controller/keyboard. I wasn't popular in school, and at the age of 14, when I lost my nose to a dog bite, I was an outcast in my high school. Being picked on because of it so much my self esteem took a major blow so I clung to games for the escape from reality. Now, 30 years of gaming, and all I want to do is go pro, make my own, or both would be nice. Unfortunately it was strongly discouraged that I became a pro-gamer in my parents eyes, and being a game game developer in my state is just unheard of in my teen years. So I just stuck to playing them. Nowadays I've noticed that even being a independent developer can actually go somewhere. So wish me luck, and hopefully I will make a decent enough game.
A life time gamer since the age of 2, played DOOM-95 (A.K.A. DOOM 1) and Castle Wolfenstein but didn't know my letters still let alone how a PC actually work. One of my first FPS games, also one of the first FPS games to come out. I grew up with controller basically stitch into my hands. Only time I would let it go was to go to the bathroom, eat, drink, or go to school. Even then I tried my hardest to get out early just to go play my games. There wasn't a milestone in my life with me not with a controller/keyboard. I wasn't popular in school, and at the age of 14, when I lost my nose to a dog bite, I was an outcast in my high school. Being picked on because of it so much my self esteem took a major blow so I clung to games for the escape from reality. Now, 30 years of gaming, and all I want to do is go pro, make my own, or both would be nice. Unfortunately it was strongly discouraged that I became a pro-gamer in my parents eyes, and being a game game developer in my state is just unheard of in my teen years. So I just stuck to playing them. Nowadays I've noticed that even being a independent developer can actually go somewhere. So wish me luck, and hopefully I will make a decent enough game.
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