Shaneb
Shane
United Kingdom (Great Britain)
Currently Offline
Rarest Achievement Showcase
Review Showcase
32 Hours played
Do I recommend this game? Yes. But...

If you're happy to pay £18-£23 for a game that will keep you entertained for around 12 - 25 hours, (£1/£1.50/Hour) then by all means, go a head with the purchase. You will have fun if you're into this genre and you will get engrossed in it. But then you'll just stop.

You'll enjoy getting yourself set up, building your first village and investing in who you want to work in it.
You'll enjoy laying it out, and doing the side quests and getting it to look pretty.
You'll enjoy the atmosphere, hunting game, and growing your dynasty as you explore and unlock more things.

But then, all of a sudden, you'll realise there really isn't that much more to do.
All of a sudden you'll realise just how bad the AI is at operating in its current state,
you'll realise that after all those villagers joined your town, and they're all working for you, that you still aren't making any gains in your resources.

In it's current state, this game isn't finished, but it never said it was. The game is enjoyable, but it's just not there yet. The management side for me, was one of the biggest draws to this game. I want to make a village, have it thrive and use that as my base village to leech off of, so I can go and make a better, bigger, more planned main village. However, at the moment, this just isn't possible.

So, would I recommend this game? Yes, I would, BUT, don't go expecting a completed game. I think if the developers stick to what they're trying to achieve, this game will become a classic - We've just got to hope they stick with the original vision. I love sandbox games, and I love management games.

What does the game need:
+ Better UI displays, making it clearer what villagers are up to, where you need to place tools and what symbols mean
+ More buildings orientated around the growth of your city - E.g. Inns, (Enabling sleeping in other cities, drinking in your / other cities, money to go back into your city), Stores (So you don't have to keep going and selling berries to the nearest town), Guest houses, (for passing hunters, miners, travellers, traders), localised laws, etc etc.
+ Life, it needs character - At the moment, your villagers wake up, go to work, and reappear before the nights end, to go to bed. That's as close as you'll get to your villagers. After you've got yourself a wife, I saw no point in even engaging with any of them apart from the odd quest to benefit my dynasty points. I want villagers to have dinner together, to hook up together, to celebrate years end together, things like that.
+ Transportation: At the moment, if you wanted to go live in a nice empty space next to a river, you'd have to do SO many walks back and forth to build up your buildings. We need something like The Forest has, that enables you to transport logs quicker than only being able to carry the max of like 13 I think? Further more, if you decided to base yourself somewhere away from the starting town, you'd have to continuously travel back and forth to this town, just to follow the main story line.
+ Difficulty: I just started a fresh save, and within the first 15 minutes, I had killed numerous deer, 2 wolves and a bear. If you've got a spear, and you can aim at a head, all you need to do is crouch up to them, and hit the head. GGWP you win.
+ A more detailed explanation on how processes work: For instance, if you were to make a lumbercamp, and set a worker to it, you'd presume that would mean that worker would collect you wood. And for a while, it 'wood'. However, if you do not continue to put axes in the chest of THAT lumbercamp, then eventually they'll collect sticks instead of wood. But, your only way to notice this, is if you keep inventory of your resources and log that your logs aren't going up, whilst your sticks are. I built a workshop and assigned someone to that, but I've no clue what they were doing other than lowering my sticks. I put someone in a tavern, I think they made food but I'm not sure. Do they needs tool? I had people working my farms, they'd do fine when there was something to harvest, but they never managed to re-sow anything. I had someone working as a farmer in my barn, but they never processed any rye into flower - It's just all a bit unclear.
+ Travelling NPCS - Apart from the people in the town, you'll encounter no one on your travels. This makes the whole area seem very.. empty. I want to see people going from town to town, trading or visiting family. If carts or something similar were added to this (I'm sure it's planned), this would help a lot.

TLDR: Yes, I recommend the game if you're willing to play around 10-20 hours in it's current state. But, just please be aware, this is an EA, you're putting your trust in this developer (which I recommend you do at the moment, the updates have been coming in thick and fast), they've stated their intentions of what they want this game to be, I just hope to god they make it, because this could be bloody fantastic!
Recent Activity
8.9 hrs on record
last played on 23 Jun
23 hrs on record
last played on 21 Jun
42 hrs on record
last played on 21 Jun
Comments
TheMaDDrummer 6 Feb, 2022 @ 4:35pm 
+++rep, awesome RL player
MrFriendism 23 Dec, 2020 @ 1:20am 
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 .              𝐻𝒶𝓅𝓅𝓎 𝐻𝑜𝓁𝒾𝒹𝒶𝓎𝓈
ㅤㅤ     ㅤㅤㅤㅤㅤ   。  .
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mefro*40fps 29 Dec, 2018 @ 7:31pm 
+rep godd
ohyes 26 Feb, 2017 @ 2:19pm 
+rep good player
Shaneb 10 Jan, 2015 @ 11:57am 
What a day